#include <AudioPlayer.h>
Public Member Functions | |
virtual void | close ()=0 |
var | close () |
local | close () |
virtual void | preloadBackgroundMusic (const char *pszFilePath)=0 |
Preload background music. More... | |
virtual void | playBackgroundMusic (const char *pszFilePath, bool bLoop=false)=0 |
Play background music. More... | |
local | playBackgroundMusic ( local pszFilePath, local false) |
Play background music. More... | |
virtual void | stopBackgroundMusic (bool bReleaseData=false)=0 |
Stop playing background music. More... | |
virtual void | pauseBackgroundMusic ()=0 |
Pause playing background music. More... | |
virtual void | resumeBackgroundMusic ()=0 |
Resume playing background music. More... | |
virtual void | rewindBackgroundMusic ()=0 |
Rewind playing background music. More... | |
local | rewindBackgroundMusic () |
Rewind playing background music. More... | |
virtual bool | willPlayBackgroundMusic ()=0 |
var | willPlayBackgroundMusic () |
local | willPlayBackgroundMusic () |
virtual bool | isBackgroundMusicPlaying ()=0 |
Whether the background music is playing. More... | |
local | isBackgroundMusicPlaying () |
Whether the background music is playing. More... | |
virtual float | getBackgroundMusicVolume ()=0 |
The volume of the background music max value is 1.0,the min value is 0.0. More... | |
virtual void | setBackgroundMusicVolume (float volume)=0 |
set the volume of background music More... | |
local | setBackgroundMusicVolume ( local volume) |
set the volume of background music More... | |
virtual float | getEffectsVolume ()=0 |
The volume of the effects max value is 1.0,the min value is 0.0. More... | |
virtual void | setEffectsVolume (float volume)=0 |
set the volume of sound effecs More... | |
local | setEffectsVolume ( local volume) |
set the volume of sound effecs More... | |
virtual unsigned int | playEffect (const char *pszFilePath, bool bLoop, float pitch, float pan, float gain)=0 |
Play sound effect. More... | |
var | playEffect ( var pszFilePath, var bLoop, var pitch, var pan, var gain) |
Play sound effect. More... | |
local | playEffect ( local pszFilePath, local bLoop, local pitch, local pan, local gain) |
Play sound effect. More... | |
virtual void | stopEffect (unsigned int nSoundId)=0 |
Stop playing sound effect. More... | |
virtual void | preloadEffect (const char *pszFilePath)=0 |
preload a compressed audio file More... | |
virtual void | unloadEffect (const char *pszFilePath)=0 |
unload the preloaded effect from internal buffer More... | |
virtual void | pauseEffect (unsigned int uSoundId)=0 |
pause an effect identified by sound id More... | |
local | pauseEffect ( local uSoundId) |
pause an effect identified by sound id More... | |
virtual void | pauseAllEffects ()=0 |
pause all playing effects More... | |
virtual void | resumeEffect (unsigned int uSoundId)=0 |
resume an effect identified by sound id More... | |
local | resumeEffect ( local uSoundId) |
resume an effect identified by sound id More... | |
virtual void | resumeAllEffects ()=0 |
resume a effect identified by sound id More... | |
virtual void | stopAllEffects ()=0 |
stop all playing effects More... | |
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pure virtual |
Implemented in FmodAudioPlayer.
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pure virtual |
Implemented in FmodAudioPlayer.
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pure virtual |
Implemented in FmodAudioPlayer.
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pure virtual |
The volume of the background music max value is 1.0,the min value is 0.0.
Implemented in FmodAudioPlayer.
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pure virtual |
The volume of the background music max value is 1.0,the min value is 0.0.
Implemented in FmodAudioPlayer.
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pure virtual |
The volume of the background music max value is 1.0,the min value is 0.0.
Implemented in FmodAudioPlayer.
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pure virtual |
The volume of the effects max value is 1.0,the min value is 0.0.
Implemented in FmodAudioPlayer.
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pure virtual |
The volume of the effects max value is 1.0,the min value is 0.0.
Implemented in FmodAudioPlayer.
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pure virtual |
The volume of the effects max value is 1.0,the min value is 0.0.
Implemented in FmodAudioPlayer.
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pure virtual |
Whether the background music is playing.
Implemented in FmodAudioPlayer.
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pure virtual |
Whether the background music is playing.
Implemented in FmodAudioPlayer.
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pure virtual |
Whether the background music is playing.
Implemented in FmodAudioPlayer.
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pure virtual |
pause all playing effects
Implemented in FmodAudioPlayer.
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pure virtual |
pause all playing effects
Implemented in FmodAudioPlayer.
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pure virtual |
pause all playing effects
Implemented in FmodAudioPlayer.
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pure virtual |
Pause playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
Pause playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
Pause playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
pause an effect identified by sound id
[in] | uSoundId | sound id |
Implemented in FmodAudioPlayer.
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pure virtual |
pause an effect identified by sound id
[in] | uSoundId | sound id |
Implemented in FmodAudioPlayer.
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pure virtual |
pause an effect identified by sound id
[in] | uSoundId | sound id |
Implemented in FmodAudioPlayer.
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pure virtual |
Play background music.
pszFilePath | The path of the background music file,or the FileName of T_SoundResInfo |
bLoop | Whether the background music loop or not |
Implemented in FmodAudioPlayer.
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pure virtual |
Play background music.
pszFilePath | The path of the background music file,or the FileName of T_SoundResInfo |
bLoop | Whether the background music loop or not |
Implemented in FmodAudioPlayer.
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pure virtual |
Play background music.
pszFilePath | The path of the background music file,or the FileName of T_SoundResInfo |
bLoop | Whether the background music loop or not |
Implemented in FmodAudioPlayer.
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pure virtual |
Play sound effect.
pszFilePath | The path of the effect file,or the FileName of T_SoundResInfo Whether to loop the effect playing, default value is false |
Implemented in FmodAudioPlayer.
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pure virtual |
Play sound effect.
pszFilePath | The path of the effect file,or the FileName of T_SoundResInfo Whether to loop the effect playing, default value is false |
Implemented in FmodAudioPlayer.
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pure virtual |
Play sound effect.
pszFilePath | The path of the effect file,or the FileName of T_SoundResInfo Whether to loop the effect playing, default value is false |
Implemented in FmodAudioPlayer.
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pure virtual |
Preload background music.
pszFilePath | The path of the background music file,or the FileName of T_SoundResInfo |
Implemented in FmodAudioPlayer.
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pure virtual |
Preload background music.
pszFilePath | The path of the background music file,or the FileName of T_SoundResInfo |
Implemented in FmodAudioPlayer.
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pure virtual |
Preload background music.
pszFilePath | The path of the background music file,or the FileName of T_SoundResInfo |
Implemented in FmodAudioPlayer.
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pure virtual |
preload a compressed audio file
the compressed audio will be decode to wave, then write into an internal buffer in SimpleaudioEngine
Implemented in FmodAudioPlayer.
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pure virtual |
preload a compressed audio file
the compressed audio will be decode to wave, then write into an internal buffer in SimpleaudioEngine
Implemented in FmodAudioPlayer.
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pure virtual |
preload a compressed audio file
the compressed audio will be decode to wave, then write into an internal buffer in SimpleaudioEngine
Implemented in FmodAudioPlayer.
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pure virtual |
resume a effect identified by sound id
Implemented in FmodAudioPlayer.
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pure virtual |
resume a effect identified by sound id
Implemented in FmodAudioPlayer.
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pure virtual |
resume a effect identified by sound id
Implemented in FmodAudioPlayer.
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pure virtual |
Resume playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
Resume playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
Resume playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
resume an effect identified by sound id
[in] | uSoundId | sound id |
Implemented in FmodAudioPlayer.
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pure virtual |
resume an effect identified by sound id
[in] | uSoundId | sound id |
Implemented in FmodAudioPlayer.
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pure virtual |
resume an effect identified by sound id
[in] | uSoundId | sound id |
Implemented in FmodAudioPlayer.
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pure virtual |
Rewind playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
Rewind playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
Rewind playing background music.
Implemented in FmodAudioPlayer.
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pure virtual |
set the volume of background music
volume | must be in 0.0~1.0 |
Implemented in FmodAudioPlayer.
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pure virtual |
set the volume of background music
volume | must be in 0.0~1.0 |
Implemented in FmodAudioPlayer.
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pure virtual |
set the volume of background music
volume | must be in 0.0~1.0 |
Implemented in FmodAudioPlayer.
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
stop all playing effects
Implemented in FmodAudioPlayer.
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pure virtual |
stop all playing effects
Implemented in FmodAudioPlayer.
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pure virtual |
stop all playing effects
Implemented in FmodAudioPlayer.
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pure virtual |
Stop playing background music.
bReleaseData | If release the background music data or not.As default value is false |
Implemented in FmodAudioPlayer.
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pure virtual |
Stop playing background music.
bReleaseData | If release the background music data or not.As default value is false |
Implemented in FmodAudioPlayer.
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pure virtual |
Stop playing background music.
bReleaseData | If release the background music data or not.As default value is false |
Implemented in FmodAudioPlayer.
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pure virtual |
Stop playing sound effect.
nSoundId | The return value of function playEffect |
Implemented in FmodAudioPlayer.
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pure virtual |
Stop playing sound effect.
nSoundId | The return value of function playEffect |
Implemented in FmodAudioPlayer.
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pure virtual |
Stop playing sound effect.
nSoundId | The return value of function playEffect |
Implemented in FmodAudioPlayer.
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pure virtual |
unload the preloaded effect from internal buffer
[in] | pszFilePath | The path of the effect file,or the FileName of T_SoundResInfo |
Implemented in FmodAudioPlayer.
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pure virtual |
unload the preloaded effect from internal buffer
[in] | pszFilePath | The path of the effect file,or the FileName of T_SoundResInfo |
Implemented in FmodAudioPlayer.
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pure virtual |
unload the preloaded effect from internal buffer
[in] | pszFilePath | The path of the effect file,or the FileName of T_SoundResInfo |
Implemented in FmodAudioPlayer.
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pure virtual |
Implemented in FmodAudioPlayer.
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pure virtual |
Implemented in FmodAudioPlayer.
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pure virtual |
Implemented in FmodAudioPlayer.