#include <CCTextureCache.h>
Public Member Functions | |
AsyncStruct (const std::string &fn, std::function< void(Texture2D *)> f) | |
AsyncStruct ( var fn, var f) | |
AsyncStruct ( local fn, local f) |
Public Attributes | |
std::string | filename |
std::function< void(Texture2D *)> | callback |
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inline |
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inline |
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inline |
std::function<void(Texture2D*)> callback |
var callback |
local callback |
std::string filename |
var filename |
local filename |