#include "base/CCRef.h"
#include "base/ccTypes.h"
#include "base/CCVector.h"
#include "base/CCMap.h"
#include "math/CCAffineTransform.h"
#include "cocostudio/CCArmatureDefine.h"
#include "2d/CCTweenFunction.h"
Classes | |
class | BaseData |
The base node include a lot of attributes. More... | |
class | DisplayData |
class | SpriteDisplayData |
class | ArmatureDisplayData |
class | ParticleDisplayData |
class | BoneData |
class | ArmatureData |
class | FrameData |
class | MovementBoneData |
class | MovementData |
class | AnimationData |
class | ContourData |
class | TextureData |
Namespaces | |
cocostudio | |
Macros | |
#define | CC_CREATE_NO_PARAM_NO_INIT(varType) |
#define | CC_CREATE_NO_PARAM(varType) |
#define CC_CREATE_NO_PARAM | ( | varType | ) |
var CC_CREATE_NO_PARAM | ( | var | ) |
#define CC_CREATE_NO_PARAM_NO_INIT | ( | varType | ) |