#include <SkeletonBounds.h>
Public Attributes | |
int | count |
spBoundingBoxAttachment ** | boundingBoxes |
spPolygon ** | polygons |
float | minX |
float | minY |
float | maxX |
float | maxY |
spBoundingBoxAttachment** boundingBoxes |
var boundingBoxes |
local boundingBoxes |
int count |
var count |
local count |
float maxX |
var maxX |
local maxX |
float maxY |
var maxY |
local maxY |
float minX |
var minX |
local minX |
float minY |
var minY |
local minY |
spPolygon** polygons |
var polygons |
local polygons |