cocos2d-x  3.3
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VisibleFrame Class Reference

#include <CCFrame.h>

Inheritance diagram for VisibleFrame:
Frame Ref

Public Member Functions

 VisibleFrame ()
virtual void onEnter (Frame *nextFrame, int currentFrameIndex) override
local onEnter ( local nextFrame, local currentFrameIndex)
virtual Frameclone () override
void setVisible (bool visible)
bool isVisible () const
var isVisible ()
local isVisible ()
- Public Member Functions inherited from Frame
virtual void setFrameIndex (unsigned int frameIndex)
virtual unsigned int getFrameIndex () const
virtual void setTimeline (Timeline *timeline)
local setTimeline ( local timeline)
virtual TimelinegetTimeline () const
virtual void setNode (cocos2d::Node *node)
local setNode ( local node)
virtual cocos2d::NodegetNode () const
local getNode ()
virtual void setTween (bool tween)
local setTween ( local tween)
virtual bool isTween () const
var isTween ()
local isTween ()
virtual bool isEnterWhenPassed ()
virtual void apply (float percent)
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static VisibleFramecreate ()
local create ()

Protected Attributes

bool _visible
- Protected Attributes inherited from Frame
unsigned int _frameIndex
bool _tween
bool _enterWhenPassed
Timeline_timeline
cocos2d::Node_node
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Frame
 Frame ()
virtual ~Frame ()
virtual void emitEvent ()
virtual void cloneProperty (Frame *frame)
local cloneProperty ( local frame)
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Constructor & Destructor Documentation

var VisibleFrame ( )
local VisibleFrame ( )

Member Function Documentation

virtual Frame* clone ( )
overridevirtual

Implements Frame.

var clone ( )
overridevirtual

Implements Frame.

local clone ( )
overridevirtual

Implements Frame.

static VisibleFrame* create ( )
static
var create ( )
static
local create ( )
static
bool isVisible ( ) const
inline
var isVisible ( )
inline
local isVisible ( )
inline
virtual void onEnter ( Frame nextFrame,
int  currentFrameIndex 
)
overridevirtual

Implements Frame.

var onEnter ( var  nextFrame,
var  currentFrameIndex 
)
overridevirtual

Implements Frame.

local onEnter ( local  nextFrame,
local  currentFrameIndex 
)
overridevirtual

Implements Frame.

void setVisible ( bool  visible)
inline
var setVisible ( var  visible)
inline
local setVisible ( local  visible)
inline

Member Data Documentation

bool _visible
protected
var _visible
protected
local _visible
protected

The documentation for this class was generated from the following file: