cocos2d-x  3.2
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GroupCommandManager Class Reference

#include <CCGroupCommand.h>

Inheritance diagram for GroupCommandManager:
Ref

Public Member Functions

int getGroupID ()
local getGroupID ()
void releaseGroupID (int groupID)
local releaseGroupID ( local groupID)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Protected Member Functions

 GroupCommandManager ()
 GroupCommandManager ()
 ~GroupCommandManager ()
 ~GroupCommandManager ()
bool init ()
var init ()
local init ()
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Protected Attributes

std::unordered_map< int, bool > _groupMapping
var _groupMapping
local _groupMapping
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Friends

class Renderer

Constructor & Destructor Documentation

GroupCommandManager ( )
protected
var GroupCommandManager ( )
protected
local GroupCommandManager ( )
protected
~GroupCommandManager ( )
protected
var ~GroupCommandManager ( )
protected
local ~GroupCommandManager ( )
protected

Member Function Documentation

int getGroupID ( )
var getGroupID ( )
local getGroupID ( )
bool init ( )
protected
var init ( )
protected
local init ( )
protected
void releaseGroupID ( int  groupID)
var releaseGroupID ( var  groupID)
local releaseGroupID ( local  groupID)

Friends And Related Function Documentation

friend class Renderer
friend
var Renderer
friend
local Renderer
friend

Member Data Documentation

std::unordered_map<int, bool>
_groupMapping
protected
var _groupMapping
protected
local _groupMapping
protected

The documentation for this class was generated from the following file: