Classes | |
class | SkeletonAnimation |
Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be played later. More... | |
Namespaces | |
spine | |
Typedefs | |
typedef std::function< void(int trackIndex)> | StartListener |
typedef std::function< void(int trackIndex)> | EndListener |
typedef std::function< void(int trackIndex, int loopCount)> | CompleteListener |
typedef std::function< void(int trackIndex, spEvent *event)> | EventListener |