#include <TriggerMng.h>
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| TriggerMng (void) |
virtual | ~TriggerMng (void) |
void | parse (const rapidjson::Value &root) |
void | parse (cocostudio::CocoLoader *pCocoLoader, cocostudio::stExpCocoNode *pCocoNode) |
void | removeAll (void) |
cocos2d::Vector< TriggerObj * > * | get (unsigned int event) const |
local | get ( local event) |
TriggerObj * | getTriggerObj (unsigned int id) const |
var | getTriggerObj ( var id) |
local | getTriggerObj ( local id) |
bool | removeTriggerObj (TriggerObj *Obj) |
var | removeTriggerObj ( var Obj) |
local | removeTriggerObj ( local Obj) |
bool | removeTriggerObj (unsigned int id) |
bool | isEmpty (void) const |
void | addArmatureMovementCallBack (Armature *pAr, cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf) |
var | addArmatureMovementCallBack ( var pAr, var pTarget, var mecf) |
local | addArmatureMovementCallBack ( local pAr, local pTarget, local mecf) |
void | removeArmatureMovementCallBack (Armature *pAr, cocos2d::Ref *pTarget, SEL_MovementEventCallFunc mecf) |
local | removeArmatureMovementCallBack ( local pAr, local pTarget, local mecf) |
void | removeArmatureAllMovementCallBack (Armature *pAr) |
void | removeAllArmatureMovementCallBack () |
void | dispatchEvent (cocos2d::EventCustom *tEvent) |
void | removeEventListener (cocos2d::EventListener *listener) |
void | addEventListenerWithFixedPriority (cocos2d::EventListener *listener, int fixedPriority) |
var addArmatureMovementCallBack |
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var |
pAr, |
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var |
pTarget, |
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var |
mecf |
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) |
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local addArmatureMovementCallBack |
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local |
pAr, |
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local |
pTarget, |
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local |
mecf |
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) |
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var
addEventListenerWithFixedPriority |
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var |
listener, |
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var |
fixedPriority |
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) |
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local
addEventListenerWithFixedPriority |
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local |
listener, |
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local |
fixedPriority |
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) |
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static void destroyInstance |
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static |
local destroyInstance |
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static |
var dispatchEvent |
( |
var |
tEvent | ) |
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local dispatchEvent |
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local |
tEvent | ) |
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TriggerObj* getTriggerObj |
( |
unsigned int |
id | ) |
const |
var getTriggerObj |
( |
var |
id | ) |
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local getTriggerObj |
( |
local |
id | ) |
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bool isEmpty |
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void |
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const |
void parse |
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const rapidjson::Value & |
root | ) |
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local parse |
( |
local |
root | ) |
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var parse |
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var |
pCocoLoader, |
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var |
pCocoNode |
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) |
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local parse |
( |
local |
pCocoLoader, |
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local |
pCocoNode |
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) |
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void
removeAllArmatureMovementCallBack |
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var
removeAllArmatureMovementCallBack |
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local
removeAllArmatureMovementCallBack |
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void
removeArmatureAllMovementCallBack |
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Armature * |
pAr | ) |
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var
removeArmatureAllMovementCallBack |
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var |
pAr | ) |
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local
removeArmatureAllMovementCallBack |
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local |
pAr | ) |
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var removeArmatureMovementCallBack |
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var |
pAr, |
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var |
pTarget, |
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var |
mecf |
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) |
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local
removeArmatureMovementCallBack |
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local |
pAr, |
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local |
pTarget, |
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local |
mecf |
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) |
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var removeEventListener |
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var |
listener | ) |
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local removeEventListener |
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local |
listener | ) |
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var removeTriggerObj |
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var |
Obj | ) |
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local removeTriggerObj |
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local |
Obj | ) |
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bool removeTriggerObj |
( |
unsigned int |
id | ) |
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var removeTriggerObj |
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var |
id | ) |
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local removeTriggerObj |
( |
local |
id | ) |
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static const char*
triggerMngVersion |
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static |
var triggerMngVersion |
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static |
local triggerMngVersion |
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static |
The documentation for this class was generated from the following file:
- /Users/minggo/SourceCode/cocos2d-x/cocos/editor-support/cocostudio/TriggerMng.h