#include <CCTouch.h>
Public Types | |
enum | DispatchMode { ALL_AT_ONCE, ONE_BY_ONE } |
how the touches are dispathced More... | |
Public Member Functions | |
Touch () | |
Vec2 | getLocation () const |
returns the current touch location in OpenGL coordinates More... | |
var | getLocation () |
returns the current touch location in OpenGL coordinates More... | |
local | getLocation () |
returns the current touch location in OpenGL coordinates More... | |
Vec2 | getPreviousLocation () const |
returns the previous touch location in OpenGL coordinates More... | |
var | getPreviousLocation () |
returns the previous touch location in OpenGL coordinates More... | |
local | getPreviousLocation () |
returns the previous touch location in OpenGL coordinates More... | |
Vec2 | getStartLocation () const |
returns the start touch location in OpenGL coordinates More... | |
var | getStartLocation () |
returns the start touch location in OpenGL coordinates More... | |
local | getStartLocation () |
returns the start touch location in OpenGL coordinates More... | |
Vec2 | getDelta () const |
returns the delta of 2 current touches locations in screen coordinates More... | |
Vec2 | getLocationInView () const |
returns the current touch location in screen coordinates More... | |
local | getLocationInView () |
returns the current touch location in screen coordinates More... | |
Vec2 | getPreviousLocationInView () const |
returns the previous touch location in screen coordinates More... | |
var | getPreviousLocationInView () |
returns the previous touch location in screen coordinates More... | |
local | getPreviousLocationInView () |
returns the previous touch location in screen coordinates More... | |
Vec2 | getStartLocationInView () const |
returns the start touch location in screen coordinates More... | |
void | setTouchInfo (int id, float x, float y) |
var | setTouchInfo ( var id, var x, var y) |
local | setTouchInfo ( local id, local x, local y) |
int | getID () const |
var | getId () |
local | getId () |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
local | _referenceCount |
count of references More... | |
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Vec2 getDelta | ( | ) | const |
returns the delta of 2 current touches locations in screen coordinates
var getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
local getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
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Vec2 getLocation | ( | ) | const |
returns the current touch location in OpenGL coordinates
var getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
local getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
Vec2 getLocationInView | ( | ) | const |
returns the current touch location in screen coordinates
var getLocationInView | ( | ) |
returns the current touch location in screen coordinates
local getLocationInView | ( | ) |
returns the current touch location in screen coordinates
Vec2 getPreviousLocation | ( | ) | const |
returns the previous touch location in OpenGL coordinates
var getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
local getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
Vec2 getPreviousLocationInView | ( | ) | const |
returns the previous touch location in screen coordinates
var getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
local getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
Vec2 getStartLocation | ( | ) | const |
returns the start touch location in OpenGL coordinates
var getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
local getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
Vec2 getStartLocationInView | ( | ) | const |
returns the start touch location in screen coordinates
var getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
local getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
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