cocos2d-x  3.0alpha1
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cocos2d Namespace Reference

Add deprecated global functions and variables here. More...

Namespaces

 DrawPrimitives
 
 extension
 
 GL
 

Classes

class  Action
 Base class for Action objects. More...
 
class  FiniteTimeAction
 Base class actions that do have a finite time duration. More...
 
class  Speed
 Changes the speed of an action, making it take longer (speed>1) or less (speed<1) time. More...
 
class  Follow
 Follow is an action that "follows" a node. More...
 
class  ActionCamera
 Base class for Camera actions. More...
 
class  OrbitCamera
 OrbitCamera action Orbits the camera around the center of the screen using spherical coordinates. More...
 
class  PointArray
 An Array that contain control points. More...
 
class  CardinalSplineTo
 Cardinal Spline path. More...
 
class  CardinalSplineBy
 Cardinal Spline path. More...
 
class  CatmullRomTo
 An action that moves the target with a CatmullRom curve to a destination point. More...
 
class  CatmullRomBy
 An action that moves the target with a CatmullRom curve by a certain distance. More...
 
class  ActionEase
 Base class for Easing actions. More...
 
class  EaseRateAction
 Base class for Easing actions with rate parameters. More...
 
class  EaseIn
 EaseIn action with a rate. More...
 
class  EaseOut
 EaseOut action with a rate. More...
 
class  EaseInOut
 EaseInOut action with a rate. More...
 
class  EaseExponentialIn
 Ease Exponential In. More...
 
class  EaseExponentialOut
 Ease Exponential Out. More...
 
class  EaseExponentialInOut
 Ease Exponential InOut. More...
 
class  EaseSineIn
 Ease Sine In. More...
 
class  EaseSineOut
 Ease Sine Out. More...
 
class  EaseSineInOut
 Ease Sine InOut. More...
 
class  EaseElastic
 Ease Elastic abstract class. More...
 
class  EaseElasticIn
 Ease Elastic In action. More...
 
class  EaseElasticOut
 Ease Elastic Out action. More...
 
class  EaseElasticInOut
 Ease Elastic InOut action. More...
 
class  EaseBounce
 EaseBounce abstract class. More...
 
class  EaseBounceIn
 EaseBounceIn action. More...
 
class  EaseBounceOut
 EaseBounceOut action. More...
 
class  EaseBounceInOut
 EaseBounceInOut action. More...
 
class  EaseBackIn
 EaseBackIn action. More...
 
class  EaseBackOut
 EaseBackOut action. More...
 
class  EaseBackInOut
 EaseBackInOut action. More...
 
class  GridAction
 Base class for Grid actions. More...
 
class  Grid3DAction
 Base class for Grid3D actions. More...
 
class  TiledGrid3DAction
 Base class for TiledGrid3D actions. More...
 
class  AccelDeccelAmplitude
 AccelDeccelAmplitude action. More...
 
class  AccelAmplitude
 AccelAmplitude action. More...
 
class  DeccelAmplitude
 DeccelAmplitude action. More...
 
class  StopGrid
 StopGrid action. More...
 
class  ReuseGrid
 ReuseGrid action. More...
 
class  Waves3D
 Waves3D action. More...
 
class  FlipX3D
 FlipX3D action. More...
 
class  FlipY3D
 FlipY3D action. More...
 
class  Lens3D
 Lens3D action. More...
 
class  Ripple3D
 Ripple3D action. More...
 
class  Shaky3D
 Shaky3D action. More...
 
class  Liquid
 Liquid action. More...
 
class  Waves
 Waves action. More...
 
class  Twirl
 Twirl action. More...
 
class  ActionInstant
 Instant actions are immediate actions. More...
 
class  Show
 Show the node. More...
 
class  Hide
 Hide the node. More...
 
class  ToggleVisibility
 Toggles the visibility of a node. More...
 
class  RemoveSelf
 Remove the node. More...
 
class  FlipX
 Flips the sprite horizontally. More...
 
class  FlipY
 Flips the sprite vertically. More...
 
class  Place
 Places the node in a certain position. More...
 
class  CallFunc
 Calls a 'callback'. More...
 
class  CallFuncN
 Calls a 'callback' with the node as the first argument N means Node. More...
 
class  __CCCallFuncND
 Calls a 'callback' with the node as the first argument and the 2nd argument is data ND means: Node and Data. Data is void *, so it could be anything. More...
 
class  __CCCallFuncO
 Calls a 'callback' with an object as the first argument. O means Object. More...
 
class  ActionInterval
 An interval action is an action that takes place within a certain period of time. More...
 
class  Sequence
 Runs actions sequentially, one after another. More...
 
class  Repeat
 Repeats an action a number of times. More...
 
class  RepeatForever
 Repeats an action for ever. More...
 
class  Spawn
 Spawn a new action immediately. More...
 
class  RotateTo
 Rotates a Node object to a certain angle by modifying it's rotation attribute. More...
 
class  RotateBy
 Rotates a Node object clockwise a number of degrees by modifying it's rotation attribute. More...
 
class  MoveBy
 Moves a Node object x,y pixels by modifying it's position attribute. More...
 
class  MoveTo
 Moves a Node object to the position x,y. More...
 
class  SkewTo
 Skews a Node object to given angles by modifying it's skewX and skewY attributes. More...
 
class  SkewBy
 Skews a Node object by skewX and skewY degrees. More...
 
class  JumpBy
 Moves a Node object simulating a parabolic jump movement by modifying it's position attribute. More...
 
class  JumpTo
 Moves a Node object to a parabolic position simulating a jump movement by modifying it's position attribute. More...
 
class  BezierBy
 An action that moves the target with a cubic Bezier curve by a certain distance. More...
 
class  BezierTo
 An action that moves the target with a cubic Bezier curve to a destination point. More...
 
class  ScaleTo
 Scales a Node object to a zoom factor by modifying it's scale attribute. More...
 
class  ScaleBy
 Scales a Node object a zoom factor by modifying it's scale attribute. More...
 
class  Blink
 Blinks a Node object by modifying it's visible attribute. More...
 
class  FadeIn
 Fades In an object that implements the RGBAProtocol protocol. More...
 
class  FadeOut
 Fades Out an object that implements the RGBAProtocol protocol. More...
 
class  FadeTo
 Fades an object that implements the RGBAProtocol protocol. More...
 
class  TintTo
 Tints a Node that implements the NodeRGB protocol from current tint to a custom one. More...
 
class  TintBy
 Tints a Node that implements the NodeRGB protocol from current tint to a custom one. More...
 
class  DelayTime
 Delays the action a certain amount of seconds. More...
 
class  ReverseTime
 Executes an action in reverse order, from time=duration to time=0. More...
 
class  Animate
 Animates a sprite given the name of an Animation. More...
 
class  TargetedAction
 Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More...
 
class  ActionManager
 ActionManager is a singleton that manages all the actions. More...
 
class  PageTurn3D
 This action simulates a page turn from the bottom right hand corner of the screen. More...
 
class  ProgressTo
 Progress to percentage. More...
 
class  ProgressFromTo
 Progress from a percentage to another percentage. More...
 
class  ShakyTiles3D
 ShakyTiles3D action. More...
 
class  ShatteredTiles3D
 ShatteredTiles3D action. More...
 
class  ShuffleTiles
 ShuffleTiles action Shuffle the tiles in random order. More...
 
class  FadeOutTRTiles
 FadeOutTRTiles action Fades out the tiles in a Top-Right direction. More...
 
class  FadeOutBLTiles
 FadeOutBLTiles action. More...
 
class  FadeOutUpTiles
 FadeOutUpTiles action. More...
 
class  FadeOutDownTiles
 FadeOutDownTiles action. More...
 
class  TurnOffTiles
 TurnOffTiles action. More...
 
class  WavesTiles3D
 WavesTiles3D action. More...
 
class  JumpTiles3D
 JumpTiles3D action. More...
 
class  SplitRows
 SplitRows action. More...
 
class  SplitCols
 SplitCols action. More...
 
class  ActionTweenDelegate
 
class  ActionTween
 ActionTween. More...
 
class  AnimationFrame
 AnimationFrame A frame of the animation. More...
 
class  Animation
 A Animation object is used to perform animations on the Sprite objects. More...
 
class  AnimationCache
 Singleton that manages the Animations. More...
 
class  AtlasNode
 AtlasNode is a subclass of Node that implements the RGBAProtocol and TextureProtocol protocol. More...
 
class  Camera
 A Camera is used in every Node. More...
 
class  ClippingNode
 ClippingNode is a subclass of Node. More...
 
class  Component
 
class  ComponentContainer
 
class  Configuration
 Configuration contains some openGL variables. More...
 
class  Director
 Class that creates and handles the main Window and manages how and when to execute the Scenes. More...
 
class  DisplayLinkDirector
 DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display. More...
 
class  DrawNode
 DrawNode Node that draws dots, segments and polygons. More...
 
class  Event
 Base class of all kinds of events. More...
 
class  EventAcceleration
 
class  EventCustom
 
class  EventDispatcher
 This class manages event listener subscriptions and event dispatching. More...
 
class  EventKeyboard
 
class  EventListener
 The base class of event listener. More...
 
class  EventListenerAcceleration
 
class  EventListenerCustom
 Usage: auto dispatcher = Director::getInstance()->getEventDispatcher(); Adds a listener: More...
 
class  EventListenerKeyboard
 
class  EventListenerMouse
 
class  EventListenerTouchOneByOne
 
class  EventListenerTouchAllAtOnce
 
class  EventMouse
 
class  EventTouch
 
class  Font
 
struct  FontLetterDefinition
 
class  FontAtlas
 
class  FontAtlasCache
 
class  FontAtlasFactory
 
class  FontDefinitionTTF
 
class  FontFNT
 
class  FontFreeType
 
class  GLProgram
 GLProgram Class that implements a glProgram. More...
 
class  Grabber
 FBO class that grabs the the contents of the screen. More...
 
class  GridBase
 Base class for other. More...
 
class  Grid3D
 Grid3D is a 3D grid implementation. More...
 
class  TiledGrid3D
 TiledGrid3D is a 3D grid implementation. More...
 
struct  IMEKeyboardNotificationInfo
 
class  IMEDelegate
 Input method editor delegate. More...
 
class  IMEDispatcher
 Input Method Edit Message Dispatcher. More...
 
class  Label
 
class  LabelAtlas
 LabelAtlas is a subclass of AtlasNode. More...
 
class  CCBMFontConfiguration
 CCBMFontConfiguration has parsed configuration of the the .fnt file. More...
 
class  LabelBMFont
 LabelBMFont is a subclass of SpriteBatchNode. More...
 
struct  LetterInfo
 
class  LabelTextFormatProtocol
 
class  LabelTextFormatter
 
class  LabelTTF
 LabelTTF is a subclass of TextureNode that knows how to render text labels. More...
 
class  Layer
 Layer is a subclass of Node that implements the TouchEventsDelegate protocol. More...
 
class  LayerRGBA
 LayerRGBA is a subclass of Layer that implements the RGBAProtocol protocol using a solid color as the background. More...
 
class  LayerColor
 LayerColor is a subclass of Layer that implements the RGBAProtocol protocol. More...
 
class  LayerGradient
 LayerGradient is a subclass of LayerColor that draws gradients across the background. More...
 
class  LayerMultiplex
 MultipleLayer is a Layer with the ability to multiplex it's children. More...
 
class  Menu
 A Menu. More...
 
class  MenuItem
 MenuItem base class. More...
 
class  MenuItemLabel
 An abstract class for "label" MenuItemLabel items Any Node that supports the LabelProtocol protocol can be added. More...
 
class  MenuItemAtlasFont
 A MenuItemAtlasFont Helper class that creates a MenuItemLabel class with a LabelAtlas. More...
 
class  MenuItemFont
 A MenuItemFont Helper class that creates a MenuItemLabel class with a Label. More...
 
class  MenuItemSprite
 MenuItemSprite accepts Node<RGBAProtocol> objects as items. More...
 
class  MenuItemImage
 MenuItemImage accepts images as items. More...
 
class  MenuItemToggle
 A MenuItemToggle A simple container class that "toggles" it's inner items The inner items can be any MenuItem. More...
 
class  MotionStreak
 MotionStreak. More...
 
class  Node
 Node is the base element of the Scene Graph. More...
 
class  NodeRGBA
 NodeRGBA is a subclass of Node that implements the RGBAProtocol protocol. More...
 
class  NotificationCenter
 
class  NotificationObserver
 
class  ParallaxNode
 ParallaxNode: A node that simulates a parallax scroller. More...
 
class  ParticleBatchNode
 ParticleBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). More...
 
class  ParticleFire
 A fire particle system. More...
 
class  ParticleFireworks
 A fireworks particle system. More...
 
class  ParticleSun
 A sun particle system. More...
 
class  ParticleGalaxy
 A galaxy particle system. More...
 
class  ParticleFlower
 A flower particle system. More...
 
class  ParticleMeteor
 A meteor particle system. More...
 
class  ParticleSpiral
 An spiral particle system. More...
 
class  ParticleExplosion
 An explosion particle system. More...
 
class  ParticleSmoke
 An smoke particle system. More...
 
class  ParticleSnow
 An snow particle system. More...
 
class  ParticleRain
 A rain particle system. More...
 
class  ParticleSystem
 Particle System base class. More...
 
class  ParticleSystemQuad
 ParticleSystemQuad is a subclass of ParticleSystem. More...
 
class  Profiler
 Profiler cocos2d builtin profiler. More...
 
class  ProfilingTimer
 
class  ProgressTimer
 ProgressTimer is a subclass of Node. More...
 
class  RGBAProtocol
 RGBA protocol that affects Node's color and opacity. More...
 
class  BlendProtocol
 Specify the blending function according glBlendFunc Please refer to glBlendFunc in OpenGL ES Manual http://www.khronos.org/opengles/sdk/docs/man/xhtml/glBlendFunc.xml for more details. More...
 
class  TextureProtocol
 Node objects that uses a Texture2D to render the images. More...
 
class  LabelProtocol
 Common interface for Labels. More...
 
class  DirectorDelegate
 OpenGL projection protocol. More...
 
class  RenderTexture
 RenderTexture is a generic rendering target. More...
 
class  Scene
 Scene is a subclass of Node that is used only as an abstract concept. More...
 
class  Timer
 Light-weight timer. More...
 
class  Scheduler
 Scheduler is responsible for triggering the scheduled callbacks. More...
 
class  ScriptHandlerEntry
 
class  SchedulerScriptHandlerEntry
 
class  TouchScriptHandlerEntry
 
struct  BasicScriptData
 
struct  SchedulerScriptData
 
struct  TouchesScriptData
 
struct  TouchScriptData
 
struct  KeypadScriptData
 
struct  CommonScriptData
 
struct  ScriptEvent
 
class  ScriptEngineProtocol
 
class  ScriptEngineManager
 ScriptEngineManager is a singleton which holds an object instance of ScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object. More...
 
class  ShaderCache
 ShaderCache Singleton that stores manages GL shaders. More...
 
class  Sprite
 Sprite is a 2d image ( http://en.wikipedia.org/wiki/Sprite_(computer_graphics) ) More...
 
class  SpriteBatchNode
 SpriteBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). More...
 
class  SpriteFrame
 A SpriteFrame has: More...
 
class  SpriteFrameCache
 Singleton that handles the loading of the sprite frames. More...
 
class  TextFieldDelegate
 
class  TextFieldTTF
 A simple text input field with TTF font. More...
 
class  GlyphDef
 GlyphDef defines one single glyph (character) in a text image. More...
 
class  TextLineDef
 TextLineDef define a line of text in a text image texture page. More...
 
class  TextPageDef
 TextPageDef defines one text image page (a TextImage can have/use more than one page) More...
 
class  TextFontPagesDef
 CCTextFontPages collection of pages (TextPageDef) More...
 
class  TextImage
 TextImage. More...
 
class  Texture2D
 Texture2D class. More...
 
class  TextureAtlas
 A class that implements a Texture Atlas. More...
 
class  TextureCache
 Singleton that handles the loading of textures Once the texture is loaded, the next time it will return a reference of the previously loaded texture reducing GPU & CPU memory. More...
 
class  TileMapAtlas
 TileMapAtlas is a subclass of AtlasNode. More...
 
class  TMXLayer
 TMXLayer represents the TMX layer. More...
 
class  TMXObjectGroup
 TMXObjectGroup represents the TMX object group. More...
 
class  TMXTiledMap
 TMXTiledMap knows how to parse and render a TMX map. More...
 
class  TMXLayerInfo
 TMXLayerInfo contains the information about the layers like: More...
 
class  TMXTilesetInfo
 TMXTilesetInfo contains the information about the tilesets like: More...
 
class  TMXMapInfo
 TMXMapInfo contains the information about the map like: More...
 
class  Touch
 
class  TransitionEaseScene
 TransitionEaseScene can ease the actions of the scene protocol. More...
 
class  TransitionScene
 Base class for Transition scenes. More...
 
class  TransitionSceneOriented
 A Transition that supports orientation like. More...
 
class  TransitionRotoZoom
 TransitionRotoZoom: Rotate and zoom out the outgoing scene, and then rotate and zoom in the incoming. More...
 
class  TransitionJumpZoom
 TransitionJumpZoom: Zoom out and jump the outgoing scene, and then jump and zoom in the incoming. More...
 
class  TransitionMoveInL
 TransitionMoveInL: Move in from to the left the incoming scene. More...
 
class  TransitionMoveInR
 TransitionMoveInR: Move in from to the right the incoming scene. More...
 
class  TransitionMoveInT
 TransitionMoveInT: Move in from to the top the incoming scene. More...
 
class  TransitionMoveInB
 TransitionMoveInB: Move in from to the bottom the incoming scene. More...
 
class  TransitionSlideInL
 TransitionSlideInL: Slide in the incoming scene from the left border. More...
 
class  TransitionSlideInR
 TransitionSlideInR: Slide in the incoming scene from the right border. More...
 
class  TransitionSlideInB
 TransitionSlideInB: Slide in the incoming scene from the bottom border. More...
 
class  TransitionSlideInT
 TransitionSlideInT: Slide in the incoming scene from the top border. More...
 
class  TransitionShrinkGrow
 Shrink the outgoing scene while grow the incoming scene. More...
 
class  TransitionFlipX
 TransitionFlipX: Flips the screen horizontally. More...
 
class  TransitionFlipY
 TransitionFlipY: Flips the screen vertically. More...
 
class  TransitionFlipAngular
 TransitionFlipAngular: Flips the screen half horizontally and half vertically. More...
 
class  TransitionZoomFlipX
 TransitionZoomFlipX: Flips the screen horizontally doing a zoom out/in The front face is the outgoing scene and the back face is the incoming scene. More...
 
class  TransitionZoomFlipY
 TransitionZoomFlipY: Flips the screen vertically doing a little zooming out/in The front face is the outgoing scene and the back face is the incoming scene. More...
 
class  TransitionZoomFlipAngular
 TransitionZoomFlipAngular: Flips the screen half horizontally and half vertically doing a little zooming out/in. More...
 
class  TransitionFade
 TransitionFade: Fade out the outgoing scene and then fade in the incoming scene. More...
 
class  TransitionCrossFade
 TransitionCrossFade: Cross fades two scenes using the RenderTexture object. More...
 
class  TransitionTurnOffTiles
 TransitionTurnOffTiles: Turn off the tiles of the outgoing scene in random order. More...
 
class  TransitionSplitCols
 TransitionSplitCols: The odd columns goes upwards while the even columns goes downwards. More...
 
class  TransitionSplitRows
 TransitionSplitRows: The odd rows goes to the left while the even rows goes to the right. More...
 
class  TransitionFadeTR
 TransitionFadeTR: Fade the tiles of the outgoing scene from the left-bottom corner the to top-right corner. More...
 
class  TransitionFadeBL
 TransitionFadeBL: Fade the tiles of the outgoing scene from the top-right corner to the bottom-left corner. More...
 
class  TransitionFadeUp
 TransitionFadeUp: Fade the tiles of the outgoing scene from the bottom to the top. More...
 
class  TransitionFadeDown
 TransitionFadeDown: Fade the tiles of the outgoing scene from the top to the bottom. More...
 
class  TransitionPageTurn
 A transition which peels back the bottom right hand corner of a scene to transition to the scene beneath it simulating a page turn. More...
 
class  TransitionProgress
 
class  TransitionProgressRadialCCW
 TransitionRadialCCW transition. More...
 
class  TransitionProgressRadialCW
 TransitionRadialCW transition. More...
 
class  TransitionProgressHorizontal
 TransitionProgressHorizontal transition. More...
 
class  TransitionProgressVertical
 
class  TransitionProgressInOut
 
class  TransitionProgressOutIn
 
struct  Color3B
 RGB color composed of bytes 3 bytes. More...
 
struct  Color4B
 RGBA color composed of 4 bytes. More...
 
struct  Color4F
 RGBA color composed of 4 floats. More...
 
struct  Vertex2F
 A vertex composed of 2 floats: x, y. More...
 
struct  Vertex3F
 A vertex composed of 2 floats: x, y. More...
 
struct  Tex2F
 A texcoord composed of 2 floats: u, y. More...
 
struct  PointSprite
 Point Sprite component. More...
 
struct  Quad2
 A 2D Quad. 4 * 2 floats. More...
 
struct  Quad3
 A 3D Quad. 4 * 3 floats. More...
 
struct  V2F_C4B_T2F
 a Point with a vertex point, a tex coord point and a color 4B More...
 
struct  V2F_C4F_T2F
 a Point with a vertex point, a tex coord point and a color 4F More...
 
struct  V3F_C4B_T2F
 a Point with a vertex point, a tex coord point and a color 4B More...
 
struct  V2F_C4B_T2F_Triangle
 A Triangle of V2F_C4B_T2F. More...
 
struct  V2F_C4B_T2F_Quad
 A Quad of V2F_C4B_T2F. More...
 
struct  V3F_C4B_T2F_Quad
 4 Vertex3FTex2FColor4B More...
 
struct  V2F_C4F_T2F_Quad
 4 Vertex2FTex2FColor4F Quad More...
 
struct  BlendFunc
 Blend Function used for textures. More...
 
struct  T2F_Quad
 
struct  AnimationFrameData
 
struct  FontShadow
 types used for defining fonts properties (i.e. More...
 
struct  FontStroke
 
struct  FontDefinition
 
class  Acceleration
 The device accelerometer reports values for each axis in units of g-force. More...
 
class  UserDefault
 UserDefault acts as a tiny database. More...
 
class  Application
 
class  EGLView
 
class  FileUtilsAndroid
 Helper class to handle file operations. More...
 
class  JniHelper
 
class  FileUtilsApple
 Helper class to handle file operations. More...
 
class  Lock
 
class  ApplicationProtocol
 
class  Device
 
class  EGLViewProtocol
 
class  FileUtils
 Helper class to handle file operations. More...
 
class  Image
 
class  SAXDelegator
 
class  SAXParser
 
class  Thread
 
class  FileUtilsLinux
 Helper class to handle file operations. More...
 
class  FileUtilsWin32
 Helper class to handle file operations. More...
 
struct  timezone
 
struct  CCZHeader
 
class  ZipUtils
 
class  ZipFile
 Zip file - reader helper class. More...
 
struct  AffineTransform
 
class  Array
 
class  AutoreleasePool
 
class  PoolManager
 
class  Bool
 @ @ More...
 
class  Data
 
class  DataVisitor
 Visitor that helps to perform action that depends on polymorphic object type. More...
 
class  PrettyPrinter
 
class  DictElement
 DictElement is used for traversing Dictionary. More...
 
class  Dictionary
 Dictionary is a class like NSDictionary in Obj-C . More...
 
class  Double
 
class  Float
 
class  Point
 
class  Size
 
class  Rect
 
class  Integer
 
class  Clonable
 Interface that defines how to clone an object. More...
 
class  Object
 
class  Set
 
class  String
 
struct  StringCompare
 
class  PhysicsBody
 A body affect by physics. More...
 
class  PhysicsContact
 Contact infomation. More...
 
class  PhysicsContactPreSolve
 
class  PhysicsContactPostSolve
 
class  EventListenerPhysicsContact
 
class  EventListenerPhysicsContactWithBodies
 this event listener only be called when bodyA and bodyB have contacts More...
 
class  EventListenerPhysicsContactWithShapes
 this event listener only be called when shapeA and shapeB have contacts More...
 
class  EventListenerPhysicsContactWithGroup
 this event listener only be called when shapeA or shapeB is in the group your specified More...
 
class  PhysicsJoint
 
class  PhysicsJointFixed
 
class  PhysicsJointLimit
 
class  PhysicsJointPin
 
class  PhysicsJointDistance
 
class  PhysicsShape
 A shape for body. More...
 
class  PhysicsShapeCircle
 A circle shape. More...
 
class  PhysicsShapeBox
 A box shape. More...
 
class  PhysicsShapePolygon
 A polygon shape. More...
 
class  PhysicsShapeEdgeSegment
 A segment shape. More...
 
class  PhysicsShapeEdgeBox
 An edge box shape. More...
 
class  PhysicsShapeEdgePolygon
 An edge polygon shape. More...
 
class  PhysicsShapeEdgeChain
 a chain shape More...
 
class  PhysicsWorld
 An PhysicsWorld object simulates collisions and other physical properties. More...
 
class  PhysicsDebugDraw
 
class  PhysicsBodyInfo
 
class  PhysicsContactInfo
 
class  PhysicsHelper
 
class  PhysicsJointInfo
 
class  PhysicsShapeInfo
 
class  PhysicsWorldInfo
 
class  LuaBridge
 
class  LuaEngine
 
class  LuaStack
 
union  LuaValueField
 
class  LuaValue
 
class  ScheduleHandlerDelegate
 
class  LuaCallFunc
 
class  ScriptHandlerMgr
 
class  LuaObjcBridge
 

Typedefs

typedef void(* GLInfoFunction )(GLuint program, GLenum pname, GLint *params)
typedef void(* GLLogFunction )(GLuint program, GLsizei bufsize, GLsizei *length, GLchar *infolog)
typedef std::function< void(Object *)> ccMenuCallback
typedef struct _MipmapInfo MipmapInfo
typedef unsigned char CC_XML_CHAR
typedef void(Object::* SEL_SCHEDULE )(float)
typedef void(Object::* SEL_CallFunc )()
typedef void(Object::* SEL_CallFuncN )(Node *)
typedef void(Object::* SEL_CallFuncND )(Node *, void *)
typedef void(Object::* SEL_CallFuncO )(Object *)
typedef void(Object::* SEL_MenuHandler )(Object *)
typedef int(Object::* SEL_Compare )(Object *)
typedef std::set< Object * >
::iterator 
SetIterator
typedef Point Vect
typedef std::function< bool(PhysicsWorld
&world, const
PhysicsRayCastInfo &info, void
*data)> 
PhysicsRayCastCallbackFunc
 Called for each fixture found in the query. More...
 
typedef std::function< bool(PhysicsWorld
&, PhysicsShape &, void *)> 
PhysicsRectQueryCallbackFunc
typedef
PhysicsRectQueryCallbackFunc 
PhysicsPointQueryCallbackFunc
typedef int LUA_FUNCTION
typedef int LUA_TABLE
typedef int LUA_STRING
typedef std::map< std::string,
LuaValue
LuaValueDict
typedef
LuaValueDict::const_iterator 
LuaValueDictIterator
typedef std::list< LuaValueLuaValueArray
typedef
LuaValueArray::const_iterator 
LuaValueArrayIterator
typedef std::vector
< ScheduleHandlerDelegate * > 
VecShedule
typedef std::map
< cocos2d::Node *, VecShedule
MapNodeSchedules

Enumerations

enum  GlyphCollection { DYNAMIC, NEHE, ASCII, CUSTOM }
 
enum  { kLabelAutomaticWidth = -1 }
 
enum  {
  kNodeOnEnter, kNodeOnExit, kNodeOnEnterTransitionDidFinish, kNodeOnExitTransitionDidStart,
  kNodeOnCleanup
}
 
enum  ccScriptType { kScriptTypeNone = 0, kScriptTypeLua, kScriptTypeJavascript }
 
enum  ScriptEventType {
  kNodeEvent = 0, kMenuClickedEvent, kNotificationEvent, kCallFuncEvent,
  kScheduleEvent, kTouchEvent, kTouchesEvent, kKeypadEvent,
  kAccelerometerEvent, kControlEvent, kCommonEvent, kTableViewEvent,
  kAssetsManagerEvent, kCocoStudioEventListener, kArmatureWrapper
}
 
enum  { TMXOrientationOrtho, TMXOrientationHex, TMXOrientationIso }
 Possible orientations of the TMX map. More...
 
enum  { TMXLayerAttribNone = 1 << 0, TMXLayerAttribBase64 = 1 << 1, TMXLayerAttribGzip = 1 << 2, TMXLayerAttribZlib = 1 << 3 }
 
enum  {
  TMXPropertyNone, TMXPropertyMap, TMXPropertyLayer, TMXPropertyObjectGroup,
  TMXPropertyObject, TMXPropertyTile
}
 
enum  ccTMXTileFlags {
  kTMXTileHorizontalFlag = 0x80000000, kTMXTileVerticalFlag = 0x40000000, kTMXTileDiagonalFlag = 0x20000000, kFlipedAll = (kTMXTileHorizontalFlag|kTMXTileVerticalFlag|kTMXTileDiagonalFlag),
  kFlippedMask = ~(kFlipedAll)
}
 
enum  TextVAlignment { TOP, CENTER, BOTTOM }
 Vertical text alignment type. More...
 
enum  TextHAlignment { LEFT, CENTER, RIGHT }
 Horizontal text alignment type. More...
 
enum  LanguageType {
  ENGLISH = 0, CHINESE, FRENCH, ITALIAN,
  GERMAN, SPANISH, RUSSIAN, KOREAN,
  JAPANESE, HUNGARIAN, PORTUGUESE, ARABIC,
  NORWEGIAN, POLISH
}
 Enum the language type supported now. More...
 
enum  {
  TGA_OK, TGA_ERROR_FILE_OPEN, TGA_ERROR_READING_FILE, TGA_ERROR_INDEXED_COLOR,
  TGA_ERROR_MEMORY, TGA_ERROR_COMPRESSED_FILE
}
 
enum  { CCZ_COMPRESSION_ZLIB, CCZ_COMPRESSION_BZIP2, CCZ_COMPRESSION_GZIP, CCZ_COMPRESSION_NONE }
 
enum  LuaBridgeError {
  kLuaBridgeErrorOk = 0, kLuaBridgeErrorInvalidParameters = -1, kLuaBridgeErrorClassNotFound = -2, kLuaBridgeErrorMethodNotFound = -3,
  kLuaBridgeErrorExceptionOccurred = -4, kLuaBridgeErrorMethodSignature = -5, kLuaBridgeErrorJavaVMError = -6
}
 
enum  LuaValueType {
  LuaValueTypeInt, LuaValueTypeFloat, LuaValueTypeBoolean, LuaValueTypeString,
  LuaValueTypeDict, LuaValueTypeArray, LuaValueTypeObject
}
 

Functions

int  (const unsigned char *in, unsigned int inLength, unsigned char **out)
 Decodes a 64base encoded memory. More...
 
var  ( var in, var inLength, var out)
 Decodes a 64base encoded memory. More...
 
local  ( local in, local inLength, local out)
 Decodes a 64base encoded memory. More...
 
int  (const unsigned char *in, unsigned int inLength, char **out)
 Encodes bytes into a 64base encoded memory with terminating '\0' character. More...
 
var  ( var in, var inLength, var out)
 Encodes bytes into a 64base encoded memory with terminating '\0' character. More...
 
local  ( local in, local inLength, local out)
 Encodes bytes into a 64base encoded memory with terminating '\0' character. More...
 
CC_DLL Point  (Point &p0, Point &p1, Point &p2, Point &p3, float tension, float t)
 Returns the Cardinal Spline position for a given set of control points, tension and time. More...
 
var  ( var p0, var p1, var p2, var p3, var tension, var t)
 Returns the Cardinal Spline position for a given set of control points, tension and time. More...
 
local  ( local p0, local p1, local p2, local p3, local tension, local t)
 Returns the Cardinal Spline position for a given set of control points, tension and time. More...
 
ccArray *  (long capacity)
 Allocates and initializes a new array with specified capacity. More...
 
var  ( var capacity)
 Allocates and initializes a new array with specified capacity. More...
 
local  ( local capacity)
 Allocates and initializes a new array with specified capacity. More...
 
void  (ccArray *&arr)
 Frees array after removing all remaining objects. More...
 
var  ( var arr)
 Frees array after removing all remaining objects. More...
 
local  ( local arr)
 Frees array after removing all remaining objects. More...
 
void  (ccArray *arr)
 Doubles array capacity. More...
 
var  ( var arr)
 Doubles array capacity. More...
 
local  ( local arr)
 Doubles array capacity. More...
 
void  (ccArray *arr, long extra)
 Increases array capacity such that max >= num + extra. More...
 
var  ( var arr, var extra)
 Increases array capacity such that max >= num + extra. More...
 
local  ( local arr, local extra)
 Increases array capacity such that max >= num + extra. More...
 
void  (ccArray *arr)
 shrinks the array so the memory footprint corresponds with the number of items More...
 
long  (ccArray *arr, Object *object)
 Returns index of first occurrence of object, NSNotFound if object not found. More...
 
var  ( var arr, var object)
 Returns index of first occurrence of object, NSNotFound if object not found. More...
 
local  ( local arr, local object)
 Returns index of first occurrence of object, NSNotFound if object not found. More...
 
bool  (ccArray *arr, Object *object)
 Returns a Boolean value that indicates whether object is present in array. More...
 
var  ( var arr, var object)
 Returns a Boolean value that indicates whether object is present in array. More...
 
local  ( local arr, local object)
 Returns a Boolean value that indicates whether object is present in array. More...
 
void  (ccArray *arr, Object *object)
 Appends an object. More...
 
var  ( var arr, var object)
 Appends an object. More...
 
local  ( local arr, local object)
 Appends an object. More...
 
void  (ccArray *arr, Object *object)
 Appends an object. More...
 
var  ( var arr, var object)
 Appends an object. More...
 
local  ( local arr, local object)
 Appends an object. More...
 
void  (ccArray *arr, ccArray *plusArr)
 Appends objects from plusArr to arr. More...
 
var  ( var arr, var plusArr)
 Appends objects from plusArr to arr. More...
 
local  ( local arr, local plusArr)
 Appends objects from plusArr to arr. More...
 
void  (ccArray *arr, ccArray *plusArr)
 Appends objects from plusArr to arr. More...
 
var  ( var arr, var plusArr)
 Appends objects from plusArr to arr. More...
 
local  ( local arr, local plusArr)
 Appends objects from plusArr to arr. More...
 
void  (ccArray *arr, Object *object, long index)
 Inserts an object at index. More...
 
var  ( var arr, var object, var index)
 Inserts an object at index. More...
 
local  ( local arr, local object, local index)
 Inserts an object at index. More...
 
void  (ccArray *arr, long index1, long index2)
 Swaps two objects. More...
 
var  ( var arr, var index1, var index2)
 Swaps two objects. More...
 
local  ( local arr, local index1, local index2)
 Swaps two objects. More...
 
void  (ccArray *arr)
 Removes all objects from arr. More...
 
void  (ccArray *arr, long index, bool bReleaseObj=true)
 Removes object at specified index and pushes back all subsequent objects. More...
 
var  ( var arr, var index, var true)
 Removes object at specified index and pushes back all subsequent objects. More...
 
local  ( local arr, local index, local true)
 Removes object at specified index and pushes back all subsequent objects. More...
 
void  (ccArray *arr, long index)
 Removes object at specified index and fills the gap with the last object, thereby avoiding the need to push back subsequent objects. More...
 
void  (ccArray *arr, Object *object)
void  (ccArray *arr, Object *object, bool bReleaseObj=true)
 Searches for the first occurrence of object and removes it. More...
 
var  ( var arr, var object, var true)
 Searches for the first occurrence of object and removes it. More...
 
local  ( local arr, local object, local true)
 Searches for the first occurrence of object and removes it. More...
 
void  (ccArray *arr, ccArray *minusArr)
 Removes from arr all objects in minusArr. More...
 
void  (ccArray *arr, ccArray *minusArr)
 Removes from arr all objects in minusArr. More...
 
ccCArray *  (long capacity)
 Allocates and initializes a new C array with specified capacity. More...
 
void  (ccCArray *arr)
 Frees C array after removing all remaining values. More...
 
var  ( var arr)
 Frees C array after removing all remaining values. More...
 
local  ( local arr)
 Frees C array after removing all remaining values. More...
 
void  (ccCArray *arr)
 Doubles C array capacity. More...
 
var  ( var arr)
 Doubles C array capacity. More...
 
local  ( local arr)
 Doubles C array capacity. More...
 
void  (ccCArray *arr, long extra)
 Increases array capacity such that max >= num + extra. More...
 
var  ( var arr, var extra)
 Increases array capacity such that max >= num + extra. More...
 
local  ( local arr, local extra)
 Increases array capacity such that max >= num + extra. More...
 
long  (ccCArray *arr, void *value)
 Returns index of first occurrence of value, NSNotFound if value not found. More...
 
var  ( var arr, var value)
 Returns index of first occurrence of value, NSNotFound if value not found. More...
 
local  ( local arr, local value)
 Returns index of first occurrence of value, NSNotFound if value not found. More...
 
bool  (ccCArray *arr, void *value)
 Returns a Boolean value that indicates whether value is present in the C array. More...
 
void  (ccCArray *arr, void *value, long index)
 Inserts a value at a certain position. More...
 
var  ( var arr, var value, var index)
 Inserts a value at a certain position. More...
 
local  ( local arr, local value, local index)
 Inserts a value at a certain position. More...
 
void  (ccCArray *arr, void *value)
 Appends an value. More...
 
var  ( var arr, var value)
 Appends an value. More...
 
local  ( local arr, local value)
 Appends an value. More...
 
void  (ccCArray *arr, void *value)
 Appends an value. More...
 
var  ( var arr, var value)
 Appends an value. More...
 
local  ( local arr, local value)
 Appends an value. More...
 
void  (ccCArray *arr, ccCArray *plusArr)
 Appends values from plusArr to arr. More...
 
var  ( var arr, var plusArr)
 Appends values from plusArr to arr. More...
 
local  ( local arr, local plusArr)
 Appends values from plusArr to arr. More...
 
void  (ccCArray *arr, ccCArray *plusArr)
 Appends values from plusArr to arr. More...
 
var  ( var arr, var plusArr)
 Appends values from plusArr to arr. More...
 
local  ( local arr, local plusArr)
 Appends values from plusArr to arr. More...
 
void  (ccCArray *arr)
 Removes all values from arr. More...
 
void  (ccCArray *arr, long index)
 Removes value at specified index and pushes back all subsequent values. More...
 
var  ( var arr, var index)
 Removes value at specified index and pushes back all subsequent values. More...
 
local  ( local arr, local index)
 Removes value at specified index and pushes back all subsequent values. More...
 
void  (ccCArray *arr, long index)
 Removes value at specified index and fills the gap with the last value, thereby avoiding the need to push back subsequent values. More...
 
void  (ccCArray *arr, void *value)
 Searches for the first occurrence of value and removes it. More...
 
var  ( var arr, var value)
 Searches for the first occurrence of value and removes it. More...
 
local  ( local arr, local value)
 Searches for the first occurrence of value and removes it. More...
 
void  (ccCArray *arr, ccCArray *minusArr)
 Removes from arr all values in minusArr. More...
 
void  (ccCArray *arr, ccCArray *minusArr)
 Removes from arr all values in minusArr. More...
 
local  ( local arr, local minusArr)
 Removes from arr all values in minusArr. More...
 
CC_DEPRECATED_ATTRIBUTE Point  (float x, float y)
 Helper macro that creates a Point. More...
 
var  ( var x, var y)
 Helper macro that creates a Point. More...
 
local  ( local x, local y)
 Helper macro that creates a Point. More...
 
CC_DEPRECATED_ATTRIBUTE Point  (float x, float y)
var  ( var x, var y)
local  ( local x, local y)
CC_DEPRECATED_ATTRIBUTE Size  (float width, float height)
CC_DEPRECATED_ATTRIBUTE Rect  (float x, float y, float width, float height)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const char *pszFormat,...) CC_FORMAT_PRINTF(1
 use log() instead More...
 
var  ( var pszFormat)
 use log() instead More...
 
local  ( local pszFormat)
 use log() instead More...
 
CC_DEPRECATED_ATTRIBUTE void
CC_DLL CC_DEPRECATED_ATTRIBUTE
void CC_DLL 
()
CC_DEPRECATED_ATTRIBUTE void CC_DLL  ()
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &point)
local  ( local point)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point *points, unsigned int numberOfPoints)
var  ( var points, var numberOfPoints)
local  ( local points, local numberOfPoints)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &origin, const Point &destination)
var  ( var origin, var destination)
local  ( local origin, local destination)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (Point origin, Point destination)
var  ( var origin, var destination)
local  ( local origin, local destination)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (Point origin, Point destination, Color4F color)
var  ( var origin, var destination, var color)
local  ( local origin, local destination, local color)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point *vertices, unsigned int numOfVertices, bool closePolygon)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point *poli, unsigned int numberOfPoints, Color4F color)
var  ( var poli, var numberOfPoints, var color)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &center, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY)
var  ( var center, var radius, var angle, var segments, var drawLineToCenter, var scaleX, var scaleY)
local  ( local center, local radius, local angle, local segments, local drawLineToCenter, local scaleX, local scaleY)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &center, float radius, float angle, unsigned int segments, bool drawLineToCenter)
local  ( local center, local radius, local angle, local segments, local drawLineToCenter)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &center, float radius, float angle, unsigned int segments, float scaleX, float scaleY)
var  ( var center, var radius, var angle, var segments, var scaleX, var scaleY)
local  ( local center, local radius, local angle, local segments, local scaleX, local scaleY)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &center, float radius, float angle, unsigned int segments)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &origin, const Point &control, const Point &destination, unsigned int segments)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (const Point &origin, const Point &control1, const Point &control2, const Point &destination, unsigned int segments)
var  ( var origin, var control1, var control2, var destination, var segments)
local  ( local origin, local control1, local control2, local destination, local segments)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (PointArray *arrayOfControlPoints, unsigned int segments)
local  ( local arrayOfControlPoints, local segments)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (PointArray *config, float tension, unsigned int segments)
local  ( local config, local tension, local segments)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLubyte r, GLubyte g, GLubyte b, GLubyte a)
var  ( var r, var g, var b, var a)
local  ( local r, local g, local b, local a)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLfloat r, GLfloat g, GLfloat b, GLfloat a)
var  ( var r, var g, var b, var a)
local  ( local r, local g, local b, local a)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLfloat pointSize)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  ()
var  ()
local  ()
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint program)
local  ( local program)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint program)
var  ( var program)
local  ( local program)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLenum sfactor, GLenum dfactor)
var  ( var sfactor, var dfactor)
local  ( local sfactor, local dfactor)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  ()
CC_DEPRECATED_ATTRIBUTE void CC_DLL  ()
var  ()
local  ()
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (unsigned int flags)
local  ( local flags)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint textureId)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint textureUnit, GLuint textureId)
var  ( var textureUnit, var textureId)
local  ( local textureUnit, local textureId)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint textureId)
var  ( var textureId)
local  ( local textureId)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint textureUnit, GLuint textureId)
var  ( var textureUnit, var textureId)
local  ( local textureUnit, local textureId)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (GLuint vaoId)
CC_DEPRECATED_ATTRIBUTE void CC_DLL  (int flags)
local  ( local flags)
CC_DLL CCBMFontConfiguration (const std::string &file)
 Free function that parses a FNT file a place it on the cache. More...
 
var  ( var file)
 Free function that parses a FNT file a place it on the cache. More...
 
local  ( local file)
 Free function that parses a FNT file a place it on the cache. More...
 
CC_DLL void  (void)
 Purges the FNT config cache. More...
 
bool  (Object *p1, Object *p2)
var  ( var p1, var p2)
local  ( local p1, local p2)
void  (const char *timerName)
void  (const char *timerName)
var  ( var timerName)
local  ( local timerName)
void  (const char *timerName)
local  ( local timerName)
CC_DLL int  (const unsigned short *str)
CC_DLL void  (std::vector< unsigned short > *str)
var  ( var str)
local  ( local str)
CC_DLL bool  (unsigned short ch)
 Whether the character is a whitespace character. More...
 
CC_DLL long  (const char *p, int max)
 Returns the length of the string in characters. More...
 
CC_DLL unsigned int  (std::vector< unsigned short > str, unsigned short c)
 Find the last character that is not equal to the character given. More...
 
CC_DLL std::vector< unsigned
short > 
(const unsigned short *str)
CC_DLL unsigned short *  (const char *str_old, int length=-1, int *rUtf16Size=NULL)
 Creates a utf8 string from a cstring. More...
 
var  ( var str_old, var 1, var NULL)
 Creates a utf8 string from a cstring. More...
 
local  ( local str_old, local 1, local NULL)
 Creates a utf8 string from a cstring. More...
 
CC_DLL char *  (const unsigned short *str, long len, long *items_read, long *items_written)
 Convert a string from UTF-16 to UTF-8. More...
 
unsigned long  (unsigned long value)
 returns the Next Power of Two value. More...
 
void CC_DLL  (Point *points, float stroke, Vertex2F *vertices, unsigned int offset, unsigned int nuPoints)
 converts a line to a polygon More...
 
var  ( var points, var stroke, var vertices, var offset, var nuPoints)
 converts a line to a polygon More...
 
local  ( local points, local stroke, local vertices, local offset, local nuPoints)
 converts a line to a polygon More...
 
bool CC_DLL  (float Ax, float Ay, float Bx, float By, float Cx, float Cy, float Dx, float Dy, float *T)
 returns whether or not the line intersects More...
 
var  ( var Ax, var Ay, var Bx, var By, var Cx, var Cy, var Dx, var Dy, var T)
 returns whether or not the line intersects More...
 
local  ( local Ax, local Ay, local Bx, local By, local Cx, local Cy, local Dx, local Dy, local T)
 returns whether or not the line intersects More...
 
CC_DLL const char *  ()
void CC_DLL  (const char *pszFormat,...) CC_FORMAT_PRINTF(1
 Output Debug message. More...
 
void CC_DLL void CC_DLL  (const char *pszFormat)
 lua can not deal with ... More...
 
void CC_DLL  (const char *pszMsg, const char *pszTitle)
 Pop out a message box. More...
 
int CC_DLL  (struct timeval *, struct timezone *)
bool  (unsigned char *Buffer, unsigned long bufSize, tImageTGA *psInfo)
 load the image header fields. We only keep those that matter! More...
 
var  ( var Buffer, var bufSize, var psInfo)
 load the image header fields. We only keep those that matter! More...
 
local  ( local Buffer, local bufSize, local psInfo)
 load the image header fields. We only keep those that matter! More...
 
bool  (unsigned char *Buffer, unsigned long bufSize, tImageTGA *psInfo)
 loads the image pixels. You shouldn't call this function directly More...
 
tImageTGA (const char *filename)
 this is the function to call when we want to load an image More...
 
var  ( var filename)
 this is the function to call when we want to load an image More...
 
local  ( local filename)
 this is the function to call when we want to load an image More...
 
void  (tImageTGA *psInfo)
void  (tImageTGA *psInfo)
 releases the memory used for the image More...
 
var  ( var psInfo)
 releases the memory used for the image More...
 
local  ( local psInfo)
 releases the memory used for the image More...
 
void  (const AffineTransform &t, GLfloat *m)
void  (const GLfloat *m, AffineTransform *t)
CC_DLL AffineTransform  (float a, float b, float c, float d, float tx, float ty)
var  ( var a, var b, var c, var d, var tx, var ty)
local  ( local a, local b, local c, local d, local tx, local ty)
CC_DLL Point  (const Point &point, const AffineTransform &t)
CC_DLL Size  (const Size &size, const AffineTransform &t)
CC_DLL AffineTransform  ()
CC_DLL Rect  (const Rect &rect, const AffineTransform &anAffineTransform)
CC_DLL AffineTransform  (const AffineTransform &t, float tx, float ty)
CC_DLL AffineTransform  (const AffineTransform &aTransform, float anAngle)
CC_DLL AffineTransform  (const AffineTransform &t, float sx, float sy)
CC_DLL AffineTransform  (const AffineTransform &t1, const AffineTransform &t2)
CC_DLL bool  (const AffineTransform &t1, const AffineTransform &t2)
CC_DLL AffineTransform  (const AffineTransform &t)
float  (float value, float min_inclusive, float max_inclusive)
 Clamp a value between from and to. More...
 
var  ( var value, var min_inclusive, var max_inclusive)
 Clamp a value between from and to. More...
 
local  ( local value, local min_inclusive, local max_inclusive)
 Clamp a value between from and to. More...
 
Rect CC_DLL  (const char *pszContent)
 Returns a Core Graphics rectangle structure corresponding to the data in a given string. More...
 
Point CC_DLL  (const char *pszContent)
 Returns a Core Graphics point structure corresponding to the data in a given string. More...
 
Size CC_DLL  (const char *pszContent)
 Returns a Core Graphics size structure corresponding to the data in a given string. More...
 
const PhysicsMaterial  (0.1f, 0.5f, 0.5f)
const PhysicsMaterial  (0.0f, 0.5f, 0.5f)

Variables

CC_DEPRECATED_ATTRIBUTE
typedef Object 
CCObject
var CCObject
local CCObject
CC_DEPRECATED_ATTRIBUTE
typedef Event 
CCEvent
var CCEvent
local CCEvent
CC_DEPRECATED_ATTRIBUTE
typedef Integer 
CCInteger
CC_DEPRECATED_ATTRIBUTE
typedef String 
CCString
var CCString
local CCString
CC_DEPRECATED_ATTRIBUTE
typedef Bool 
CCBool
var CCBool
local CCBool
CC_DEPRECATED_ATTRIBUTE
typedef Float 
CCFloat
var CCFloat
local CCFloat
CC_DEPRECATED_ATTRIBUTE
typedef Double 
CCDouble
var CCDouble
local CCDouble
CC_DEPRECATED_ATTRIBUTE
typedef Data 
CCData
var CCData
local CCData
CC_DEPRECATED_ATTRIBUTE typedef Set CCSet
var CCSet
local CCSet
CC_DEPRECATED_ATTRIBUTE
typedef Array 
CCArray
var CCArray
local CCArray
CC_DEPRECATED_ATTRIBUTE
typedef Dictionary 
CCDictionary
CC_DEPRECATED_ATTRIBUTE
typedef DataVisitor 
CCDataVisitor
CC_DEPRECATED_ATTRIBUTE
typedef PrettyPrinter 
CCPrettyPrinter
CC_DEPRECATED_ATTRIBUTE
typedef Acceleration 
CCAcceleration
CC_DEPRECATED_ATTRIBUTE
typedef TextureAtlas 
CCTextureAtlas
CC_DEPRECATED_ATTRIBUTE
typedef Configuration 
CCConfiguration
CC_DEPRECATED_ATTRIBUTE
typedef PointArray 
CCPointArray
CC_DEPRECATED_ATTRIBUTE
typedef SetIterator 
CCSetIterator
CC_DEPRECATED_ATTRIBUTE
typedef RemoveSelf 
CCRemoveSelf
CC_DEPRECATED_ATTRIBUTE
typedef IMEDelegate 
CCIMEDelegate
CC_DEPRECATED_ATTRIBUTE
typedef
IMEKeyboardNotificationInfo 
CCIMEKeyboardNotificationInfo
CC_DEPRECATED_ATTRIBUTE
typedef TextFieldDelegate 
CCTextFieldDelegate
CC_DEPRECATED_ATTRIBUTE
typedef TextFieldTTF 
CCTextFieldTTF
CC_DEPRECATED_ATTRIBUTE
typedef NotificationCenter 
CCNotificationCenter
CC_DEPRECATED_ATTRIBUTE
typedef Image 
CCImage
var CCImage
local CCImage
CC_DEPRECATED_ATTRIBUTE
typedef UserDefault 
CCUserDefault
CC_DEPRECATED_ATTRIBUTE
typedef Action 
CCAction
var CCAction
local CCAction
CC_DEPRECATED_ATTRIBUTE
typedef FiniteTimeAction 
CCFiniteTimeAction
CC_DEPRECATED_ATTRIBUTE
typedef Speed 
CCSpeed
CC_DEPRECATED_ATTRIBUTE
typedef Follow 
CCFollow
var CCFollow
local CCFollow
CC_DEPRECATED_ATTRIBUTE
typedef GLProgram 
CCGLProgram
CC_DEPRECATED_ATTRIBUTE
typedef Touch 
CCTouch
CC_DEPRECATED_ATTRIBUTE
typedef Texture2D 
CCTexture2D
CC_DEPRECATED_ATTRIBUTE
typedef Node 
CCNode
CC_DEPRECATED_ATTRIBUTE
typedef NodeRGBA 
CCNodeRGBA
CC_DEPRECATED_ATTRIBUTE
typedef RGBAProtocol 
CCRGBAProtocol
CC_DEPRECATED_ATTRIBUTE
typedef SpriteFrame 
CCSpriteFrame
CC_DEPRECATED_ATTRIBUTE
typedef AnimationFrame 
CCAnimationFrame
CC_DEPRECATED_ATTRIBUTE
typedef Animation 
CCAnimation
CC_DEPRECATED_ATTRIBUTE
typedef ActionInterval 
CCActionInterval
CC_DEPRECATED_ATTRIBUTE
typedef Sequence 
CCSequence
var CCSequence
CC_DEPRECATED_ATTRIBUTE
typedef Repeat 
CCRepeat
var CCRepeat
local CCRepeat
CC_DEPRECATED_ATTRIBUTE
typedef RepeatForever 
CCRepeatForever
CC_DEPRECATED_ATTRIBUTE
typedef Spawn 
CCSpawn
var CCSpawn
local CCSpawn
CC_DEPRECATED_ATTRIBUTE
typedef RotateTo 
CCRotateTo
CC_DEPRECATED_ATTRIBUTE
typedef RotateBy 
CCRotateBy
CC_DEPRECATED_ATTRIBUTE
typedef MoveBy 
CCMoveBy
var CCMoveBy
local CCMoveBy
CC_DEPRECATED_ATTRIBUTE
typedef MoveTo 
CCMoveTo
var CCMoveTo
local CCMoveTo
CC_DEPRECATED_ATTRIBUTE
typedef SkewTo 
CCSkewTo
var CCSkewTo
local CCSkewTo
CC_DEPRECATED_ATTRIBUTE
typedef SkewBy 
CCSkewBy
var CCSkewBy
local CCSkewBy
CC_DEPRECATED_ATTRIBUTE
typedef JumpBy 
CCJumpBy
var CCJumpBy
local CCJumpBy
CC_DEPRECATED_ATTRIBUTE
typedef JumpTo 
CCJumpTo
var CCJumpTo
local CCJumpTo
CC_DEPRECATED_ATTRIBUTE
typedef BezierBy 
CCBezierBy
CC_DEPRECATED_ATTRIBUTE
typedef BezierTo 
CCBezierTo
CC_DEPRECATED_ATTRIBUTE
typedef ScaleTo 
CCScaleTo
CC_DEPRECATED_ATTRIBUTE
typedef ScaleBy 
CCScaleBy
CC_DEPRECATED_ATTRIBUTE
typedef Blink 
CCBlink
var CCBlink
local CCBlink
CC_DEPRECATED_ATTRIBUTE
typedef FadeIn 
CCFadeIn
var CCFadeIn
local CCFadeIn
CC_DEPRECATED_ATTRIBUTE
typedef FadeOut 
CCFadeOut
CC_DEPRECATED_ATTRIBUTE
typedef FadeTo 
CCFadeTo
var CCFadeTo
local CCFadeTo
CC_DEPRECATED_ATTRIBUTE
typedef TintTo 
CCTintTo
var CCTintTo
local CCTintTo
CC_DEPRECATED_ATTRIBUTE
typedef TintBy 
CCTintBy
var CCTintBy
local CCTintBy
CC_DEPRECATED_ATTRIBUTE
typedef DelayTime 
CCDelayTime
CC_DEPRECATED_ATTRIBUTE
typedef Animate 
CCAnimate
CC_DEPRECATED_ATTRIBUTE
typedef TargetedAction 
CCTargetedAction
CC_DEPRECATED_ATTRIBUTE
typedef ActionCamera 
CCActionCamera
var CCActionCamera
local CCActionCamera
CC_DEPRECATED_ATTRIBUTE
typedef OrbitCamera 
CCOrbitCamera
CC_DEPRECATED_ATTRIBUTE
typedef ActionManager 
CCActionManager
CC_DEPRECATED_ATTRIBUTE
typedef ActionEase 
CCActionEase
CC_DEPRECATED_ATTRIBUTE
typedef EaseRateAction 
CCEaseRateAction
CC_DEPRECATED_ATTRIBUTE
typedef EaseIn 
CCEaseIn
var CCEaseIn
local CCEaseIn
CC_DEPRECATED_ATTRIBUTE
typedef EaseOut 
CCEaseOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseInOut 
CCEaseInOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseExponentialIn 
CCEaseExponentialIn
CC_DEPRECATED_ATTRIBUTE
typedef EaseExponentialOut 
CCEaseExponentialOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseExponentialInOut 
CCEaseExponentialInOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseSineIn 
CCEaseSineIn
CC_DEPRECATED_ATTRIBUTE
typedef EaseSineOut 
CCEaseSineOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseSineInOut 
CCEaseSineInOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseElastic 
CCEaseElastic
CC_DEPRECATED_ATTRIBUTE
typedef EaseElasticIn 
CCEaseElasticIn
CC_DEPRECATED_ATTRIBUTE
typedef EaseElasticOut 
CCEaseElasticOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseElasticInOut 
CCEaseElasticInOut
local CCEaseElasticInOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseBounce 
CCEaseBounce
CC_DEPRECATED_ATTRIBUTE
typedef EaseBounceIn 
CCEaseBounceIn
CC_DEPRECATED_ATTRIBUTE
typedef EaseBounceOut 
CCEaseBounceOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseBounceInOut 
CCEaseBounceInOut
var CCEaseBounceInOut
local CCEaseBounceInOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseBackIn 
CCEaseBackIn
CC_DEPRECATED_ATTRIBUTE
typedef EaseBackOut 
CCEaseBackOut
CC_DEPRECATED_ATTRIBUTE
typedef EaseBackInOut 
CCEaseBackInOut
CC_DEPRECATED_ATTRIBUTE
typedef ActionInstant 
CCActionInstant
CC_DEPRECATED_ATTRIBUTE
typedef Show 
CCShow
var CCShow
local CCShow
CC_DEPRECATED_ATTRIBUTE
typedef Hide 
CCHide
var CCHide
local CCHide
CC_DEPRECATED_ATTRIBUTE
typedef ToggleVisibility 
CCToggleVisibility
local CCToggleVisibility
CC_DEPRECATED_ATTRIBUTE
typedef FlipX 
CCFlipX
var CCFlipX
local CCFlipX
CC_DEPRECATED_ATTRIBUTE
typedef FlipY 
CCFlipY
var CCFlipY
local CCFlipY
CC_DEPRECATED_ATTRIBUTE
typedef Place 
CCPlace
var CCPlace
local CCPlace
CC_DEPRECATED_ATTRIBUTE
typedef CallFunc 
CCCallFunc
CC_DEPRECATED_ATTRIBUTE
typedef CallFuncN 
CCCallFuncN
CC_DEPRECATED_ATTRIBUTE
typedef __CCCallFuncND 
CCCallFuncND
CC_DEPRECATED_ATTRIBUTE
typedef __CCCallFuncO 
CCCallFuncO
CC_DEPRECATED_ATTRIBUTE
typedef GridAction 
CCGridAction
CC_DEPRECATED_ATTRIBUTE
typedef Grid3DAction 
CCGrid3DAction
CC_DEPRECATED_ATTRIBUTE
typedef TiledGrid3DAction 
CCTiledGrid3DAction
CC_DEPRECATED_ATTRIBUTE
typedef StopGrid 
CCStopGrid
CC_DEPRECATED_ATTRIBUTE
typedef ReuseGrid 
CCReuseGrid
CC_DEPRECATED_ATTRIBUTE
typedef Waves3D 
CCWaves3D
CC_DEPRECATED_ATTRIBUTE
typedef FlipX3D 
CCFlipX3D
CC_DEPRECATED_ATTRIBUTE
typedef FlipY3D 
CCFlipY3D
CC_DEPRECATED_ATTRIBUTE
typedef Lens3D 
CCLens3D
var CCLens3D
local CCLens3D
CC_DEPRECATED_ATTRIBUTE
typedef Ripple3D 
CCRipple3D
CC_DEPRECATED_ATTRIBUTE
typedef Shaky3D 
CCShaky3D
CC_DEPRECATED_ATTRIBUTE
typedef Liquid 
CCLiquid
var CCLiquid
local CCLiquid
CC_DEPRECATED_ATTRIBUTE
typedef Waves 
CCWaves
var CCWaves
local CCWaves
CC_DEPRECATED_ATTRIBUTE
typedef Twirl 
CCTwirl
var CCTwirl
local CCTwirl
CC_DEPRECATED_ATTRIBUTE
typedef PageTurn3D 
CCPageTurn3D
CC_DEPRECATED_ATTRIBUTE
typedef ProgressTo 
CCProgressTo
CC_DEPRECATED_ATTRIBUTE
typedef ProgressFromTo 
CCProgressFromTo
CC_DEPRECATED_ATTRIBUTE
typedef ShakyTiles3D 
CCShakyTiles3D
var CCShakyTiles3D
local CCShakyTiles3D
CC_DEPRECATED_ATTRIBUTE
typedef ShatteredTiles3D 
CCShatteredTiles3D
local CCShatteredTiles3D
CC_DEPRECATED_ATTRIBUTE
typedef ShuffleTiles 
CCShuffleTiles
CC_DEPRECATED_ATTRIBUTE
typedef FadeOutTRTiles 
CCFadeOutTRTiles
CC_DEPRECATED_ATTRIBUTE
typedef FadeOutBLTiles 
CCFadeOutBLTiles
CC_DEPRECATED_ATTRIBUTE
typedef FadeOutUpTiles 
CCFadeOutUpTiles
CC_DEPRECATED_ATTRIBUTE
typedef FadeOutDownTiles 
CCFadeOutDownTiles
local CCFadeOutDownTiles
CC_DEPRECATED_ATTRIBUTE
typedef TurnOffTiles 
CCTurnOffTiles
CC_DEPRECATED_ATTRIBUTE
typedef WavesTiles3D 
CCWavesTiles3D
CC_DEPRECATED_ATTRIBUTE
typedef JumpTiles3D 
CCJumpTiles3D
CC_DEPRECATED_ATTRIBUTE
typedef SplitRows 
CCSplitRows
CC_DEPRECATED_ATTRIBUTE
typedef SplitCols 
CCSplitCols
CC_DEPRECATED_ATTRIBUTE
typedef ActionTween 
CCActionTween
CC_DEPRECATED_ATTRIBUTE
typedef CardinalSplineTo 
CCCardinalSplineTo
local CCCardinalSplineTo
CC_DEPRECATED_ATTRIBUTE
typedef CardinalSplineBy 
CCCardinalSplineBy
local CCCardinalSplineBy
CC_DEPRECATED_ATTRIBUTE
typedef CatmullRomTo 
CCCatmullRomTo
CC_DEPRECATED_ATTRIBUTE
typedef CatmullRomBy 
CCCatmullRomBy
CC_DEPRECATED_ATTRIBUTE
typedef AtlasNode 
CCAtlasNode
CC_DEPRECATED_ATTRIBUTE
typedef TextureProtocol 
CCTextureProtocol
var CCTextureProtocol
local CCTextureProtocol
CC_DEPRECATED_ATTRIBUTE
typedef BlendProtocol 
CCBlendProtocol
CC_DEPRECATED_ATTRIBUTE
typedef DrawNode 
CCDrawNode
CC_DEPRECATED_ATTRIBUTE
typedef Camera 
CCCamera
var CCCamera
local CCCamera
CC_DEPRECATED_ATTRIBUTE
typedef LabelAtlas 
CCLabelAtlas
CC_DEPRECATED_ATTRIBUTE
typedef LabelProtocol 
CCLabelProtocol
CC_DEPRECATED_ATTRIBUTE
typedef Director 
CCDirector
CC_DEPRECATED_ATTRIBUTE
typedef GridBase 
CCGridBase
CC_DEPRECATED_ATTRIBUTE
typedef Grid3D 
CCGrid3D
var CCGrid3D
local CCGrid3D
CC_DEPRECATED_ATTRIBUTE
typedef TiledGrid3D 
CCTiledGrid3D
CC_DEPRECATED_ATTRIBUTE
typedef Sprite 
CCSprite
var CCSprite
local CCSprite
CC_DEPRECATED_ATTRIBUTE
typedef LabelTTF 
CCLabelTTF
CC_DEPRECATED_ATTRIBUTE
typedef SpriteBatchNode 
CCSpriteBatchNode
var CCSpriteBatchNode
local CCSpriteBatchNode
CC_DEPRECATED_ATTRIBUTE
typedef LabelBMFont 
CCLabelBMFont
CC_DEPRECATED_ATTRIBUTE
typedef Layer 
CCLayer
var CCLayer
local CCLayer
CC_DEPRECATED_ATTRIBUTE
typedef LayerRGBA 
CCLayerRGBA
CC_DEPRECATED_ATTRIBUTE
typedef LayerColor 
CCLayerColor
CC_DEPRECATED_ATTRIBUTE
typedef LayerGradient 
CCLayerGradient
CC_DEPRECATED_ATTRIBUTE
typedef LayerMultiplex 
CCLayerMultiplex
CC_DEPRECATED_ATTRIBUTE
typedef Scene 
CCScene
var CCScene
local CCScene
CC_DEPRECATED_ATTRIBUTE
typedef TransitionEaseScene 
CCTransitionEaseScene
CC_DEPRECATED_ATTRIBUTE
typedef TransitionScene 
CCTransitionScene
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionSceneOriented 
CCTransitionSceneOriented
CC_DEPRECATED_ATTRIBUTE
typedef TransitionRotoZoom 
CCTransitionRotoZoom
CC_DEPRECATED_ATTRIBUTE
typedef TransitionJumpZoom 
CCTransitionJumpZoom
CC_DEPRECATED_ATTRIBUTE
typedef TransitionMoveInL 
CCTransitionMoveInL
CC_DEPRECATED_ATTRIBUTE
typedef TransitionMoveInR 
CCTransitionMoveInR
CC_DEPRECATED_ATTRIBUTE
typedef TransitionMoveInT 
CCTransitionMoveInT
CC_DEPRECATED_ATTRIBUTE
typedef TransitionMoveInB 
CCTransitionMoveInB
CC_DEPRECATED_ATTRIBUTE
typedef TransitionSlideInL 
CCTransitionSlideInL
CC_DEPRECATED_ATTRIBUTE
typedef TransitionSlideInR 
CCTransitionSlideInR
CC_DEPRECATED_ATTRIBUTE
typedef TransitionSlideInB 
CCTransitionSlideInB
CC_DEPRECATED_ATTRIBUTE
typedef TransitionSlideInT 
CCTransitionSlideInT
CC_DEPRECATED_ATTRIBUTE
typedef TransitionShrinkGrow 
CCTransitionShrinkGrow
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFlipX 
CCTransitionFlipX
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFlipY 
CCTransitionFlipY
var CCTransitionFlipY
local CCTransitionFlipY
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFlipAngular 
CCTransitionFlipAngular
CC_DEPRECATED_ATTRIBUTE
typedef TransitionZoomFlipX 
CCTransitionZoomFlipX
CC_DEPRECATED_ATTRIBUTE
typedef TransitionZoomFlipY 
CCTransitionZoomFlipY
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionZoomFlipAngular 
CCTransitionZoomFlipAngular
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFade 
CCTransitionFade
CC_DEPRECATED_ATTRIBUTE
typedef TransitionCrossFade 
CCTransitionCrossFade
CC_DEPRECATED_ATTRIBUTE
typedef TransitionTurnOffTiles 
CCTransitionTurnOffTiles
CC_DEPRECATED_ATTRIBUTE
typedef TransitionSplitCols 
CCTransitionSplitCols
CC_DEPRECATED_ATTRIBUTE
typedef TransitionSplitRows 
CCTransitionSplitRows
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFadeTR 
CCTransitionFadeTR
local CCTransitionFadeTR
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFadeBL 
CCTransitionFadeBL
local CCTransitionFadeBL
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFadeUp 
CCTransitionFadeUp
local CCTransitionFadeUp
CC_DEPRECATED_ATTRIBUTE
typedef TransitionFadeDown 
CCTransitionFadeDown
CC_DEPRECATED_ATTRIBUTE
typedef TransitionPageTurn 
CCTransitionPageTurn
CC_DEPRECATED_ATTRIBUTE
typedef TransitionProgress 
CCTransitionProgress
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionProgressRadialCCW 
CCTransitionProgressRadialCCW
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionProgressRadialCW 
CCTransitionProgressRadialCW
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionProgressHorizontal 
CCTransitionProgressHorizontal
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionProgressVertical 
CCTransitionProgressVertical
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionProgressInOut 
CCTransitionProgressInOut
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionProgressOutIn 
CCTransitionProgressOutIn
CC_DEPRECATED_ATTRIBUTE
typedef MenuItem 
CCMenuItem
CC_DEPRECATED_ATTRIBUTE
typedef MenuItemLabel 
CCMenuItemLabel
CC_DEPRECATED_ATTRIBUTE
typedef MenuItemAtlasFont 
CCMenuItemAtlasFont
CC_DEPRECATED_ATTRIBUTE
typedef MenuItemFont 
CCMenuItemFont
CC_DEPRECATED_ATTRIBUTE
typedef MenuItemSprite 
CCMenuItemSprite
CC_DEPRECATED_ATTRIBUTE
typedef MenuItemImage 
CCMenuItemImage
var CCMenuItemImage
local CCMenuItemImage
CC_DEPRECATED_ATTRIBUTE
typedef MenuItemToggle 
CCMenuItemToggle
CC_DEPRECATED_ATTRIBUTE
typedef Menu 
CCMenu
var CCMenu
local CCMenu
CC_DEPRECATED_ATTRIBUTE
typedef ClippingNode 
CCClippingNode
CC_DEPRECATED_ATTRIBUTE
typedef MotionStreak 
CCMotionStreak
CC_DEPRECATED_ATTRIBUTE
typedef ProgressTimer 
CCProgressTimer
CC_DEPRECATED_ATTRIBUTE
typedef RenderTexture 
CCRenderTexture
CC_DEPRECATED_ATTRIBUTE
typedef ParticleBatchNode 
CCParticleBatchNode
CC_DEPRECATED_ATTRIBUTE
typedef ParticleSystem 
CCParticleSystem
CC_DEPRECATED_ATTRIBUTE
typedef ParticleSystemQuad 
CCParticleSystemQuad
CC_DEPRECATED_ATTRIBUTE
typedef ParticleFire 
CCParticleFire
CC_DEPRECATED_ATTRIBUTE
typedef ParticleFireworks 
CCParticleFireworks
CC_DEPRECATED_ATTRIBUTE
typedef ParticleSun 
CCParticleSun
CC_DEPRECATED_ATTRIBUTE
typedef ParticleGalaxy 
CCParticleGalaxy
CC_DEPRECATED_ATTRIBUTE
typedef ParticleFlower 
CCParticleFlower
CC_DEPRECATED_ATTRIBUTE
typedef ParticleMeteor 
CCParticleMeteor
CC_DEPRECATED_ATTRIBUTE
typedef ParticleSpiral 
CCParticleSpiral
CC_DEPRECATED_ATTRIBUTE
typedef ParticleExplosion 
CCParticleExplosion
CC_DEPRECATED_ATTRIBUTE
typedef ParticleSmoke 
CCParticleSmoke
CC_DEPRECATED_ATTRIBUTE
typedef ParticleSnow 
CCParticleSnow
CC_DEPRECATED_ATTRIBUTE
typedef ParticleRain 
CCParticleRain
CC_DEPRECATED_ATTRIBUTE
typedef FileUtils 
CCFileUtils
CC_DEPRECATED_ATTRIBUTE
typedef Application 
CCApplication
CC_DEPRECATED_ATTRIBUTE
typedef ShaderCache 
CCShaderCache
CC_DEPRECATED_ATTRIBUTE
typedef AnimationCache 
CCAnimationCache
CC_DEPRECATED_ATTRIBUTE
typedef SpriteFrameCache 
CCSpriteFrameCache
local CCSpriteFrameCache
CC_DEPRECATED_ATTRIBUTE
typedef TextureCache 
CCTextureCache
CC_DEPRECATED_ATTRIBUTE
typedef ParallaxNode 
CCParallaxNode
CC_DEPRECATED_ATTRIBUTE
typedef TMXObjectGroup 
CCTMXObjectGroup
CC_DEPRECATED_ATTRIBUTE
typedef TMXLayerInfo 
CCTMXLayerInfo
var CCTMXLayerInfo
local CCTMXLayerInfo
CC_DEPRECATED_ATTRIBUTE
typedef TMXTilesetInfo 
CCTMXTilesetInfo
CC_DEPRECATED_ATTRIBUTE
typedef TMXMapInfo 
CCTMXMapInfo
var CCTMXMapInfo
local CCTMXMapInfo
CC_DEPRECATED_ATTRIBUTE
typedef TMXLayer 
CCTMXLayer
CC_DEPRECATED_ATTRIBUTE
typedef TMXTiledMap 
CCTMXTiledMap
CC_DEPRECATED_ATTRIBUTE
typedef TileMapAtlas 
CCTileMapAtlas
CC_DEPRECATED_ATTRIBUTE
typedef Timer 
CCTimer
var CCTimer
local CCTimer
CC_DEPRECATED_ATTRIBUTE
typedef Scheduler 
CCScheduler
CC_DEPRECATED_ATTRIBUTE
typedef EGLView 
CCEGLView
CC_DEPRECATED_ATTRIBUTE
typedef Component 
CCComponent
CC_DEPRECATED_ATTRIBUTE
typedef AffineTransform 
CCAffineTransform
var CCAffineTransform
local CCAffineTransform
CC_DEPRECATED_ATTRIBUTE
typedef Point 
CCPoint
var CCPoint
local CCPoint
CC_DEPRECATED_ATTRIBUTE
typedef Size 
CCSize
var CCSize
local CCSize
CC_DEPRECATED_ATTRIBUTE
typedef Rect 
CCRect
var CCRect
local CCRect
CC_DEPRECATED_ATTRIBUTE
typedef Color3B 
ccColor3B
CC_DEPRECATED_ATTRIBUTE
typedef Color4F 
ccColor4F
CC_DEPRECATED_ATTRIBUTE
typedef Color4B 
ccColor4B
CC_DEPRECATED_ATTRIBUTE
typedef Vertex2F 
ccVertex2F
CC_DEPRECATED_ATTRIBUTE
typedef Vertex3F 
ccVertex3F
CC_DEPRECATED_ATTRIBUTE
typedef Tex2F 
ccTex2F
var ccTex2F
local ccTex2F
CC_DEPRECATED_ATTRIBUTE
typedef PointSprite 
ccPointSprite
CC_DEPRECATED_ATTRIBUTE
typedef Quad2 
ccQuad2
var ccQuad2
local ccQuad2
CC_DEPRECATED_ATTRIBUTE
typedef Quad3 
ccQuad3
var ccQuad3
local ccQuad3
CC_DEPRECATED_ATTRIBUTE
typedef V2F_C4B_T2F 
ccV2F_C4B_T2F
CC_DEPRECATED_ATTRIBUTE
typedef V2F_C4F_T2F 
ccV2F_C4F_T2F
CC_DEPRECATED_ATTRIBUTE
typedef V3F_C4B_T2F 
ccV3F_C4B_T2F
CC_DEPRECATED_ATTRIBUTE
typedef V2F_C4B_T2F_Triangle 
ccV2F_C4B_T2F_Triangle
CC_DEPRECATED_ATTRIBUTE
typedef V2F_C4B_T2F_Quad 
ccV2F_C4B_T2F_Quad
local ccV2F_C4B_T2F_Quad
CC_DEPRECATED_ATTRIBUTE
typedef V3F_C4B_T2F_Quad 
ccV3F_C4B_T2F_Quad
local ccV3F_C4B_T2F_Quad
CC_DEPRECATED_ATTRIBUTE
typedef V2F_C4F_T2F_Quad 
ccV2F_C4F_T2F_Quad
local ccV2F_C4F_T2F_Quad
CC_DEPRECATED_ATTRIBUTE
typedef BlendFunc 
ccBlendFunc
CC_DEPRECATED_ATTRIBUTE
typedef T2F_Quad 
ccT2F_Quad
CC_DEPRECATED_ATTRIBUTE
typedef AnimationFrameData 
ccAnimationFrameData
CC_DEPRECATED_ATTRIBUTE
typedef FontShadow 
ccFontShadow
CC_DEPRECATED_ATTRIBUTE
typedef FontStroke 
ccFontStroke
CC_DEPRECATED_ATTRIBUTE
typedef FontDefinition 
ccFontDefinition
CC_DEPRECATED_ATTRIBUTE
typedef TextVAlignment 
CCVerticalTextAlignment
CC_DEPRECATED_ATTRIBUTE
typedef TextHAlignment 
CCTextAlignment
CC_DEPRECATED_ATTRIBUTE
typedef ProgressTimer::Type 
CCProgressTimerType
CC_DEPRECATED_ATTRIBUTE
typedef void * 
CCZone
var CCZone
local CCZone
CC_DEPRECATED_ATTRIBUTE
typedef ProgressTimer::Type 
ProgressTimerType
CC_DEPRECATED_ATTRIBUTE
typedef Director::Projection 
ccDirectorProjection
 Possible OpenGL projections used by director. More...
 
CC_DEPRECATED_ATTRIBUTE
typedef Texture2D::PixelFormat 
CCTexture2DPixelFormat
CC_DEPRECATED_ATTRIBUTE
typedef
ParticleSystem::PositionType 
tPositionType
CC_DEPRECATED_ATTRIBUTE
typedef Menu::State 
tMenuState
CC_DEPRECATED_ATTRIBUTE
typedef Touch::DispatchMode 
ccTouchesMode
CC_DEPRECATED_ATTRIBUTE
typedef Image::Format 
tImageFormat
CC_DEPRECATED_ATTRIBUTE
typedef
TransitionScene::Orientation 
tOrientation
CC_DEPRECATED_ATTRIBUTE
typedef LanguageType 
ccLanguageType
CC_DEPRECATED_ATTRIBUTE
typedef Application::Platform 
TargetPlatform
CC_DEPRECATED_ATTRIBUTE typedef int ccGLServerState
const long CC_INVALID_INDEX
CC_DEPRECATED_ATTRIBUTE const Point CCPointZero
CC_DEPRECATED_ATTRIBUTE const Size CCSizeZero
var CCSizeZero
local CCSizeZero
CC_DEPRECATED_ATTRIBUTE const Rect CCRectZero
var CCRectZero
local CCRectZero
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccWHITE
var ccWHITE
local ccWHITE
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccYELLOW
var ccYELLOW
local ccYELLOW
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccGREEN
var ccGREEN
local ccGREEN
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccBLUE
var ccBLUE
local ccBLUE
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccRED
var ccRED
local ccRED
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccMAGENTA
var ccMAGENTA
local ccMAGENTA
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccBLACK
var ccBLACK
local ccBLACK
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccORANGE
var ccORANGE
local ccORANGE
CC_DEPRECATED_ATTRIBUTE const
Color3B 
ccGRAY
var ccGRAY
local ccGRAY
CC_DEPRECATED_ATTRIBUTE const
BlendFunc 
kCCBlendFuncDisable
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttrib_Position = GLProgram::VERTEX_ATTRIB_POSITION
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttrib_Color = GLProgram::VERTEX_ATTRIB_COLOR
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttrib_TexCoords = GLProgram::VERTEX_ATTRIB_TEX_COORDS
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttrib_MAX = GLProgram::VERTEX_ATTRIB_MAX
CC_DEPRECATED_ATTRIBUTE const int kCCUniformPMatrix = GLProgram::UNIFORM_P_MATRIX
CC_DEPRECATED_ATTRIBUTE const int kCCUniformMVMatrix = GLProgram::UNIFORM_MV_MATRIX
CC_DEPRECATED_ATTRIBUTE const int kCCUniformMVPMatrix = GLProgram::UNIFORM_MVP_MATRIX
CC_DEPRECATED_ATTRIBUTE const int kCCUniformTime = GLProgram::UNIFORM_TIME
var kCCUniformTime = GLProgram::UNIFORM_TIME
local kCCUniformTime = GLProgram::UNIFORM_TIME
CC_DEPRECATED_ATTRIBUTE const int kCCUniformSinTime = GLProgram::UNIFORM_SIN_TIME
CC_DEPRECATED_ATTRIBUTE const int kCCUniformCosTime = GLProgram::UNIFORM_COS_TIME
CC_DEPRECATED_ATTRIBUTE const int kCCUniformRandom01 = GLProgram::UNIFORM_RANDOM01
CC_DEPRECATED_ATTRIBUTE const int kCCUniformSampler = GLProgram::UNIFORM_SAMPLER
CC_DEPRECATED_ATTRIBUTE const int kCCUniform_MAX = GLProgram::UNIFORM_MAX
var kCCUniform_MAX = GLProgram::UNIFORM_MAX
local kCCUniform_MAX = GLProgram::UNIFORM_MAX
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionTextureColor
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionTextureColorAlphaTest
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionColor
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionTexture
var kCCShader_PositionTexture
local kCCShader_PositionTexture
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionTexture_uColor
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionTextureA8Color
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_Position_uColor
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCShader_PositionLengthTexureColor
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformPMatrix_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformMVMatrix_s
var kCCUniformMVMatrix_s
local kCCUniformMVMatrix_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformMVPMatrix_s
var kCCUniformMVPMatrix_s
local kCCUniformMVPMatrix_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformTime_s
var kCCUniformTime_s
local kCCUniformTime_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformSinTime_s
var kCCUniformSinTime_s
local kCCUniformSinTime_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformCosTime_s
var kCCUniformCosTime_s
local kCCUniformCosTime_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformRandom01_s
var kCCUniformRandom01_s
local kCCUniformRandom01_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformSampler_s
var kCCUniformSampler_s
local kCCUniformSampler_s
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCUniformAlphaTestValue
var kCCUniformAlphaTestValue
local kCCUniformAlphaTestValue
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCAttributeNameColor
var kCCAttributeNameColor
local kCCAttributeNameColor
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCAttributeNamePosition
var kCCAttributeNamePosition
local kCCAttributeNamePosition
CC_DEPRECATED_ATTRIBUTE const
char * 
kCCAttributeNameTexCoord
var kCCAttributeNameTexCoord
local kCCAttributeNameTexCoord
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttribFlag_None = GL::VERTEX_ATTRIB_FLAT_NONE
var kCCVertexAttribFlag_None = GL::VERTEX_ATTRIB_FLAT_NONE
local kCCVertexAttribFlag_None = GL::VERTEX_ATTRIB_FLAT_NONE
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttribFlag_Position = GL::VERTEX_ATTRIB_FLAG_POSITION
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttribFlag_Color = GL::VERTEX_ATTRIB_FLAG_COLOR
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttribFlag_TexCoords = GL::VERTEX_ATTRIB_FLAG_TEX_COORDS
CC_DEPRECATED_ATTRIBUTE const int kCCVertexAttribFlag_PosColorTex = GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX
CC_DEPRECATED_ATTRIBUTE const
ProgressTimer::Type 
kCCProgressTimerTypeRadial = ProgressTimer::Type::RADIAL
CC_DEPRECATED_ATTRIBUTE const
ProgressTimer::Type 
kCCProgressTimerTypeBar = ProgressTimer::Type::BAR
CC_DEPRECATED_ATTRIBUTE const
Director::Projection 
kCCDirectorProjection2D = Director::Projection::_2D
CC_DEPRECATED_ATTRIBUTE const
Director::Projection 
kCCDirectorProjection3D = Director::Projection::_3D
CC_DEPRECATED_ATTRIBUTE const
Director::Projection 
kCCDirectorProjectionCustom = Director::Projection::CUSTOM
CC_DEPRECATED_ATTRIBUTE const
Director::Projection 
kCCDirectorProjectionDefault = Director::Projection::DEFAULT
CC_DEPRECATED_ATTRIBUTE const
TextVAlignment 
kCCVerticalTextAlignmentTop = TextVAlignment::TOP
CC_DEPRECATED_ATTRIBUTE const
TextVAlignment 
kCCVerticalTextAlignmentCenter = TextVAlignment::CENTER
CC_DEPRECATED_ATTRIBUTE const
TextVAlignment 
kCCVerticalTextAlignmentBottom = TextVAlignment::BOTTOM
CC_DEPRECATED_ATTRIBUTE const
TextHAlignment 
kCCTextAlignmentLeft = TextHAlignment::LEFT
CC_DEPRECATED_ATTRIBUTE const
TextHAlignment 
kCCTextAlignmentCenter = TextHAlignment::CENTER
CC_DEPRECATED_ATTRIBUTE const
TextHAlignment 
kCCTextAlignmentRight = TextHAlignment::RIGHT
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_RGBA8888 = Texture2D::PixelFormat::RGBA8888
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_RGB888 = Texture2D::PixelFormat::RGB888
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_RGB565 = Texture2D::PixelFormat::RGB565
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_A8 = Texture2D::PixelFormat::A8
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_I8 = Texture2D::PixelFormat::I8
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_AI88 = Texture2D::PixelFormat::AI88
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_RGBA4444 = Texture2D::PixelFormat::RGBA4444
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_RGB5A1 = Texture2D::PixelFormat::RGB5A1
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_PVRTC4 = Texture2D::PixelFormat::PVRTC4
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_PVRTC2 = Texture2D::PixelFormat::PVRTC2
CC_DEPRECATED_ATTRIBUTE const
Texture2D::PixelFormat 
kCCTexture2DPixelFormat_Default = Texture2D::PixelFormat::DEFAULT
CC_DEPRECATED_ATTRIBUTE const int kCCParticleDurationInfinity = ParticleSystem::DURATION_INFINITY
CC_DEPRECATED_ATTRIBUTE const int kCCParticleStartSizeEqualToEndSize = ParticleSystem::START_SIZE_EQUAL_TO_END_SIZE
CC_DEPRECATED_ATTRIBUTE const int kCCParticleStartRadiusEqualToEndRadius = ParticleSystem::START_RADIUS_EQUAL_TO_END_RADIUS
CC_DEPRECATED_ATTRIBUTE const int kParticleDurationInfinity = ParticleSystem::DURATION_INFINITY
CC_DEPRECATED_ATTRIBUTE const int kParticleStartSizeEqualToEndSize = ParticleSystem::START_SIZE_EQUAL_TO_END_SIZE
CC_DEPRECATED_ATTRIBUTE const int kParticleStartRadiusEqualToEndRadius = ParticleSystem::START_RADIUS_EQUAL_TO_END_RADIUS
CC_DEPRECATED_ATTRIBUTE const
ParticleSystem::Mode 
kCCParticleModeGravity = ParticleSystem::Mode::GRAVITY
CC_DEPRECATED_ATTRIBUTE const
ParticleSystem::Mode 
kCCParticleModeRadius = ParticleSystem::Mode::RADIUS
CC_DEPRECATED_ATTRIBUTE const int kCCParticleDefaultCapacity = kParticleDefaultCapacity
CC_DEPRECATED_ATTRIBUTE const
ParticleSystem::PositionType 
kCCPositionTypeFree = ParticleSystem::PositionType::FREE
CC_DEPRECATED_ATTRIBUTE const
ParticleSystem::PositionType 
kCCPositionTypeRelative = ParticleSystem::PositionType::RELATIVE
CC_DEPRECATED_ATTRIBUTE const
ParticleSystem::PositionType 
kCCPositionTypeGrouped = ParticleSystem::PositionType::GROUPED
CC_DEPRECATED_ATTRIBUTE const
Menu::State 
kCCMenuStateWaiting = Menu::State::WAITING
CC_DEPRECATED_ATTRIBUTE const
Menu::State 
kCCMenuStateTrackingTouch = Menu::State::TRACKING_TOUCH
CC_DEPRECATED_ATTRIBUTE const
Touch::DispatchMode 
kCCTouchesOneByOne = Touch::DispatchMode::ONE_BY_ONE
CC_DEPRECATED_ATTRIBUTE const
Touch::DispatchMode 
kCCTouchesAllAtOnce = Touch::DispatchMode::ALL_AT_ONCE
CC_DEPRECATED_ATTRIBUTE const
Image::Format 
kCCImageFormatPNG = Image::Format::PNG
CC_DEPRECATED_ATTRIBUTE const
Image::Format 
kCCImageFormatJPEG = Image::Format::JPG
CC_DEPRECATED_ATTRIBUTE const
TransitionScene::Orientation 
kCCTransitionOrientationLeftOver = TransitionScene::Orientation::LEFT_OVER
CC_DEPRECATED_ATTRIBUTE const
TransitionScene::Orientation 
kCCTransitionOrientationRightOver = TransitionScene::Orientation::RIGHT_OVER
CC_DEPRECATED_ATTRIBUTE const
TransitionScene::Orientation 
kCCTransitionOrientationUpOver = TransitionScene::Orientation::UP_OVER
CC_DEPRECATED_ATTRIBUTE const
TransitionScene::Orientation 
kCCTransitionOrientationDownOver = TransitionScene::Orientation::DOWN_OVER
CC_DEPRECATED_ATTRIBUTE const int kCCPrioritySystem = Scheduler::PRIORITY_SYSTEM
CC_DEPRECATED_ATTRIBUTE const int kCCPriorityNonSystemMin = Scheduler::PRIORITY_NON_SYSTEM_MIN
var kCCPriorityNonSystemMin = Scheduler::PRIORITY_NON_SYSTEM_MIN
local kCCPriorityNonSystemMin = Scheduler::PRIORITY_NON_SYSTEM_MIN
CC_DEPRECATED_ATTRIBUTE const int kCCActionTagInvalid = Action::INVALID_TAG
var kCCActionTagInvalid = Action::INVALID_TAG
local kCCActionTagInvalid = Action::INVALID_TAG
CC_DEPRECATED_ATTRIBUTE const int kCCNodeTagInvalid = Node::INVALID_TAG
var kCCNodeTagInvalid = Node::INVALID_TAG
local kCCNodeTagInvalid = Node::INVALID_TAG
CC_DEPRECATED_ATTRIBUTE const int kCCNodeOnEnter = kNodeOnEnter
var kCCNodeOnEnter = kNodeOnEnter
local kCCNodeOnEnter = kNodeOnEnter
CC_DEPRECATED_ATTRIBUTE const int kCCNodeOnExit = kNodeOnExit
var kCCNodeOnExit = kNodeOnExit
local kCCNodeOnExit = kNodeOnExit
CC_DEPRECATED_ATTRIBUTE const int kCCNodeOnEnterTransitionDidFinish = kNodeOnEnterTransitionDidFinish
CC_DEPRECATED_ATTRIBUTE const int kCCNodeOnExitTransitionDidStart = kNodeOnExitTransitionDidStart
CC_DEPRECATED_ATTRIBUTE const int kCCNodeOnCleanup = kNodeOnCleanup
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageEnglish = LanguageType::ENGLISH
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageChinese = LanguageType::CHINESE
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageFrench = LanguageType::FRENCH
var kLanguageFrench = LanguageType::FRENCH
local kLanguageFrench = LanguageType::FRENCH
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageItalian = LanguageType::ITALIAN
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageGerman = LanguageType::GERMAN
var kLanguageGerman = LanguageType::GERMAN
local kLanguageGerman = LanguageType::GERMAN
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageSpanish = LanguageType::SPANISH
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageRussian = LanguageType::RUSSIAN
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageKorean = LanguageType::KOREAN
var kLanguageKorean = LanguageType::KOREAN
local kLanguageKorean = LanguageType::KOREAN
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageJapanese = LanguageType::JAPANESE
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageHungarian = LanguageType::HUNGARIAN
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguagePortuguese = LanguageType::PORTUGUESE
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageArabic = LanguageType::ARABIC
var kLanguageArabic = LanguageType::ARABIC
local kLanguageArabic = LanguageType::ARABIC
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguageNorwegian = LanguageType::NORWEGIAN
CC_DEPRECATED_ATTRIBUTE const
LanguageType 
kLanguagePolish = LanguageType::POLISH
var kLanguagePolish = LanguageType::POLISH
local kLanguagePolish = LanguageType::POLISH
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetWindows = Application::Platform::OS_WINDOWS
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetLinux = Application::Platform::OS_LINUX
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetMacOS = Application::Platform::OS_MAC
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetAndroid = Application::Platform::OS_ANDROID
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetIphone = Application::Platform::OS_IPHONE
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetIpad = Application::Platform::OS_IPAD
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetBlackBerry = Application::Platform::OS_BLACKBERRY
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetNaCl = Application::Platform::OS_NACL
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetEmscripten = Application::Platform::OS_EMSCRIPTEN
CC_DEPRECATED_ATTRIBUTE const
Application::Platform 
kTargetTizen = Application::Platform::OS_TIZEN
CC_DEPRECATED_ATTRIBUTE const
ResolutionPolicy 
kResolutionExactFit = ResolutionPolicy::EXACT_FIT
CC_DEPRECATED_ATTRIBUTE const
ResolutionPolicy 
kResolutionNoBorder = ResolutionPolicy::NO_BORDER
CC_DEPRECATED_ATTRIBUTE const
ResolutionPolicy 
kResolutionShowAll = ResolutionPolicy::SHOW_ALL
CC_DEPRECATED_ATTRIBUTE const
ResolutionPolicy 
kResolutionFixedHeight = ResolutionPolicy::FIXED_HEIGHT
CC_DEPRECATED_ATTRIBUTE const
ResolutionPolicy 
kResolutionFixedWidth = ResolutionPolicy::FIXED_WIDTH
CC_DEPRECATED_ATTRIBUTE const
ResolutionPolicy 
kResolutionUnKnown = ResolutionPolicy::UNKNOWN
bool kProfilerCategorySprite
var kProfilerCategorySprite
local kProfilerCategorySprite
bool kProfilerCategoryBatchSprite
var kProfilerCategoryBatchSprite
local kProfilerCategoryBatchSprite
bool kProfilerCategoryParticles
var kProfilerCategoryParticles
local kProfilerCategoryParticles
CC_DLL const GLcharccPosition_uColor_frag
var ccPosition_uColor_frag
local ccPosition_uColor_frag
CC_DLL const GLcharccPosition_uColor_vert
var ccPosition_uColor_vert
local ccPosition_uColor_vert
CC_DLL const GLcharccPositionColor_frag
var ccPositionColor_frag
local ccPositionColor_frag
CC_DLL const GLcharccPositionColor_vert
var ccPositionColor_vert
local ccPositionColor_vert
CC_DLL const GLcharccPositionTexture_frag
var ccPositionTexture_frag
local ccPositionTexture_frag
CC_DLL const GLcharccPositionTexture_vert
CC_DLL const GLcharccPositionTextureA8Color_frag
var ccPositionTextureA8Color_frag
local ccPositionTextureA8Color_frag
CC_DLL const GLcharccPositionTextureA8Color_vert
var ccPositionTextureA8Color_vert
local ccPositionTextureA8Color_vert
CC_DLL const GLcharccPositionTextureColor_frag
var ccPositionTextureColor_frag
local ccPositionTextureColor_frag
CC_DLL const GLcharccPositionTextureColor_vert
var ccPositionTextureColor_vert
local ccPositionTextureColor_vert
CC_DLL const GLcharccPositionTextureColorAlphaTest_frag
CC_DLL const GLcharccPositionTexture_uColor_frag
var ccPositionTexture_uColor_frag
local ccPositionTexture_uColor_frag
CC_DLL const GLcharccPositionTexture_uColor_vert
var ccPositionTexture_uColor_vert
local ccPositionTexture_uColor_vert
CC_DLL const GLcharccPositionColorLengthTexture_frag
CC_DLL const GLcharccPositionColorLengthTexture_vert
var ccPositionColorLengthTexture_vert
local ccPositionColorLengthTexture_vert
CC_DLL const GLcharccExSwitchMask_frag
var ccExSwitchMask_frag
local ccExSwitchMask_frag
CC_DLL const AffineTransform AffineTransformIdentity
class CC_DLL Size
local Size
const float PHYSICS_INFINITY

Detailed Description

Add deprecated global functions and variables here.

Typedef Documentation

typedef std::function<void(Object*)>
ccMenuCallback
typedef int LUA_FUNCTION
local LUA_FUNCTION
typedef int LUA_STRING
local LUA_STRING
typedef int LUA_TABLE
var LUA_TABLE
local LUA_TABLE
typedef std::list<LuaValue>
LuaValueArray
typedef
LuaValueArray::const_iterator
LuaValueArrayIterator
typedef std::map<std::string,
LuaValue> LuaValueDict
local LuaValueDict
typedef
LuaValueDict::const_iterator
LuaValueDictIterator
typedef struct _MipmapInfo
MipmapInfo
local MipmapInfo
typedef std::function<bool(PhysicsWorld&
world, const
PhysicsRayCastInfo& info, void*
data)>
PhysicsRayCastCallbackFunc

Called for each fixture found in the query.

You control how the ray cast proceeds by returning a float: return true: continue return false: terminate the ray cast

Parameters
fixturethe fixture hit by the ray
pointthe point of initial intersection
normalthe normal vector at the point of intersection
Returns
true to continue, false to terminate

Called for each fixture found in the query.

You control how the ray cast proceeds by returning a float: return true: continue return false: terminate the ray cast

Parameters
fixturethe fixture hit by the ray
pointthe point of initial intersection
normalthe normal vector at the point of intersection
Returns
true to continue, false to terminate

Called for each fixture found in the query.

You control how the ray cast proceeds by returning a float: return true: continue return false: terminate the ray cast

Parameters
fixturethe fixture hit by the ray
pointthe point of initial intersection
normalthe normal vector at the point of intersection
Returns
true to continue, false to terminate
typedef std::function<bool(PhysicsWorld&,
PhysicsShape&, void*)>
PhysicsRectQueryCallbackFunc
typedef std::vector
<ScheduleHandlerDelegate*>
VecShedule
local VecShedule
typedef Point Vect
var Vect
local Vect

Enumeration Type Documentation

anonymous enum
Enumerator
TGA_OK 
TGA_ERROR_FILE_OPEN 
TGA_ERROR_READING_FILE 
TGA_ERROR_INDEXED_COLOR 
TGA_ERROR_MEMORY 
TGA_ERROR_COMPRESSED_FILE 
var enum
Enumerator
TGA_OK 
TGA_ERROR_FILE_OPEN 
TGA_ERROR_READING_FILE 
TGA_ERROR_INDEXED_COLOR 
TGA_ERROR_MEMORY 
TGA_ERROR_COMPRESSED_FILE 
local enum
Enumerator
TGA_OK 
TGA_ERROR_FILE_OPEN 
TGA_ERROR_READING_FILE 
TGA_ERROR_INDEXED_COLOR 
TGA_ERROR_MEMORY 
TGA_ERROR_COMPRESSED_FILE 
anonymous enum
Enumerator
CCZ_COMPRESSION_ZLIB 
CCZ_COMPRESSION_BZIP2 
CCZ_COMPRESSION_GZIP 
CCZ_COMPRESSION_NONE 
var enum
Enumerator
CCZ_COMPRESSION_ZLIB 
CCZ_COMPRESSION_BZIP2 
CCZ_COMPRESSION_GZIP 
CCZ_COMPRESSION_NONE 
local enum
Enumerator
CCZ_COMPRESSION_ZLIB 
CCZ_COMPRESSION_BZIP2 
CCZ_COMPRESSION_GZIP 
CCZ_COMPRESSION_NONE 
Enumerator
kScriptTypeNone 
kScriptTypeLua 
kScriptTypeJavascript 
Enumerator
kScriptTypeNone 
kScriptTypeLua 
kScriptTypeJavascript 
local ccScriptType
Enumerator
kScriptTypeNone 
kScriptTypeLua 
kScriptTypeJavascript 
enum GlyphCollection
strong
Enumerator
DYNAMIC 
NEHE 
ASCII 
CUSTOM 
var GlyphCollection
strong
Enumerator
DYNAMIC 
NEHE 
ASCII 
CUSTOM 
local GlyphCollection
strong
Enumerator
DYNAMIC 
NEHE 
ASCII 
CUSTOM 
Enumerator
kLuaBridgeErrorOk 
kLuaBridgeErrorInvalidParameters 
kLuaBridgeErrorClassNotFound 
kLuaBridgeErrorMethodNotFound 
kLuaBridgeErrorExceptionOccurred 
kLuaBridgeErrorMethodSignature 
kLuaBridgeErrorJavaVMError 
Enumerator
kLuaBridgeErrorOk 
kLuaBridgeErrorInvalidParameters 
kLuaBridgeErrorClassNotFound 
kLuaBridgeErrorMethodNotFound 
kLuaBridgeErrorExceptionOccurred 
kLuaBridgeErrorMethodSignature 
kLuaBridgeErrorJavaVMError 
Enumerator
kLuaBridgeErrorOk 
kLuaBridgeErrorInvalidParameters 
kLuaBridgeErrorClassNotFound 
kLuaBridgeErrorMethodNotFound 
kLuaBridgeErrorExceptionOccurred 
kLuaBridgeErrorMethodSignature 
kLuaBridgeErrorJavaVMError 
Enumerator
LuaValueTypeInt 
LuaValueTypeFloat 
LuaValueTypeBoolean 
LuaValueTypeString 
LuaValueTypeDict 
LuaValueTypeArray 
LuaValueTypeObject 
Enumerator
LuaValueTypeInt 
LuaValueTypeFloat 
LuaValueTypeBoolean 
LuaValueTypeString 
LuaValueTypeDict 
LuaValueTypeArray 
LuaValueTypeObject 
local LuaValueType
Enumerator
LuaValueTypeInt 
LuaValueTypeFloat 
LuaValueTypeBoolean 
LuaValueTypeString 
LuaValueTypeDict 
LuaValueTypeArray 
LuaValueTypeObject 
enum TextHAlignment
strong

Horizontal text alignment type.

Enumerator
LEFT 
CENTER 
RIGHT 
var TextHAlignment
strong

Horizontal text alignment type.

Enumerator
LEFT 
CENTER 
RIGHT 
local TextHAlignment
strong

Horizontal text alignment type.

Enumerator
LEFT 
CENTER 
RIGHT 
enum TextVAlignment
strong

Vertical text alignment type.

Enumerator
TOP 
CENTER 
BOTTOM 
var TextVAlignment
strong

Vertical text alignment type.

Enumerator
TOP 
CENTER 
BOTTOM 
local TextVAlignment
strong

Vertical text alignment type.

Enumerator
TOP 
CENTER 
BOTTOM 

Function Documentation

CC_DLL int cocos2d::cc_wcslen ( const unsigned short *  str)
var cc_wcslen ( var  str)
local cc_wcslen ( local  str)
CC_DLL void
cocos2d::cc_utf8_trim_ws
( std::vector< unsigned short > *  str)
var cc_utf8_trim_ws ( var  str)
local cc_utf8_trim_ws ( local  str)
CC_DLL bool
cocos2d::isspace_unicode
( unsigned short  ch)

Whether the character is a whitespace character.

Parameters
chthe unicode character
Returns
whether the character is a white space character.
See Also
http://en.wikipedia.org/wiki/Whitespace_character#Unicode
var isspace_unicode ( var  ch)

Whether the character is a whitespace character.

Parameters
chthe unicode character
Returns
whether the character is a white space character.
See Also
http://en.wikipedia.org/wiki/Whitespace_character#Unicode
local isspace_unicode ( local  ch)

Whether the character is a whitespace character.

Parameters
chthe unicode character
Returns
whether the character is a white space character.
See Also
http://en.wikipedia.org/wiki/Whitespace_character#Unicode
void cocos2d::CGAffineToGL ( const AffineTransform &  t,
GLfloat *  m 
)
var CGAffineToGL ( var  t,
var  m 
)
local CGAffineToGL ( local  t,
local  m 
)
void cocos2d::GLToCGAffine ( const GLfloat *  m,
AffineTransform *  t 
)
var GLToCGAffine ( var  m,
var  t 
)
local GLToCGAffine ( local  m,
local  t 
)
CC_DLL AffineTransform
cocos2d::__CCAffineTransformMake
( float  a,
float  b,
float  c,
float  d,
float  tx,
float  ty 
)
var __CCAffineTransformMake ( var  a,
var  b,
var  c,
var  d,
var  tx,
var  ty 
)
local __CCAffineTransformMake ( local  a,
local  b,
local  c,
local  d,
local  tx,
local  ty 
)
float cocos2d::clampf ( float  value,
float  min_inclusive,
float  max_inclusive 
)
inline

Clamp a value between from and to.

Since
v0.99.1
var clampf ( var  value,
var  min_inclusive,
var  max_inclusive 
)
inline

Clamp a value between from and to.

Since
v0.99.1
local clampf ( local  value,
local  min_inclusive,
local  max_inclusive 
)
inline

Clamp a value between from and to.

Since
v0.99.1
CC_DLL long cocos2d::cc_utf8_strlen ( const char *  p,
int  max 
)

Returns the length of the string in characters.

Parameters
ppointer to the start of a UTF-8 encoded string.
maxthe maximum number of bytes to examine. If max is less than 0, then the string is assumed to be null-terminated. If max is 0, p will not be examined and my be NULL.
Returns
the length of the string in characters
var cc_utf8_strlen ( var  p,
var  max 
)

Returns the length of the string in characters.

Parameters
ppointer to the start of a UTF-8 encoded string.
maxthe maximum number of bytes to examine. If max is less than 0, then the string is assumed to be null-terminated. If max is 0, p will not be examined and my be NULL.
Returns
the length of the string in characters
local cc_utf8_strlen ( local  p,
local  max 
)

Returns the length of the string in characters.

Parameters
ppointer to the start of a UTF-8 encoded string.
maxthe maximum number of bytes to examine. If max is less than 0, then the string is assumed to be null-terminated. If max is 0, p will not be examined and my be NULL.
Returns
the length of the string in characters
CC_DLL Point
cocos2d::__CCPointApplyAffineTransform
( const Point &  point,
const AffineTransform &  t 
)
var __CCPointApplyAffineTransform ( var  point,
var  t 
)
local __CCPointApplyAffineTransform ( local  point,
local  t 
)
int cocos2d::base64Decode ( const unsigned char *  in,
unsigned int  inLength,
unsigned char **  out 
)

Decodes a 64base encoded memory.

The decoded memory is expected to be freed by the caller by calling free()

Returns
the length of the out buffer
Since
v0.8.1
var base64Decode ( var  in,
var  inLength,
var  out 
)

Decodes a 64base encoded memory.

The decoded memory is expected to be freed by the caller by calling free()

Returns
the length of the out buffer
Since
v0.8.1
local base64Decode ( local  in,
local  inLength,
local  out 
)

Decodes a 64base encoded memory.

The decoded memory is expected to be freed by the caller by calling free()

Returns
the length of the out buffer
Since
v0.8.1
unsigned long cocos2d::ccNextPOT ( unsigned long  value)

returns the Next Power of Two value.

Examples:

  • If "value" is 15, it will return 16.
  • If "value" is 16, it will return 16.
  • If "value" is 17, it will return 32.
Since
v0.99.5
CC_DLL Size
cocos2d::__CCSizeApplyAffineTransform
( const Size &  size,
const AffineTransform &  t 
)
var __CCSizeApplyAffineTransform ( var  size,
var  t 
)
local __CCSizeApplyAffineTransform ( local  size,
local  t 
)
const PhysicsMaterial
cocos2d::PHYSICSBODY_MATERIAL_DEFAULT
( 0.  1f,
0.  5f,
0.  5f 
)
var PHYSICSBODY_MATERIAL_DEFAULT ( var  1f,
var  5f,
var  5f 
)
local PHYSICSBODY_MATERIAL_DEFAULT ( local  1f,
local  5f,
local  5f 
)
CC_DLL AffineTransform
cocos2d::AffineTransformMakeIdentity
( )
var AffineTransformMakeIdentity ( )
local AffineTransformMakeIdentity ( )
CC_DLL Rect
cocos2d::RectApplyAffineTransform
( const Rect &  rect,
const AffineTransform &  anAffineTransform 
)
var RectApplyAffineTransform ( var  rect,
var  anAffineTransform 
)
local RectApplyAffineTransform ( local  rect,
local  anAffineTransform 
)
CC_DLL unsigned int
cocos2d::cc_utf8_find_last_not_char
( std::vector< unsigned short >  str,
unsigned short  c 
)

Find the last character that is not equal to the character given.

Parameters
strthe string to be searched.
cthe character to be searched for.
Returns
the index of the last character that is not c.
var cc_utf8_find_last_not_char ( var  str,
var  c 
)

Find the last character that is not equal to the character given.

Parameters
strthe string to be searched.
cthe character to be searched for.
Returns
the index of the last character that is not c.
local cc_utf8_find_last_not_char ( local  str,
local  c 
)

Find the last character that is not equal to the character given.

Parameters
strthe string to be searched.
cthe character to be searched for.
Returns
the index of the last character that is not c.
CC_DLL AffineTransform
cocos2d::AffineTransformTranslate
( const AffineTransform &  t,
float  tx,
float  ty 
)
var AffineTransformTranslate ( var  t,
var  tx,
var  ty 
)
local AffineTransformTranslate ( local  t,
local  tx,
local  ty 
)
CC_DLL std::vector<unsigned
short>
cocos2d::cc_utf16_vec_from_utf16_str
( const unsigned short *  str)
var cc_utf16_vec_from_utf16_str ( var  str)
local cc_utf16_vec_from_utf16_str ( local  str)
CC_DLL AffineTransform
cocos2d::AffineTransformRotate
( const AffineTransform &  aTransform,
float  anAngle 
)
var AffineTransformRotate ( var  aTransform,
var  anAngle 
)
local AffineTransformRotate ( local  aTransform,
local  anAngle 
)
CC_DLL AffineTransform
cocos2d::AffineTransformScale
( const AffineTransform &  t,
float  sx,
float  sy 
)
var AffineTransformScale ( var  t,
var  sx,
var  sy 
)
local AffineTransformScale ( local  t,
local  sx,
local  sy 
)
CC_DLL AffineTransform
cocos2d::AffineTransformConcat
( const AffineTransform &  t1,
const AffineTransform &  t2 
)
var AffineTransformConcat ( var  t1,
var  t2 
)
local AffineTransformConcat ( local  t1,
local  t2 
)
CC_DLL bool
cocos2d::AffineTransformEqualToTransform
( const AffineTransform &  t1,
const AffineTransform &  t2 
)
var AffineTransformEqualToTransform ( var  t1,
var  t2 
)
local
AffineTransformEqualToTransform
( local  t1,
local  t2 
)
bool cocos2d::tgaLoadHeader ( unsigned char *  Buffer,
unsigned long  bufSize,
tImageTGA psInfo 
)

load the image header fields. We only keep those that matter!

var tgaLoadHeader ( var  Buffer,
var  bufSize,
var  psInfo 
)

load the image header fields. We only keep those that matter!

local tgaLoadHeader ( local  Buffer,
local  bufSize,
local  psInfo 
)

load the image header fields. We only keep those that matter!

int cocos2d::base64Encode ( const unsigned char *  in,
unsigned int  inLength,
char **  out 
)

Encodes bytes into a 64base encoded memory with terminating '\0' character.

The encoded memory is expected to be freed by the caller by calling free()

Returns
the length of the out buffer
Since
v2.1.4
var base64Encode ( var  in,
var  inLength,
var  out 
)

Encodes bytes into a 64base encoded memory with terminating '\0' character.

The encoded memory is expected to be freed by the caller by calling free()

Returns
the length of the out buffer
Since
v2.1.4
local base64Encode ( local  in,
local  inLength,
local  out 
)

Encodes bytes into a 64base encoded memory with terminating '\0' character.

The encoded memory is expected to be freed by the caller by calling free()

Returns
the length of the out buffer
Since
v2.1.4
CC_DLL AffineTransform
cocos2d::AffineTransformInvert
( const AffineTransform &  t)
var AffineTransformInvert ( var  t)
local AffineTransformInvert ( local  t)
bool cocos2d::tgaLoadImageData ( unsigned char *  Buffer,
unsigned long  bufSize,
tImageTGA psInfo 
)

loads the image pixels. You shouldn't call this function directly

var tgaLoadImageData ( var  Buffer,
var  bufSize,
var  psInfo 
)

loads the image pixels. You shouldn't call this function directly

local tgaLoadImageData ( local  Buffer,
local  bufSize,
local  psInfo 
)

loads the image pixels. You shouldn't call this function directly

Point CC_DLL
cocos2d::PointFromString
( const char *  pszContent)

Returns a Core Graphics point structure corresponding to the data in a given string.

Parameters
pszContentA string object whose contents are of the form "{x,y}", where x is the x coordinate and y is the y coordinate. The x and y values can represent integer or float values. An example of a valid string is "{3.0,2.5}". The string is not localized, so items are always separated with a comma.
Returns
A Core Graphics structure that represents a point. If the string is not well-formed, the function returns Point::ZERO.
const PhysicsMaterial
cocos2d::PHYSICSSHAPE_MATERIAL_DEFAULT
( 0.  0f,
0.  5f,
0.  5f 
)
var PHYSICSSHAPE_MATERIAL_DEFAULT ( var  0f,
var  5f,
var  5f 
)
local PHYSICSSHAPE_MATERIAL_DEFAULT ( local  0f,
local  5f,
local  5f 
)
CC_DLL unsigned short*
cocos2d::cc_utf8_to_utf16
( const char *  str_old,
int  length = -1,
int *  rUtf16Size = NULL 
)

Creates a utf8 string from a cstring.

Parameters
str_oldpointer to the start of a C string.
Returns
the newly created utf8 string.
var cc_utf8_to_utf16 ( var  str_old,
var  length = -1,
var  rUtf16Size = NULL 
)

Creates a utf8 string from a cstring.

Parameters
str_oldpointer to the start of a C string.
Returns
the newly created utf8 string.
local cc_utf8_to_utf16 ( local  str_old,
local  length = -1,
local  rUtf16Size = NULL 
)

Creates a utf8 string from a cstring.

Parameters
str_oldpointer to the start of a C string.
Returns
the newly created utf8 string.
tImageTGA* cocos2d::tgaLoad ( const char *  filename)

this is the function to call when we want to load an image

var tgaLoad ( var  filename)

this is the function to call when we want to load an image

local tgaLoad ( local  filename)

this is the function to call when we want to load an image

void cocos2d::tgaRGBtogreyscale ( tImageTGA psInfo)
var tgaRGBtogreyscale ( var  psInfo)
local tgaRGBtogreyscale ( local  psInfo)
ccArray* cocos2d::ccArrayNew ( long  capacity)

Allocates and initializes a new array with specified capacity.

var ccArrayNew ( var  capacity)

Allocates and initializes a new array with specified capacity.

local ccArrayNew ( local  capacity)

Allocates and initializes a new array with specified capacity.

void cocos2d::tgaDestroy ( tImageTGA psInfo)

releases the memory used for the image

var tgaDestroy ( var  psInfo)

releases the memory used for the image

local tgaDestroy ( local  psInfo)

releases the memory used for the image

void cocos2d::ccArrayFree ( ccArray *&  arr)

Frees array after removing all remaining objects.

Silently ignores nil arr.

var ccArrayFree ( var  arr)

Frees array after removing all remaining objects.

Silently ignores nil arr.

local ccArrayFree ( local  arr)

Frees array after removing all remaining objects.

Silently ignores nil arr.

Size CC_DLL cocos2d::SizeFromString ( const char *  pszContent)

Returns a Core Graphics size structure corresponding to the data in a given string.

Parameters
pszContentA string object whose contents are of the form "{w, h}", where w is the width and h is the height. The w and h values can be integer or float values. An example of a valid string is "{3.0,2.5}". The string is not localized, so items are always separated with a comma.
Returns
A Core Graphics structure that represents a size. If the string is not well-formed, the function returns Size::ZERO.
var SizeFromString ( var  pszContent)

Returns a Core Graphics size structure corresponding to the data in a given string.

Parameters
pszContentA string object whose contents are of the form "{w, h}", where w is the width and h is the height. The w and h values can be integer or float values. An example of a valid string is "{3.0,2.5}". The string is not localized, so items are always separated with a comma.
Returns
A Core Graphics structure that represents a size. If the string is not well-formed, the function returns Size::ZERO.
local SizeFromString ( local  pszContent)

Returns a Core Graphics size structure corresponding to the data in a given string.

Parameters
pszContentA string object whose contents are of the form "{w, h}", where w is the width and h is the height. The w and h values can be integer or float values. An example of a valid string is "{3.0,2.5}". The string is not localized, so items are always separated with a comma.
Returns
A Core Graphics structure that represents a size. If the string is not well-formed, the function returns Size::ZERO.
void cocos2d::ccArrayDoubleCapacity ( ccArray *  arr)

Doubles array capacity.

var ccArrayDoubleCapacity ( var  arr)

Doubles array capacity.

local ccArrayDoubleCapacity ( local  arr)

Doubles array capacity.

void
cocos2d::ccArrayEnsureExtraCapacity
( ccArray *  arr,
long  extra 
)

Increases array capacity such that max >= num + extra.

var ccArrayEnsureExtraCapacity ( var  arr,
var  extra 
)

Increases array capacity such that max >= num + extra.

local ccArrayEnsureExtraCapacity ( local  arr,
local  extra 
)

Increases array capacity such that max >= num + extra.

void cocos2d::ccArrayShrink ( ccArray *  arr)

shrinks the array so the memory footprint corresponds with the number of items

var ccArrayShrink ( var  arr)

shrinks the array so the memory footprint corresponds with the number of items

local ccArrayShrink ( local  arr)

shrinks the array so the memory footprint corresponds with the number of items

long
cocos2d::ccArrayGetIndexOfObject
( ccArray *  arr,
Object *  object 
)

Returns index of first occurrence of object, NSNotFound if object not found.

var ccArrayGetIndexOfObject ( var  arr,
var  object 
)

Returns index of first occurrence of object, NSNotFound if object not found.

local ccArrayGetIndexOfObject ( local  arr,
local  object 
)

Returns index of first occurrence of object, NSNotFound if object not found.

CC_DLL char*
cocos2d::cc_utf16_to_utf8
( const unsigned short *  str,
long  len,
long *  items_read,
long *  items_written 
)

Convert a string from UTF-16 to UTF-8.

The result will be null terminated.

Parameters
stra UTF-16 encoded string
lenthe maximum length of str to use. If len < 0, then the string is null terminated.
items_readlocation to store number of words read, or NULL. If NULL, then G_CONVERT_ERROR_PARTIAL_INPUT will be returned in case str contains a trailing partial character. If an error occurs then the index of the invalid input is stored here.
items_writtenlocation to store number of bytes written, or NULL. The value stored here does not include the trailing null.
Returns
a pointer to a newly allocated UTF-8 string. This value must be freed with free(). If an error occurs, NULL will be returned.
bool cocos2d::ccArrayContainsObject ( ccArray *  arr,
Object *  object 
)

Returns a Boolean value that indicates whether object is present in array.

var ccArrayContainsObject ( var  arr,
var  object 
)

Returns a Boolean value that indicates whether object is present in array.

local ccArrayContainsObject ( local  arr,
local  object 
)

Returns a Boolean value that indicates whether object is present in array.

void cocos2d::ccArrayAppendObject ( ccArray *  arr,
Object *  object 
)

Appends an object.

Behavior undefined if array doesn't have enough capacity.

var ccArrayAppendObject ( var  arr,
var  object 
)

Appends an object.

Behavior undefined if array doesn't have enough capacity.

local ccArrayAppendObject ( local  arr,
local  object 
)

Appends an object.

Behavior undefined if array doesn't have enough capacity.

void
cocos2d::ccArrayAppendObjectWithResize
( ccArray *  arr,
Object *  object 
)

Appends an object.

Capacity of arr is increased if needed.

var ccArrayAppendObjectWithResize ( var  arr,
var  object 
)

Appends an object.

Capacity of arr is increased if needed.

local ccArrayAppendObjectWithResize ( local  arr,
local  object 
)

Appends an object.

Capacity of arr is increased if needed.

int CC_DLL cocos2d::gettimeofday ( struct timeval *  ,
struct timezone *   
)
var gettimeofday ( var  ,
var   
)
local gettimeofday ( local  ,
local   
)
void cocos2d::ccArrayAppendArray ( ccArray *  arr,
ccArray *  plusArr 
)

Appends objects from plusArr to arr.

Behavior undefined if arr doesn't have enough capacity.

var ccArrayAppendArray ( var  arr,
var  plusArr 
)

Appends objects from plusArr to arr.

Behavior undefined if arr doesn't have enough capacity.

local ccArrayAppendArray ( local  arr,
local  plusArr 
)

Appends objects from plusArr to arr.

Behavior undefined if arr doesn't have enough capacity.

void
cocos2d::ccArrayAppendArrayWithResize
( ccArray *  arr,
ccArray *  plusArr 
)

Appends objects from plusArr to arr.

Capacity of arr is increased if needed.

var ccArrayAppendArrayWithResize ( var  arr,
var  plusArr 
)

Appends objects from plusArr to arr.

Capacity of arr is increased if needed.

local ccArrayAppendArrayWithResize ( local  arr,
local  plusArr 
)

Appends objects from plusArr to arr.

Capacity of arr is increased if needed.

void
cocos2d::ccArrayInsertObjectAtIndex
( ccArray *  arr,
Object *  object,
long  index 
)

Inserts an object at index.

var ccArrayInsertObjectAtIndex ( var  arr,
var  object,
var  index 
)

Inserts an object at index.

local ccArrayInsertObjectAtIndex ( local  arr,
local  object,
local  index 
)

Inserts an object at index.

void
cocos2d::ccArraySwapObjectsAtIndexes
( ccArray *  arr,
long  index1,
long  index2 
)

Swaps two objects.

var ccArraySwapObjectsAtIndexes ( var  arr,
var  index1,
var  index2 
)

Swaps two objects.

local ccArraySwapObjectsAtIndexes ( local  arr,
local  index1,
local  index2 
)

Swaps two objects.

void
cocos2d::ccArrayRemoveAllObjects
( ccArray *  arr)

Removes all objects from arr.

var ccArrayRemoveAllObjects ( var  arr)

Removes all objects from arr.

local ccArrayRemoveAllObjects ( local  arr)

Removes all objects from arr.

void
cocos2d::ccArrayRemoveObjectAtIndex
( ccArray *  arr,
long  index,
bool  bReleaseObj = true 
)

Removes object at specified index and pushes back all subsequent objects.

Behavior undefined if index outside [0, num-1].

var ccArrayRemoveObjectAtIndex ( var  arr,
var  index,
var  bReleaseObj = true 
)

Removes object at specified index and pushes back all subsequent objects.

Behavior undefined if index outside [0, num-1].

local ccArrayRemoveObjectAtIndex ( local  arr,
local  index,
local  bReleaseObj = true 
)

Removes object at specified index and pushes back all subsequent objects.

Behavior undefined if index outside [0, num-1].

void
cocos2d::ccArrayFastRemoveObjectAtIndex
( ccArray *  arr,
long  index 
)

Removes object at specified index and fills the gap with the last object, thereby avoiding the need to push back subsequent objects.

Behavior undefined if index outside [0, num-1].

var ccArrayFastRemoveObjectAtIndex ( var  arr,
var  index 
)

Removes object at specified index and fills the gap with the last object, thereby avoiding the need to push back subsequent objects.

Behavior undefined if index outside [0, num-1].

local
ccArrayFastRemoveObjectAtIndex
( local  arr,
local  index 
)

Removes object at specified index and fills the gap with the last object, thereby avoiding the need to push back subsequent objects.

Behavior undefined if index outside [0, num-1].

void
cocos2d::ccArrayFastRemoveObject
( ccArray *  arr,
Object *  object 
)
var ccArrayFastRemoveObject ( var  arr,
var  object 
)
local ccArrayFastRemoveObject ( local  arr,
local  object 
)
void cocos2d::ccArrayRemoveObject ( ccArray *  arr,
Object *  object,
bool  bReleaseObj = true 
)

Searches for the first occurrence of object and removes it.

If object is not found the function has no effect.

var ccArrayRemoveObject ( var  arr,
var  object,
var  bReleaseObj = true 
)

Searches for the first occurrence of object and removes it.

If object is not found the function has no effect.

local ccArrayRemoveObject ( local  arr,
local  object,
local  bReleaseObj = true 
)

Searches for the first occurrence of object and removes it.

If object is not found the function has no effect.

void cocos2d::ccArrayRemoveArray ( ccArray *  arr,
ccArray *  minusArr 
)

Removes from arr all objects in minusArr.

For each object in minusArr, the first matching instance in arr will be removed.

var ccArrayRemoveArray ( var  arr,
var  minusArr 
)

Removes from arr all objects in minusArr.

For each object in minusArr, the first matching instance in arr will be removed.

local ccArrayRemoveArray ( local  arr,
local  minusArr 
)

Removes from arr all objects in minusArr.

For each object in minusArr, the first matching instance in arr will be removed.

void
cocos2d::ccArrayFullRemoveArray
( ccArray *  arr,
ccArray *  minusArr 
)

Removes from arr all objects in minusArr.

For each object in minusArr, all matching instances in arr will be removed.

var ccArrayFullRemoveArray ( var  arr,
var  minusArr 
)

Removes from arr all objects in minusArr.

For each object in minusArr, all matching instances in arr will be removed.

local ccArrayFullRemoveArray ( local  arr,
local  minusArr 
)

Removes from arr all objects in minusArr.

For each object in minusArr, all matching instances in arr will be removed.

ccCArray* cocos2d::ccCArrayNew ( long  capacity)

Allocates and initializes a new C array with specified capacity.

var ccCArrayNew ( var  capacity)

Allocates and initializes a new C array with specified capacity.

local ccCArrayNew ( local  capacity)

Allocates and initializes a new C array with specified capacity.

void cocos2d::ccCArrayFree ( ccCArray *  arr)

Frees C array after removing all remaining values.

Silently ignores nil arr.

var ccCArrayFree ( var  arr)

Frees C array after removing all remaining values.

Silently ignores nil arr.

local ccCArrayFree ( local  arr)

Frees C array after removing all remaining values.

Silently ignores nil arr.

void
cocos2d::ProfilingEndTimingBlock
( const char *  timerName)
var ProfilingEndTimingBlock ( var  timerName)
local ProfilingEndTimingBlock ( local  timerName)
void
cocos2d::ProfilingResetTimingBlock
( const char *  timerName)
var ProfilingResetTimingBlock ( var  timerName)
local ProfilingResetTimingBlock ( local  timerName)
void
cocos2d::ccCArrayDoubleCapacity
( ccCArray *  arr)

Doubles C array capacity.

var ccCArrayDoubleCapacity ( var  arr)

Doubles C array capacity.

local ccCArrayDoubleCapacity ( local  arr)

Doubles C array capacity.

void
cocos2d::ccCArrayEnsureExtraCapacity
( ccCArray *  arr,
long  extra 
)

Increases array capacity such that max >= num + extra.

var ccCArrayEnsureExtraCapacity ( var  arr,
var  extra 
)

Increases array capacity such that max >= num + extra.

local ccCArrayEnsureExtraCapacity ( local  arr,
local  extra 
)

Increases array capacity such that max >= num + extra.

long
cocos2d::ccCArrayGetIndexOfValue
( ccCArray *  arr,
void *  value 
)

Returns index of first occurrence of value, NSNotFound if value not found.

var ccCArrayGetIndexOfValue ( var  arr,
var  value 
)

Returns index of first occurrence of value, NSNotFound if value not found.

local ccCArrayGetIndexOfValue ( local  arr,
local  value 
)

Returns index of first occurrence of value, NSNotFound if value not found.

bool cocos2d::ccCArrayContainsValue ( ccCArray *  arr,
void *  value 
)

Returns a Boolean value that indicates whether value is present in the C array.

var ccCArrayContainsValue ( var  arr,
var  value 
)

Returns a Boolean value that indicates whether value is present in the C array.

local ccCArrayContainsValue ( local  arr,
local  value 
)

Returns a Boolean value that indicates whether value is present in the C array.

void
cocos2d::ccCArrayInsertValueAtIndex
( ccCArray *  arr,
void *  value,
long  index 
)

Inserts a value at a certain position.

Behavior undefined if array doesn't have enough capacity

var ccCArrayInsertValueAtIndex ( var  arr,
var  value,
var  index 
)

Inserts a value at a certain position.

Behavior undefined if array doesn't have enough capacity

local ccCArrayInsertValueAtIndex ( local  arr,
local  value,
local  index 
)

Inserts a value at a certain position.

Behavior undefined if array doesn't have enough capacity

void cocos2d::ccCArrayAppendValue ( ccCArray *  arr,
void *  value 
)

Appends an value.

Behavior undefined if array doesn't have enough capacity.

var ccCArrayAppendValue ( var  arr,
var  value 
)

Appends an value.

Behavior undefined if array doesn't have enough capacity.

local ccCArrayAppendValue ( local  arr,
local  value 
)

Appends an value.

Behavior undefined if array doesn't have enough capacity.

void
cocos2d::ccCArrayAppendValueWithResize
( ccCArray *  arr,
void *  value 
)

Appends an value.

Capacity of arr is increased if needed.

var ccCArrayAppendValueWithResize ( var  arr,
var  value 
)

Appends an value.

Capacity of arr is increased if needed.

local ccCArrayAppendValueWithResize ( local  arr,
local  value 
)

Appends an value.

Capacity of arr is increased if needed.

void cocos2d::ccCArrayAppendArray ( ccCArray *  arr,
ccCArray *  plusArr 
)

Appends values from plusArr to arr.

Behavior undefined if arr doesn't have enough capacity.

var ccCArrayAppendArray ( var  arr,
var  plusArr 
)

Appends values from plusArr to arr.

Behavior undefined if arr doesn't have enough capacity.

local ccCArrayAppendArray ( local  arr,
local  plusArr 
)

Appends values from plusArr to arr.

Behavior undefined if arr doesn't have enough capacity.

void
cocos2d::ccCArrayAppendArrayWithResize
( ccCArray *  arr,
ccCArray *  plusArr 
)

Appends values from plusArr to arr.

Capacity of arr is increased if needed.

var ccCArrayAppendArrayWithResize ( var  arr,
var  plusArr 
)

Appends values from plusArr to arr.

Capacity of arr is increased if needed.

local ccCArrayAppendArrayWithResize ( local  arr,
local  plusArr 
)

Appends values from plusArr to arr.

Capacity of arr is increased if needed.

void
cocos2d::ccCArrayRemoveAllValues
( ccCArray *  arr)

Removes all values from arr.

var ccCArrayRemoveAllValues ( var  arr)

Removes all values from arr.

local ccCArrayRemoveAllValues ( local  arr)

Removes all values from arr.

void
cocos2d::ccCArrayRemoveValueAtIndex
( ccCArray *  arr,
long  index 
)

Removes value at specified index and pushes back all subsequent values.

Behavior undefined if index outside [0, num-1].

Since
v0.99.4
var ccCArrayRemoveValueAtIndex ( var  arr,
var  index 
)

Removes value at specified index and pushes back all subsequent values.

Behavior undefined if index outside [0, num-1].

Since
v0.99.4
local ccCArrayRemoveValueAtIndex ( local  arr,
local  index 
)

Removes value at specified index and pushes back all subsequent values.

Behavior undefined if index outside [0, num-1].

Since
v0.99.4
void
cocos2d::ccCArrayFastRemoveValueAtIndex
( ccCArray *  arr,
long  index 
)

Removes value at specified index and fills the gap with the last value, thereby avoiding the need to push back subsequent values.

Behavior undefined if index outside [0, num-1].

Since
v0.99.4
var ccCArrayFastRemoveValueAtIndex ( var  arr,
var  index 
)

Removes value at specified index and fills the gap with the last value, thereby avoiding the need to push back subsequent values.

Behavior undefined if index outside [0, num-1].

Since
v0.99.4
local
ccCArrayFastRemoveValueAtIndex
( local  arr,
local  index 
)

Removes value at specified index and fills the gap with the last value, thereby avoiding the need to push back subsequent values.

Behavior undefined if index outside [0, num-1].

Since
v0.99.4
void cocos2d::ccCArrayRemoveValue ( ccCArray *  arr,
void *  value 
)

Searches for the first occurrence of value and removes it.

If value is not found the function has no effect.

Since
v0.99.4
var ccCArrayRemoveValue ( var  arr,
var  value 
)

Searches for the first occurrence of value and removes it.

If value is not found the function has no effect.

Since
v0.99.4
local ccCArrayRemoveValue ( local  arr,
local  value 
)

Searches for the first occurrence of value and removes it.

If value is not found the function has no effect.

Since
v0.99.4
void cocos2d::ccCArrayRemoveArray ( ccCArray *  arr,
ccCArray *  minusArr 
)

Removes from arr all values in minusArr.

For each Value in minusArr, the first matching instance in arr will be removed.

Since
v0.99.4
var ccCArrayRemoveArray ( var  arr,
var  minusArr 
)

Removes from arr all values in minusArr.

For each Value in minusArr, the first matching instance in arr will be removed.

Since
v0.99.4
local ccCArrayRemoveArray ( local  arr,
local  minusArr 
)

Removes from arr all values in minusArr.

For each Value in minusArr, the first matching instance in arr will be removed.

Since
v0.99.4
void
cocos2d::ccCArrayFullRemoveArray
( ccCArray *  arr,
ccCArray *  minusArr 
)

Removes from arr all values in minusArr.

For each value in minusArr, all matching instances in arr will be removed.

Since
v0.99.4
var ccCArrayFullRemoveArray ( var  arr,
var  minusArr 
)

Removes from arr all values in minusArr.

For each value in minusArr, all matching instances in arr will be removed.

Since
v0.99.4
local ccCArrayFullRemoveArray ( local  arr,
local  minusArr 
)

Removes from arr all values in minusArr.

For each value in minusArr, all matching instances in arr will be removed.

Since
v0.99.4
CC_DLL const char*
cocos2d::cocos2dVersion
( )
var cocos2dVersion ( )
local cocos2dVersion ( )
CC_DEPRECATED_ATTRIBUTE Point
cocos2d::CCPointMake
( float  x,
float  y 
)
inline
var CCPointMake ( var  x,
var  y 
)
inline
local CCPointMake ( local  x,
local  y 
)
inline
CC_DEPRECATED_ATTRIBUTE Size
cocos2d::CCSizeMake
( float  width,
float  height 
)
inline
var CCSizeMake ( var  width,
var  height 
)
inline
local CCSizeMake ( local  width,
local  height 
)
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL CC_DEPRECATED_ATTRIBUTE
void CC_DLL
cocos2d::ccDrawInit
( )
var ccDrawInit ( )
local ccDrawInit ( )
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccDrawFree
( )
var ccDrawFree ( )
local ccDrawFree ( )
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccDrawPoint
( const Point &  point)
var ccDrawPoint ( var  point)
local ccDrawPoint ( local  point)
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccDrawLine
( const Point &  origin,
const Point &  destination 
)
var ccDrawLine ( var  origin,
var  destination 
)
local ccDrawLine ( local  origin,
local  destination 
)
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccDrawRect
( Point  origin,
Point  destination 
)
var ccDrawRect ( var  origin,
var  destination 
)
local ccDrawRect ( local  origin,
local  destination 
)
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccDrawColor4B
( GLubyte  r,
GLubyte  g,
GLubyte  b,
GLubyte  a 
)
var ccDrawColor4B ( var  r,
var  g,
var  b,
var  a 
)
local ccDrawColor4B ( local  r,
local  g,
local  b,
local  a 
)
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccDrawColor4F
( GLfloat  r,
GLfloat  g,
GLfloat  b,
GLfloat  a 
)
var ccDrawColor4F ( var  r,
var  g,
var  b,
var  a 
)
local ccDrawColor4F ( local  r,
local  g,
local  b,
local  a 
)
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccGLInvalidateStateCache
( )
inline
var ccGLInvalidateStateCache ( )
inline
local ccGLInvalidateStateCache ( )
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccGLDeleteProgram
( GLuint  program)
inline
var ccGLDeleteProgram ( var  program)
inline
local ccGLDeleteProgram ( local  program)
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccGLBlendResetToCache
( )
inline
var ccGLBlendResetToCache ( )
inline
local ccGLBlendResetToCache ( )
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccSetProjectionMatrixDirty
( )
inline
var ccSetProjectionMatrixDirty ( )
inline
local ccSetProjectionMatrixDirty ( )
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccGLBindTexture2D
( GLuint  textureId)
inline
var ccGLBindTexture2D ( var  textureId)
inline
local ccGLBindTexture2D ( local  textureId)
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccGLDeleteTexture
( GLuint  textureId)
inline
var ccGLDeleteTexture ( var  textureId)
inline
local ccGLDeleteTexture ( local  textureId)
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL
cocos2d::ccGLDeleteTextureN
( GLuint  textureUnit,
GLuint  textureId 
)
inline
var ccGLDeleteTextureN ( var  textureUnit,
var  textureId 
)
inline
local ccGLDeleteTextureN ( local  textureUnit,
local  textureId 
)
inline
CC_DEPRECATED_ATTRIBUTE void
CC_DLL cocos2d::ccGLBindVAO
( GLuint  vaoId)
inline
var ccGLBindVAO ( var  vaoId)
inline
local ccGLBindVAO ( local  vaoId)
inline

Variable Documentation

CC_DLL const AffineTransform
AffineTransformIdentity
var AffineTransformIdentity
local AffineTransformIdentity
const long CC_INVALID_INDEX
var CC_INVALID_INDEX
local CC_INVALID_INDEX
const float PHYSICS_INFINITY
var PHYSICS_INFINITY
local PHYSICS_INFINITY