#include "flatbuffers/flatbuffers.h"
Classes | |
struct | Node3DOption |
struct | Node3DOptionBuilder |
struct | Sprite3DOptions |
struct | Sprite3DOptionsBuilder |
struct | Particle3DOptions |
struct | Particle3DOptionsBuilder |
struct | UserCameraOptions |
struct | UserCameraOptionsBuilder |
Namespaces | |
flatbuffers | |
Functions | |
(4) Vector2 | |
(Vector2, 8) | |
(Vector3, 12) | |
flatbuffers::Offset< Node3DOption > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< flatbuffers::WidgetOptions > nodeOptions=0, const Vector3 *position3D=0, const Vector3 *rotation3D=0, const Vector3 *scale3D=0, int32_t cameramask=0) |
var | ( var _fbb, var 0, var 0, var 0, var 0, var 0) |
local | ( local _fbb, local 0, local 0, local 0, local 0, local 0) |
flatbuffers::Offset < Sprite3DOptions > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, flatbuffers::Offset< flatbuffers::ResourceData > fileData=0, uint8_t runAction=0) |
flatbuffers::Offset < Particle3DOptions > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, flatbuffers::Offset< flatbuffers::ResourceData > fileData=0) |
flatbuffers::Offset < UserCameraOptions > | (flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset< Node3DOption > node3DOption=0, float fov=60, float nearClip=1, float farClip=1000, int32_t cameraFlag=0) |
var | ( var _fbb, var 0, var 60, var 1, var 1000, var 0) |
local | ( local _fbb, local 0, local 60, local 1, local 1000, local 0) |
const Node3DOption * | (const void *buf) |
bool | (flatbuffers::Verifier &verifier) |
void | (flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset< Node3DOption > root) |