Cocos2d-x  v3.10
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ModelData Struct Reference

Model node data, since 3.3. More...

Public Member Functions

virtual ~ModelData ()
 Destructor.
 
var ~ModelData ()
 Destructor.
 
local ~ModelData ()
 Destructor.
 
virtual void resetData ()
 Reset the data of the ModelData object.
 
var resetData ()
 Reset the data of the ModelData object.
 
local resetData ()
 Reset the data of the ModelData object.
 

Public Attributes

std::string subMeshId
 The sub mesh ID.
 
var subMeshId
 The sub mesh ID.
 
local subMeshId
 The sub mesh ID.
 
std::string matrialId
 The material ID.
 
local matrialId
 The material ID.
 
std::vector< std::string > bones
 The bone list.
 
var bones
 The bone list.
 
local bones
 The bone list.
 
std::vector< Mat4invBindPose
 The inverse bind pose matrix list.
 
var invBindPose
 The inverse bind pose matrix list.
 
local invBindPose
 The inverse bind pose matrix list.
 

Detailed Description

Model node data, since 3.3.


The documentation for this struct was generated from the following file: