#include <CCTransformHelp.h>
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static void | transformFromParent (BaseData &node, const BaseData &parentNode) |
local | transformFromParent ( local node, local parentNode) |
static void | transformToParent (BaseData &node, const BaseData &parentNode) |
local | transformToParent ( local node, local parentNode) |
static void | transformFromParentWithoutScale (BaseData &node, const BaseData &parentNode) |
local | transformFromParentWithoutScale ( local node, local parentNode) |
static void | transformToParentWithoutScale (BaseData &node, const BaseData &parentNode) |
var | transformToParentWithoutScale ( var node, var parentNode) |
local | transformToParentWithoutScale ( local node, local parentNode) |
static void | nodeToMatrix (const BaseData &_node, cocos2d::AffineTransform &_matrix) |
var | nodeToMatrix ( var _node, var _matrix) |
local | nodeToMatrix ( local _node, local _matrix) |
static void | nodeToMatrix (const BaseData &node, cocos2d::Mat4 &matrix) |
static void | matrixToNode (const cocos2d::AffineTransform &_matrix, BaseData &_node) |
var | matrixToNode ( var _matrix, var _node) |
local | matrixToNode ( local _matrix, local _node) |
static void | matrixToNode (const cocos2d::Mat4 &_matrix, BaseData &_node) |
static void | nodeConcat (BaseData &target, BaseData &source) |
static void | nodeSub (BaseData &target, BaseData &source) |
var | nodeSub ( var target, var source) |
local | nodeSub ( local target, local source) |
var matrixToNode |
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var |
_matrix, |
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var |
_node |
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local matrixToNode |
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local |
_matrix, |
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local |
_node |
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static void matrixToNode |
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const cocos2d::Mat4 & |
_matrix, |
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BaseData & |
_node |
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) |
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var matrixToNode |
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var |
_matrix, |
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var |
_node |
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) |
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local matrixToNode |
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local |
_matrix, |
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local |
_node |
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var nodeConcat |
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var |
target, |
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var |
source |
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local nodeConcat |
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local |
target, |
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local |
source |
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var nodeSub |
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var |
target, |
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var |
source |
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) |
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local nodeSub |
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local |
target, |
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local |
source |
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) |
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var nodeToMatrix |
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var |
_node, |
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var |
_matrix |
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) |
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static |
local nodeToMatrix |
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local |
_node, |
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local |
_matrix |
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) |
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static |
static void nodeToMatrix |
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const BaseData & |
node, |
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cocos2d::Mat4 & |
matrix |
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) |
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var nodeToMatrix |
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var |
node, |
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var |
matrix |
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) |
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local nodeToMatrix |
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local |
node, |
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local |
matrix |
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static void transformFromParent |
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BaseData & |
node, |
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const BaseData & |
parentNode |
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static |
var transformFromParent |
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var |
node, |
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var |
parentNode |
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) |
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static |
local transformFromParent |
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local |
node, |
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local |
parentNode |
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) |
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static |
static void
transformFromParentWithoutScale |
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BaseData & |
node, |
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const BaseData & |
parentNode |
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) |
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var transformFromParentWithoutScale |
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var |
node, |
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var |
parentNode |
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static |
local
transformFromParentWithoutScale |
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local |
node, |
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local |
parentNode |
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var transformToParent |
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var |
node, |
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var |
parentNode |
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static |
local transformToParent |
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local |
node, |
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local |
parentNode |
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) |
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static |
static void
transformToParentWithoutScale |
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BaseData & |
node, |
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const BaseData & |
parentNode |
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) |
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static |
var transformToParentWithoutScale |
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var |
node, |
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var |
parentNode |
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static |
local transformToParentWithoutScale |
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local |
node, |
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local |
parentNode |
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) |
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static |
The documentation for this class was generated from the following file: