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RichElementCustomNode Class Reference

Rich element for displaying custom node type. More...

Inherits RichElement.

Public Member Functions

 RichElementCustomNode ()
 Default constructor.
 
virtual ~RichElementCustomNode ()
 Default destructor.
 
bool init (int tag, const Color3B &color, GLubyte opacity, Node *customNode)
 Initialize a RichElementCustomNode with various arguments. More...
 
var init ( var tag, var color, var opacity, var customNode)
 Initialize a RichElementCustomNode with various arguments. More...
 
local init ( local tag, local color, local opacity, local customNode)
 Initialize a RichElementCustomNode with various arguments. More...
 
- Public Member Functions inherited from RichElement
 RichElement ()
 Default constructor.
 
 ctor ()
 Default constructor.
 
 new ()
 Default constructor.
 
virtual ~RichElement ()
 Default destructor.
 
bool init (int tag, const Color3B &color, GLubyte opacity)
 Initialize a rich element with different arguments. More...
 
var init ( var tag, var color, var opacity)
 Initialize a rich element with different arguments. More...
 
local init ( local tag, local color, local opacity)
 Initialize a rich element with different arguments. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
local retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
local getReferenceCount ()
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor.
 

Static Public Member Functions

static RichElementCustomNodecreate (int tag, const Color3B &color, GLubyte opacity, Node *customNode)
 Create a RichElementCustomNode with various arguments. More...
 
local create ( local tag, local color, local opacity, local customNode)
 Create a RichElementCustomNode with various arguments. More...
 

Additional Inherited Members

- Public Types inherited from RichElement
enum  Type
 Rich element type.
 
- Public Attributes inherited from Ref
unsigned int _ID
 object id, ScriptSupport need public _ID
 
local _ID
 object id, ScriptSupport need public _ID
 
int _luaID
 Lua reference id.
 
local _luaID
 Lua reference id.
 
void * _scriptObject
 scriptObject, support for swift
 
local _scriptObject
 scriptObject, support for swift
 
bool _rooted
 When true, it means that the object was already rooted.
 
local _rooted
 When true, it means that the object was already rooted.
 
bool _scriptOwned
 The life of the object is scrolled by the scripting engine. More...
 
local _scriptOwned
 The life of the object is scrolled by the scripting engine. More...
 

Detailed Description

Rich element for displaying custom node type.

Member Function Documentation

bool init ( int  tag,
const Color3B color,
GLubyte  opacity,
Node customNode 
)

Initialize a RichElementCustomNode with various arguments.

A integer tag value. A color in Color3B. A opacity in GLubyte. A custom node pointer. True if initialize success, false otherwise.

var init ( var  tag,
var  color,
var  opacity,
var  customNode 
)

Initialize a RichElementCustomNode with various arguments.

A integer tag value. A color in Color3B. A opacity in GLubyte. A custom node pointer. True if initialize success, false otherwise.

local init ( local  tag,
local  color,
local  opacity,
local  customNode 
)

Initialize a RichElementCustomNode with various arguments.

A integer tag value. A color in Color3B. A opacity in GLubyte. A custom node pointer. True if initialize success, false otherwise.

static RichElementCustomNode*
create
( int  tag,
const Color3B color,
GLubyte  opacity,
Node customNode 
)
static

Create a RichElementCustomNode with various arguments.

A integer tag value. A color in Color3B. A opacity in GLubyte. A custom node pointer. A RichElementCustomNode instance.

var create ( var  tag,
var  color,
var  opacity,
var  customNode 
)
static

Create a RichElementCustomNode with various arguments.

A integer tag value. A color in Color3B. A opacity in GLubyte. A custom node pointer. A RichElementCustomNode instance.

local create ( local  tag,
local  color,
local  opacity,
local  customNode 
)
static

Create a RichElementCustomNode with various arguments.

A integer tag value. A color in Color3B. A opacity in GLubyte. A custom node pointer. A RichElementCustomNode instance.


The documentation for this class was generated from the following file: