cocos2d-x  3.0-rc0
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CCES2Renderer Class Reference

#import <CCES2Renderer.h>

Inheritance diagram for CCES2Renderer:
<CCESRenderer>

Instance Methods

(BOOL) - resizeFromLayer:
- Instance Methods inherited from <CCESRenderer>
(id) - initWithDepthFormat:withPixelFormat:withSharegroup:withMultiSampling:withNumberOfSamples:
local - initWithDepthFormat:withPixelFormat:withSharegroup:withMultiSampling:withNumberOfSamples:
(EAGLContext *) - context
(CGSize) - backingSize
(unsigned int) - colorRenderBuffer
(unsigned int) - defaultFrameBuffer
(unsigned int) - msaaFrameBuffer
(unsigned int) - msaaColorBuffer
local - msaaColorBuffer

Protected Attributes

GLint backingWidth_
GLint backingHeight_
var backingHeight_
local backingHeight_
unsigned int samplesToUse_
var samplesToUse_
local samplesToUse_
BOOL multiSampling_
var multiSampling_
local multiSampling_
unsigned int depthFormat_
var depthFormat_
local depthFormat_
unsigned int pixelFormat_
var pixelFormat_
local pixelFormat_
GLuint defaultFramebuffer_
var defaultFramebuffer_
local defaultFramebuffer_
GLuint colorRenderbuffer_
GLuint depthBuffer_
GLuint msaaFramebuffer_
var msaaFramebuffer_
local msaaFramebuffer_
GLuint msaaColorbuffer_
EAGLContext * context_
var context_
local context_

Properties

GLuint colorRenderbuffer
 Color Renderbuffer. More...
 
GLuint defaultFramebuffer
 Default Renderbuffer. More...
 
GLuint msaaFramebuffer
 MSAA Framebuffer. More...
 
GLuint msaaColorbuffer
 MSAA Color Buffer. More...
 
EAGLContext * context
 EAGLContext. More...
 

Method Documentation

- (BOOL) resizeFromLayer: (CAEAGLLayer *)  layer

Reimplemented from <CCESRenderer>.

- (BOOL) resizeFromLayer: var  layer

Reimplemented from <CCESRenderer>.

- (BOOL) resizeFromLayer: local  layer

Reimplemented from <CCESRenderer>.

Member Data Documentation

- (GLint) backingHeight_
protected
var backingHeight_
protected
local backingHeight_
protected
- (GLint) backingWidth_
protected
var backingWidth_
protected
local backingWidth_
protected
- (GLuint) colorRenderbuffer_
protected
var colorRenderbuffer_
protected
local colorRenderbuffer_
protected
- (EAGLContext*) context_
protected
var context_
protected
local context_
protected
- (GLuint) defaultFramebuffer_
protected
var defaultFramebuffer_
protected
local defaultFramebuffer_
protected
- (GLuint) depthBuffer_
protected
var depthBuffer_
protected
local depthBuffer_
protected
- (unsigned int) depthFormat_
protected
var depthFormat_
protected
local depthFormat_
protected
- (GLuint) msaaColorbuffer_
protected
var msaaColorbuffer_
protected
local msaaColorbuffer_
protected
- (GLuint) msaaFramebuffer_
protected
var msaaFramebuffer_
protected
local msaaFramebuffer_
protected
- (BOOL) multiSampling_
protected
var multiSampling_
protected
local multiSampling_
protected
- (unsigned int) pixelFormat_
protected
var pixelFormat_
protected
local pixelFormat_
protected
- (unsigned int) samplesToUse_
protected
var samplesToUse_
protected
local samplesToUse_
protected

Property Documentation

- (GLuint) colorRenderbuffer
readnonatomicassign

Color Renderbuffer.

var colorRenderbuffer
readnonatomicassign

Color Renderbuffer.

local colorRenderbuffer
readnonatomicassign

Color Renderbuffer.

- (EAGLContext*) context
readnonatomicassign

EAGLContext.

var context
readnonatomicassign

EAGLContext.

local context
readnonatomicassign

EAGLContext.

- (GLuint) defaultFramebuffer
readnonatomicassign

Default Renderbuffer.

var defaultFramebuffer
readnonatomicassign

Default Renderbuffer.

local defaultFramebuffer
readnonatomicassign

Default Renderbuffer.

- (GLuint) msaaColorbuffer
readnonatomicassign

MSAA Color Buffer.

var msaaColorbuffer
readnonatomicassign

MSAA Color Buffer.

local msaaColorbuffer
readnonatomicassign

MSAA Color Buffer.

- (GLuint) msaaFramebuffer
readnonatomicassign

MSAA Framebuffer.

var msaaFramebuffer
readnonatomicassign

MSAA Framebuffer.

local msaaFramebuffer
readnonatomicassign

MSAA Framebuffer.


The documentation for this class was generated from the following file: