#include <CCGLProgramState.h>
Public Member Functions | |
U () | |
U () | |
~U () | |
~U () | |
~U () | |
U & | operator= (const U &other) |
var | operator= ( var other) |
local | operator= ( local other) |
Public Attributes | |
struct { | |
GLint size | |
var size | |
local size | |
GLenum type | |
var type | |
local type | |
GLboolean normalized | |
var normalized | |
local normalized | |
GLsizei stride | |
var stride | |
local stride | |
GLvoid * pointer | |
var pointer | |
local pointer | |
} | pointer |
std::function< void(VertexAttrib *)> * | callback |
var | callback |
local | callback |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
std::function<void(VertexAttrib*)> * callback |
var callback |
local callback |
GLboolean normalized |
var normalized |
local normalized |
GLvoid* pointer |
var pointer |
local pointer |
struct { ... } pointer |
struct { ... } pointer |
struct { ... } pointer |
GLint size |
var size |
local size |
GLsizei stride |
var stride |
local stride |
GLenum type |
var type |
local type |