cocos2d-x  3.0-rc0
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FileUtilsLinux Class Reference

Helper class to handle file operations. More...

#include <CCFileUtilsLinux.h>

Inheritance diagram for FileUtilsLinux:
FileUtils

Public Member Functions

bool init ()
 Initializes the instance of FileUtils. More...
 
virtual std::string getWritablePath () const
 Gets the writable path. More...
 
virtual bool isFileExist (const std::string &strFilePath) const
 Checks whether a file exists. More...
 
local isFileExist ( local strFilePath)
 Checks whether a file exists. More...
 
- Public Member Functions inherited from FileUtils
virtual ~FileUtils ()
 The destructor of FileUtils. More...
 
virtual void purgeCachedEntries ()
 Purges the file searching cache. More...
 
local purgeCachedEntries ()
 Purges the file searching cache. More...
 
virtual std::string getStringFromFile (const std::string &filename)
 Gets string from a file. More...
 
virtual Data getDataFromFile (const std::string &filename)
 Creates binary data from a file. More...
 
local getDataFromFile ( local filename)
 Creates binary data from a file. More...
 
virtual
CC_DEPRECATED_ATTRIBUTE
unsigned char * 
getFileData (const std::string &filename, const char *mode, ssize_t *size)
 Gets resource file data. More...
 
var getFileData ( var filename, var mode, var size)
 Gets resource file data. More...
 
local getFileData ( local filename, local mode, local size)
 Gets resource file data. More...
 
virtual unsigned char * getFileDataFromZip (const std::string &zipFilePath, const std::string &filename, ssize_t *size)
 Gets resource file data from a zip file. More...
 
var getFileDataFromZip ( var zipFilePath, var filename, var size)
 Gets resource file data from a zip file. More...
 
local getFileDataFromZip ( local zipFilePath, local filename, local size)
 Gets resource file data from a zip file. More...
 
virtual std::string fullPathForFilename (const std::string &filename)
 Returns the fullpath for a given filename. More...
 
local fullPathForFilename ( local filename)
 Returns the fullpath for a given filename. More...
 
virtual void loadFilenameLookupDictionaryFromFile (const std::string &filename)
 Loads the filenameLookup dictionary from the contents of a filename. More...
 
virtual void setFilenameLookupDictionary (const ValueMap &filenameLookupDict)
 Sets the filenameLookup dictionary. More...
 
virtual std::string fullPathFromRelativeFile (const std::string &filename, const std::string &relativeFile)
 Gets full path from a file name and the path of the reletive file. More...
 
local fullPathFromRelativeFile ( local filename, local relativeFile)
 Gets full path from a file name and the path of the reletive file. More...
 
virtual void setSearchResolutionsOrder (const std::vector< std::string > &searchResolutionsOrder)
 Sets the array that contains the search order of the resources. More...
 
virtual void addSearchResolutionsOrder (const std::string &order)
 Append search order of the resources. More...
 
virtual const std::vector
< std::string > & 
getSearchResolutionsOrder ()
 Gets the array that contains the search order of the resources. More...
 
virtual void setSearchPaths (const std::vector< std::string > &searchPaths)
 Sets the array of search paths. More...
 
var setSearchPaths ( var searchPaths)
 Sets the array of search paths. More...
 
void addSearchPath (const std::string &path)
 Add search path. More...
 
virtual const std::vector
< std::string > & 
getSearchPaths () const
 Gets the array of search paths. More...
 
virtual bool isAbsolutePath (const std::string &path) const
 Checks whether the path is an absolute path. More...
 
local isAbsolutePath ( local path)
 Checks whether the path is an absolute path. More...
 
virtual void setPopupNotify (bool notify)
 Sets/Gets whether to pop-up a message box when failed to load an image. More...
 
virtual bool isPopupNotify ()
virtual ValueMap getValueMapFromFile (const std::string &filename)
 Converts the contents of a file to a ValueMap. More...
 
local getValueMapFromFile ( local filename)
 Converts the contents of a file to a ValueMap. More...
 
virtual bool writeToFile (ValueMap &dict, const std::string &fullPath)
 Write a ValueMap to a plist file. More...
 
local writeToFile ( local dict, local fullPath)
 Write a ValueMap to a plist file. More...
 
virtual ValueVector getValueVectorFromFile (const std::string &filename)
 Converts the contents of a file to a ValueVector. More...
 
const std::unordered_map
< std::string, std::string > & 
getFullPathCache () const
 Returns the full path cache. More...
 

Friends

class FileUtils

Additional Inherited Members

- Static Public Member Functions inherited from FileUtils
static FileUtilsgetInstance ()
 Gets the instance of FileUtils. More...
 
local getInstance ()
 Gets the instance of FileUtils. More...
 
static void destroyInstance ()
 Destroys the instance of FileUtils. More...
 
static CC_DEPRECATED_ATTRIBUTE
FileUtils
sharedFileUtils ()
local sharedFileUtils ()
static CC_DEPRECATED_ATTRIBUTE void purgeFileUtils ()
local purgeFileUtils ()
- Protected Member Functions inherited from FileUtils
 FileUtils ()
 The default constructor. More...
 
virtual std::string getNewFilename (const std::string &filename)
 Gets the new filename from the filename lookup dictionary. More...
 
var getNewFilename ( var filename)
 Gets the new filename from the filename lookup dictionary. More...
 
local getNewFilename ( local filename)
 Gets the new filename from the filename lookup dictionary. More...
 
virtual std::string getPathForFilename (const std::string &filename, const std::string &resolutionDirectory, const std::string &searchPath)
 Gets full path for filename, resolution directory and search path. More...
 
virtual std::string getFullPathForDirectoryAndFilename (const std::string &directory, const std::string &filename)
 Gets full path for the directory and the filename. More...
 
- Protected Attributes inherited from FileUtils
ValueMap _filenameLookupDict
 Dictionary used to lookup filenames based on a key. More...
 
std::vector< std::string > _searchResolutionsOrderArray
 The vector contains resolution folders. More...
 
std::vector< std::string > _searchPathArray
 The vector contains search paths. More...
 
std::string _defaultResRootPath
 The default root path of resources. More...
 
std::unordered_map
< std::string, std::string > 
_fullPathCache
 The full path cache. More...
 
- Static Protected Attributes inherited from FileUtils
static FileUtilss_sharedFileUtils
 The singleton pointer of FileUtils. More...
 
var s_sharedFileUtils
 The singleton pointer of FileUtils. More...
 
local s_sharedFileUtils
 The singleton pointer of FileUtils. More...
 

Detailed Description

Helper class to handle file operations.

Member Function Documentation

virtual std::string getWritablePath ( ) const
virtual

Gets the writable path.

Returns
The path that can be write/read a file in

Implements FileUtils.

var getWritablePath ( )
virtual

Gets the writable path.

Returns
The path that can be write/read a file in

Implements FileUtils.

local getWritablePath ( )
virtual

Gets the writable path.

Returns
The path that can be write/read a file in

Implements FileUtils.

bool init ( )
virtual

Initializes the instance of FileUtils.

It will set _searchPathArray and _searchResolutionsOrderArray to default values.

Note
When you are porting Cocos2d-x to a new platform, you may need to take care of this method. You could assign a default value to _defaultResRootPath in the subclass of FileUtils(e.g. FileUtilsAndroid). Then invoke the FileUtils::init().
Returns
true if successed, otherwise it returns false.

Reimplemented from FileUtils.

var init ( )
virtual

Initializes the instance of FileUtils.

It will set _searchPathArray and _searchResolutionsOrderArray to default values.

Note
When you are porting Cocos2d-x to a new platform, you may need to take care of this method. You could assign a default value to _defaultResRootPath in the subclass of FileUtils(e.g. FileUtilsAndroid). Then invoke the FileUtils::init().
Returns
true if successed, otherwise it returns false.

Reimplemented from FileUtils.

local init ( )
virtual

Initializes the instance of FileUtils.

It will set _searchPathArray and _searchResolutionsOrderArray to default values.

Note
When you are porting Cocos2d-x to a new platform, you may need to take care of this method. You could assign a default value to _defaultResRootPath in the subclass of FileUtils(e.g. FileUtilsAndroid). Then invoke the FileUtils::init().
Returns
true if successed, otherwise it returns false.

Reimplemented from FileUtils.

virtual bool isFileExist ( const std::string &  filePath) const
virtual

Checks whether a file exists.

Note
If a relative path was passed in, it will be inserted a default root path at the beginning.
Parameters
strFilePathThe path of the file, it could be a relative or absolute path.
Returns
true if the file exists, otherwise it will return false.

Implements FileUtils.

var isFileExist ( var  filePath)
virtual

Checks whether a file exists.

Note
If a relative path was passed in, it will be inserted a default root path at the beginning.
Parameters
strFilePathThe path of the file, it could be a relative or absolute path.
Returns
true if the file exists, otherwise it will return false.

Implements FileUtils.

local isFileExist ( local  filePath)
virtual

Checks whether a file exists.

Note
If a relative path was passed in, it will be inserted a default root path at the beginning.
Parameters
strFilePathThe path of the file, it could be a relative or absolute path.
Returns
true if the file exists, otherwise it will return false.

Implements FileUtils.

Friends And Related Function Documentation

friend class FileUtils
friend
var FileUtils
friend
local FileUtils
friend

The documentation for this class was generated from the following file: