#include <unordered_map>
#include "base/ccTypes.h"
#include "base/CCVector.h"
#include "math/Vec2.h"
#include "math/Vec3.h"
#include "math/Vec4.h"
Classes | |
class | UniformValue |
union | UniformValue::U |
class | VertexAttribValue |
union | VertexAttribValue::U |
class | GLProgramState |
GLProgramState holds the 'state' (uniforms and attributes) of the GLProgram. More... | |
Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |