Classes | |
struct | FrameEvent |
struct | MovementEvent |
class | ArmatureAnimation |
Namespaces | |
cocostudio | |
Macros | |
#define | movementEvent_selector(_SELECTOR) (cocostudio::SEL_MovementEventCallFunc)(&_SELECTOR) |
#define | frameEvent_selector(_SELECTOR) (cocostudio::SEL_FrameEventCallFunc)(&_SELECTOR) |
Typedefs | |
typedef void(cocos2d::Ref::* | SEL_MovementEventCallFunc )(Armature *, MovementEventType, const std::string &) |
typedef void(cocos2d::Ref::* | SEL_FrameEventCallFunc )(Bone *, const std::string &, int, int) |
Enumerations | |
enum | MovementEventType { START, COMPLETE, LOOP_COMPLETE } |
#define frameEvent_selector | ( | _SELECTOR | ) | (cocostudio::SEL_FrameEventCallFunc)(&_SELECTOR) |
var frameEvent_selector | ( | var | ) | (cocostudio::SEL_FrameEventCallFunc)(&_SELECTOR) |
local frameEvent_selector | ( | local | ) | (cocostudio::SEL_FrameEventCallFunc)(&_SELECTOR) |
#define movementEvent_selector | ( | _SELECTOR | ) | (cocostudio::SEL_MovementEventCallFunc)(&_SELECTOR) |
var movementEvent_selector | ( | var | ) | (cocostudio::SEL_MovementEventCallFunc)(&_SELECTOR) |
local movementEvent_selector | ( | local | ) | (cocostudio::SEL_MovementEventCallFunc)(&_SELECTOR) |