cocos2d-x  3.5
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CSParse3DBinary_generated.h File Reference
#include "flatbuffers/flatbuffers.h"

Classes

struct  Node3DOption
 
struct  Node3DOptionBuilder
 
struct  Sprite3DOptions
 
struct  Sprite3DOptionsBuilder
 
struct  Particle3DOptions
 
struct  Particle3DOptionsBuilder
 
struct  UserCameraOptions
 
struct  UserCameraOptionsBuilder
 

Namespaces

 flatbuffers
 

Functions

  (4) Vector2
  (Vector2, 8)
  (Vector3, 12)
flatbuffers::Offset< Node3DOption >  (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::WidgetOptions > nodeOptions=0, const Vector3 *position3D=0, const Vector3 *rotation3D=0, const Vector3 *scale3D=0, int32_t cameramask=0)
var  ( var _fbb, var 0, var 0, var 0, var 0, var 0)
local  ( local _fbb, local 0, local 0, local 0, local 0, local 0)
flatbuffers::Offset
< Sprite3DOptions > 
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, flatbuffers::Offset< flatbuffers::ResourceData > fileData=0, uint8_t runAction=0)
flatbuffers::Offset
< Particle3DOptions > 
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, flatbuffers::Offset< flatbuffers::ResourceData > fileData=0)
flatbuffers::Offset
< UserCameraOptions > 
(flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, float fov=60, float nearClip=1, float farClip=1000, int32_t cameraFlag=0)
var  ( var _fbb, var 0, var 60, var 1, var 1000, var 0)
local  ( local _fbb, local 0, local 60, local 1, local 1000, local 0)
const Node3DOption *  (const void *buf)
bool  (flatbuffers::Verifier &verifier)
void  (flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset< Node3DOption > root)