cocos2d-x  3.0alpha1
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
__CCCallFuncO Class Reference

Calls a 'callback' with an object as the first argument. O means Object. More...

#include <CCActionInstant.h>

Inheritance diagram for __CCCallFuncO:
CallFunc ActionInstant FiniteTimeAction Action Object Clonable

Public Member Functions

 __CCCallFuncO ()
virtual ~__CCCallFuncO ()
virtual __CCCallFuncOclone () const override
 returns a clone of action More...
 
local clone ()
 returns a clone of action More...
 
virtual void execute () override
 executes the callback More...
 
var execute ()
 executes the callback More...
 
local execute ()
 executes the callback More...
 
ObjectgetObject () const
void setObject (Object *obj)
- Public Member Functions inherited from CallFunc
 CallFunc ()
virtual ~CallFunc ()
CC_DEPRECATED_ATTRIBUTE bool initWithTarget (Object *target)
 
initializes the action with the callback 

typedef void (Object::*SEL_CallFunc)(); More...

 
local initWithTarget ( local target)
 
initializes the action with the callback 

typedef void (Object::*SEL_CallFunc)(); More...

 
bool initWithFunction (const std::function< void()> &func)
 initializes the action with the std::function<void()> More...
 
ObjectgetTargetCallback ()
local getTargetCallback ()
void setTargetCallback (Object *sel)
var setTargetCallback ( var sel)
local setTargetCallback ( local sel)
virtual void update (float time) override
 called once per frame. More...
 
virtual CallFuncreverse () const override
 returns a new action that performs the exactly the reverse action More...
 
local reverse ()
 returns a new action that performs the exactly the reverse action More...
 
- Public Member Functions inherited from ActionInstant
virtual bool isDone () const override
 return true if the action has finished More...
 
virtual void step (float dt) override
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
local step ( local dt)
 called every frame with it's delta time. DON'T override unless you know what you are doing. More...
 
- Public Member Functions inherited from FiniteTimeAction
 FiniteTimeAction ()
virtual ~FiniteTimeAction ()
float getDuration () const
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from Action
 Action ()
virtual ~Action ()
const char * description () const
virtual void startWithTarget (Node *target)
 called before the action start. It will also set the target. More...
 
var startWithTarget ( var target)
 called before the action start. It will also set the target. More...
 
local startWithTarget ( local target)
 called before the action start. It will also set the target. More...
 
virtual void stop ()
 called after the action has finished. More...
 
var stop ()
 called after the action has finished. More...
 
local stop ()
 called after the action has finished. More...
 
NodegetTarget () const
var getTarget ()
local getTarget ()
void setTarget (Node *target)
 The action will modify the target properties. More...
 
var setTarget ( var target)
 The action will modify the target properties. More...
 
local setTarget ( local target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
local setOriginalTarget ( local originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
var getTag ()
local getTag ()
void setTag (int tag)
var setTag ( var tag)
local setTag ( local tag)
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
Objectcopy () const
 returns a copy of the object. More...
 
var copy ()
 returns a copy of the object. More...
 
local copy ()
 returns a copy of the object. More...
 

Static Public Member Functions

static CC_DEPRECATED_ATTRIBUTE
__CCCallFuncO
create (Object *target, SEL_CallFuncO selector, Object *object)
 creates the action with the callback More...
 
local create ( local target, local selector, local object)
 creates the action with the callback More...
 
- Static Public Member Functions inherited from CallFunc
static CallFunccreate (const std::function< void()> &func)
 creates the action with the callback of type std::function<void()>. More...
 
local create ( local func)
 creates the action with the callback of type std::function<void()>. More...
 
static CC_DEPRECATED_ATTRIBUTE
CallFunc
create (Object *target, SEL_CallFunc selector)
 creates the action with the callback More...
 

Protected Member Functions

bool initWithTarget (Object *target, SEL_CallFuncO selector, Object *object)
 initializes the action with the callback More...
 

Protected Attributes

Object_object
 object to be passed as argument More...
 
SEL_CallFuncO _callFuncO
- Protected Attributes inherited from CallFunc
Object_selectorTarget
 Target that will be called. More...
 
local _selectorTarget
 Target that will be called. More...
 
union {
   SEL_CallFunc   _callFunc
   var   _callFunc
   local   _callFunc
   SEL_CallFuncN   _callFuncN
   var   _callFuncN
   local   _callFuncN
}; 
}; 
}; 
std::function< void()> _function
 function that will be called More...
 
var _function
 function that will be called More...
 
local _function
 function that will be called More...
 

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
var INVALID_TAG = -1
 Default tag used for all the actions. More...
 
local INVALID_TAG = -1
 Default tag used for all the actions. More...
 

Detailed Description

Calls a 'callback' with an object as the first argument. O means Object.

Deprecated:
Please use CallFuncN instead.
Since
v0.99.5

Constructor & Destructor Documentation

var ctor ( )
local __CCCallFuncO ( )
virtual ~__CCCallFuncO ( )
virtual

Member Function Documentation

virtual __CCCallFuncO* clone ( ) const
overridevirtual

returns a clone of action

Reimplemented from CallFunc.

var clone ( )
overridevirtual

returns a clone of action

Reimplemented from CallFunc.

local clone ( )
overridevirtual

returns a clone of action

Reimplemented from CallFunc.

static CC_DEPRECATED_ATTRIBUTE
__CCCallFuncO* create
( Object target,
SEL_CallFuncO  selector,
Object object 
)
static

creates the action with the callback

typedef void (Object::SEL_CallFuncO)(Object);

var create ( var  target,
var  selector,
var  object 
)
static

creates the action with the callback

typedef void (Object::SEL_CallFuncO)(Object);

local create ( local  target,
local  selector,
local  object 
)
static

creates the action with the callback

typedef void (Object::SEL_CallFuncO)(Object);

virtual void execute ( )
overridevirtual

executes the callback

Reimplemented from CallFunc.

var execute ( )
overridevirtual

executes the callback

Reimplemented from CallFunc.

local execute ( )
overridevirtual

executes the callback

Reimplemented from CallFunc.

Object* getObject ( ) const
var getObject ( )
local getObject ( )
bool initWithTarget ( Object target,
SEL_CallFuncO  selector,
Object object 
)
protected

initializes the action with the callback

typedef void (Object::SEL_CallFuncO)(Object);

var initWithTarget ( var  target,
var  selector,
var  object 
)
protected

initializes the action with the callback

typedef void (Object::SEL_CallFuncO)(Object);

local initWithTarget ( local  target,
local  selector,
local  object 
)
protected

initializes the action with the callback

typedef void (Object::SEL_CallFuncO)(Object);

void setObject ( Object obj)
var setObject ( var  obj)
local setObject ( local  obj)

Member Data Documentation

SEL_CallFuncO _callFuncO
protected
var _callFuncO
protected
local _callFuncO
protected
Object* _object
protected

object to be passed as argument

var _object
protected

object to be passed as argument

local _object
protected

object to be passed as argument


The documentation for this class was generated from the following file: