cocos2d-x  3.3rc0
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GroupCommand Class Reference

#include <CCGroupCommand.h>

Inheritance diagram for GroupCommand:
RenderCommand

Public Member Functions

 GroupCommand ()
 GroupCommand ()
 GroupCommand ()
 ~GroupCommand ()
 ~GroupCommand ()
 ~GroupCommand ()
void init (float depth)
var init ( var depth)
local init ( local depth)
int getRenderQueueID () const
local getRenderQueueID ()
- Public Member Functions inherited from RenderCommand
float getGlobalOrder () const
 Get Render Command Id. More...
 
var  ()
 Get Render Command Id. More...
 
local getGlobalOrder ()
 Get Render Command Id. More...
 
Type getType () const
 Returns the Command type. More...
 
bool isTransparent () const
 Retruns whether is transparent. More...
 
local isTransparent ()
 Retruns whether is transparent. More...
 
void setTransparent (bool isTransparent)
 set transparent flag More...
 

Protected Attributes

int _renderQueueID
var _renderQueueID
local _renderQueueID
- Protected Attributes inherited from RenderCommand
Type _type
float _globalOrder
local _globalOrder
bool _isTransparent
var _isTransparent
local _isTransparent

Additional Inherited Members

- Public Types inherited from RenderCommand
enum  Type {
  UNKNOWN_COMMAND, QUAD_COMMAND, CUSTOM_COMMAND, BATCH_COMMAND,
  GROUP_COMMAND, MESH_COMMAND, PRIMITIVE_COMMAND, TRIANGLES_COMMAND
}
 
- Protected Member Functions inherited from RenderCommand
 RenderCommand ()
 RenderCommand ()
virtual ~RenderCommand ()
local ~RenderCommand ()
void printID ()
local printID ()

Constructor & Destructor Documentation

var GroupCommand ( )
local GroupCommand ( )
var ~GroupCommand ( )
local ~GroupCommand ( )

Member Function Documentation

int getRenderQueueID ( ) const
inline
var getRenderQueueID ( )
inline
local getRenderQueueID ( )
inline
void init ( float  depth)
var init ( var  depth)
local init ( local  depth)

Member Data Documentation

int _renderQueueID
protected
var _renderQueueID
protected
local _renderQueueID
protected

The documentation for this class was generated from the following file: