cocos2d-x
3.2
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Uniform Struct Reference
Shaders
#include <CCGLProgram.h>
Public Attributes
GLint
location
GLint
size
GLenum
type
std::string
name
The documentation for this struct was generated from the following file:
/Users/guanghui/cocos2d-x-v3/cocos/renderer/
CCGLProgram.h
cocos2d
Uniform
Generated on Fri Jul 18 2014 14:33:18 for cocos2d-x by
1.8.7