cocos2d-x  3.3
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RotationFrame Class Reference

#include <CCFrame.h>

Inheritance diagram for RotationFrame:
Frame Ref

Public Member Functions

 RotationFrame ()
virtual void onEnter (Frame *nextFrame, int currentFrameIndex) override
virtual void apply (float percent) override
virtual Frameclone () override
void setRotation (float rotation)
float getRotation () const
- Public Member Functions inherited from Frame
virtual void setFrameIndex (unsigned int frameIndex)
virtual unsigned int getFrameIndex () const
virtual void setTimeline (Timeline *timeline)
local setTimeline ( local timeline)
virtual TimelinegetTimeline () const
virtual void setNode (cocos2d::Node *node)
local setNode ( local node)
virtual cocos2d::NodegetNode () const
local getNode ()
virtual void setTween (bool tween)
local setTween ( local tween)
virtual bool isTween () const
var isTween ()
local isTween ()
virtual bool isEnterWhenPassed ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
void release ()
 Releases the ownership immediately. More...
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
virtual ~Ref ()

Static Public Member Functions

static RotationFramecreate ()

Protected Attributes

float _rotation
float _betwennRotation
- Protected Attributes inherited from Frame
unsigned int _frameIndex
bool _tween
bool _enterWhenPassed
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...

Additional Inherited Members

- Protected Member Functions inherited from Frame
 Frame ()
virtual ~Frame ()
virtual void emitEvent ()
virtual void cloneProperty (Frame *frame)
local cloneProperty ( local frame)
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...

Constructor & Destructor Documentation

Member Function Documentation

virtual void apply ( float  percent)

Reimplemented from Frame.

virtual Frame* clone ( )

Implements Frame.

static RotationFrame* create ( )
float getRotation ( ) const
virtual void onEnter ( Frame nextFrame,
int  currentFrameIndex 

Implements Frame.

void setRotation ( float  rotation)

Member Data Documentation

float _betwennRotation
float _rotation

The documentation for this class was generated from the following file: