A fireworks particle system. More...
Inherits ParticleSystemQuad.
Static Public Member Functions | |
static ParticleFireworks * | create () |
Create a fireworks particle system. More... | |
var | create () |
Create a fireworks particle system. More... | |
local | create () |
Create a fireworks particle system. More... | |
static ParticleFireworks * | createWithTotalParticles (int numberOfParticles) |
Create a fireworks particle system withe a fixed number of particles. More... | |
local | createWithTotalParticles ( local numberOfParticles) |
Create a fireworks particle system withe a fixed number of particles. More... | |
Static Public Member Functions inherited from ParticleSystemQuad | |
static ParticleSystemQuad * | create () |
Creates a particle emitter. More... | |
static ParticleSystemQuad * | createWithTotalParticles (int numberOfParticles) |
Creates a particle emitter with a number of particles. More... | |
local | createWithTotalParticles ( local numberOfParticles) |
Creates a particle emitter with a number of particles. More... | |
static ParticleSystemQuad * | create (const std::string &filename) |
Creates an particle emitter from a plist file. More... | |
local | create ( local filename) |
Creates an particle emitter from a plist file. More... | |
static ParticleSystemQuad * | create (ValueMap &dictionary) |
Creates a particle emitter with a dictionary. More... | |
local | create ( local dictionary) |
Creates a particle emitter with a dictionary. More... | |
Additional Inherited Members | |
Public Member Functions inherited from ParticleSystemQuad | |
void | setDisplayFrame (SpriteFrame *spriteFrame) |
Sets a new SpriteFrame as particle. More... | |
void | setTextureWithRect (Texture2D *texture, const Rect &rect) |
Sets a new texture with a rect. More... | |
void | listenRendererRecreated (EventCustom *event) |
Listen the event that renderer was recreated on Android/WP8. More... | |
A fireworks particle system.
|
static |
Create a fireworks particle system.
An autoreleased ParticleFireworks object.
|
static |
Create a fireworks particle system.
An autoreleased ParticleFireworks object.
|
static |
Create a fireworks particle system.
An autoreleased ParticleFireworks object.
|
static |
Create a fireworks particle system withe a fixed number of particles.
A given number of particles. An autoreleased ParticleFireworks object.
|
static |
Create a fireworks particle system withe a fixed number of particles.
A given number of particles. An autoreleased ParticleFireworks object.