#include <MediaStreamer.h>
UINT32 GetMaxStreamLengthInBytes |
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inline |
var GetMaxStreamLengthInBytes |
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inline |
local GetMaxStreamLengthInBytes |
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inline |
UINT32 GetMaxStreamLengthInBytes |
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inline |
var GetMaxStreamLengthInBytes |
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inline |
local GetMaxStreamLengthInBytes |
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inline |
WAVEFORMATEX& GetOutputWaveFormatEx |
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inline |
var GetOutputWaveFormatEx |
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inline |
local GetOutputWaveFormatEx |
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inline |
WAVEFORMATEX& GetOutputWaveFormatEx |
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inline |
var GetOutputWaveFormatEx |
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inline |
local GetOutputWaveFormatEx |
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inline |
void Initialize |
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_In_ const WCHAR * |
url | ) |
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var Initialize |
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var |
url | ) |
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local Initialize |
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local |
url | ) |
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void Initialize |
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_In_ const WCHAR * |
url | ) |
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var Initialize |
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var |
url | ) |
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local Initialize |
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local |
url | ) |
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void ReadAll |
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uint8 * |
buffer, |
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uint32 |
maxBufferSize, |
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uint32 * |
bufferLength |
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) |
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var ReadAll |
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var |
buffer, |
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var |
maxBufferSize, |
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var |
bufferLength |
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) |
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local ReadAll |
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local |
buffer, |
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local |
maxBufferSize, |
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local |
bufferLength |
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) |
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void ReadAll |
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uint8 * |
buffer, |
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uint32 |
maxBufferSize, |
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uint32 * |
bufferLength |
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) |
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var ReadAll |
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var |
buffer, |
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var |
maxBufferSize, |
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var |
bufferLength |
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) |
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local ReadAll |
( |
local |
buffer, |
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local |
maxBufferSize, |
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local |
bufferLength |
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) |
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The documentation for this class was generated from the following file: