#include <Slot.h>
Public Attributes | |
spSlotData *const | data |
spBone *const | bone |
var | bone |
local | bone |
float | r |
var | r |
local | r |
float | g |
var | g |
local | g |
float | b |
var | b |
local | b |
float | a |
var | a |
local | a |
spAttachment *const | attachment |
var | attachment |
local | attachment |
int | attachmentVerticesCapacity |
var | attachmentVerticesCapacity |
local | attachmentVerticesCapacity |
int | attachmentVerticesCount |
var | attachmentVerticesCount |
local | attachmentVerticesCount |
float * | attachmentVertices |
var | attachmentVertices |
local | attachmentVertices |
float a |
var a |
local a |
spAttachment* const attachment |
var attachment |
local attachment |
float* attachmentVertices |
var attachmentVertices |
local attachmentVertices |
int attachmentVerticesCapacity |
var attachmentVerticesCapacity |
local attachmentVerticesCapacity |
int attachmentVerticesCount |
var attachmentVerticesCount |
local attachmentVerticesCount |
float b |
var b |
local b |
spBone* const bone |
var bone |
local bone |
spSlotData* const data |
var data |
local data |
float g |
var g |
local g |
float r |
var r |
local r |