Model node data, since 3.3. More...
Public Member Functions | |
virtual | ~ModelData () |
Destructor. | |
var | ~ModelData () |
Destructor. | |
local | ~ModelData () |
Destructor. | |
virtual void | resetData () |
Reset the data of the ModelData object. | |
var | resetData () |
Reset the data of the ModelData object. | |
local | resetData () |
Reset the data of the ModelData object. | |
Public Attributes | |
std::string | subMeshId |
The sub mesh ID. | |
var | subMeshId |
The sub mesh ID. | |
local | subMeshId |
The sub mesh ID. | |
std::string | matrialId |
The material ID. | |
local | matrialId |
The material ID. | |
std::vector< std::string > | bones |
The bone list. | |
var | bones |
The bone list. | |
local | bones |
The bone list. | |
std::vector< Mat4 > | invBindPose |
The inverse bind pose matrix list. | |
var | invBindPose |
The inverse bind pose matrix list. | |
local | invBindPose |
The inverse bind pose matrix list. | |
Model node data, since 3.3.