A SpriteFrame has: More...
Public Member Functions | |
const Rect & | getRectInPixels () const |
Get rect of the sprite frame. More... | |
var | getRectInPixels () |
Get rect of the sprite frame. More... | |
local | getRectInPixels () |
Get rect of the sprite frame. More... | |
void | setRectInPixels (const Rect &rectInPixels) |
Set rect of the sprite frame. More... | |
var | setRectInPixels ( var rectInPixels) |
Set rect of the sprite frame. More... | |
local | setRectInPixels ( local rectInPixels) |
Set rect of the sprite frame. More... | |
bool | isRotated () const |
Is the sprite frame rotated or not. More... | |
var | isRotated () |
Is the sprite frame rotated or not. More... | |
local | isRotated () |
Is the sprite frame rotated or not. More... | |
void | setRotated (bool rotated) |
Set rotated of the sprite frame. More... | |
var | setRotated ( var rotated) |
Set rotated of the sprite frame. More... | |
local | setRotated ( local rotated) |
Set rotated of the sprite frame. More... | |
const Rect & | getRect () const |
Get rect of the frame. More... | |
var | getRect () |
Get rect of the frame. More... | |
local | getRect () |
Get rect of the frame. More... | |
void | setRect (const Rect &rect) |
Set rect of the frame. More... | |
var | setRect ( var rect) |
Set rect of the frame. More... | |
local | setRect ( local rect) |
Set rect of the frame. More... | |
const Vec2 & | getOffsetInPixels () const |
Get offset of the frame. More... | |
var | getOffsetInPixels () |
Get offset of the frame. More... | |
local | getOffsetInPixels () |
Get offset of the frame. More... | |
void | setOffsetInPixels (const Vec2 &offsetInPixels) |
Set offset of the frame. More... | |
var | setOffsetInPixels ( var offsetInPixels) |
Set offset of the frame. More... | |
local | setOffsetInPixels ( local offsetInPixels) |
Set offset of the frame. More... | |
const Size & | getOriginalSizeInPixels () const |
Get original size of the trimmed image. More... | |
var | getOriginalSizeInPixels () |
Get original size of the trimmed image. More... | |
local | getOriginalSizeInPixels () |
Get original size of the trimmed image. More... | |
void | setOriginalSizeInPixels (const Size &sizeInPixels) |
Set original size of the trimmed image. More... | |
var | setOriginalSizeInPixels ( var sizeInPixels) |
Set original size of the trimmed image. More... | |
local | setOriginalSizeInPixels ( local sizeInPixels) |
Set original size of the trimmed image. More... | |
const Size & | getOriginalSize () const |
Get original size of the trimmed image. More... | |
var | getOriginalSize () |
Get original size of the trimmed image. More... | |
local | getOriginalSize () |
Get original size of the trimmed image. More... | |
void | setOriginalSize (const Size &sizeInPixels) |
Set original size of the trimmed image. More... | |
var | setOriginalSize ( var sizeInPixels) |
Set original size of the trimmed image. More... | |
local | setOriginalSize ( local sizeInPixels) |
Set original size of the trimmed image. More... | |
Texture2D * | getTexture () |
Get texture of the frame. More... | |
var | getTexture () |
Get texture of the frame. More... | |
local | getTexture () |
Get texture of the frame. More... | |
void | setTexture (Texture2D *pobTexture) |
Set texture of the frame, the texture is retained. More... | |
var | setTexture ( var pobTexture) |
Set texture of the frame, the texture is retained. More... | |
local | setTexture ( local pobTexture) |
Set texture of the frame, the texture is retained. More... | |
const Vec2 & | getOffset () const |
Get offset of the frame. More... | |
var | getOffset () |
Get offset of the frame. More... | |
local | getOffset () |
Get offset of the frame. More... | |
void | setOffset (const Vec2 &offsets) |
Set offset of the frame. More... | |
var | setOffset ( var offsets) |
Set offset of the frame. More... | |
local | setOffset ( local offsets) |
Set offset of the frame. More... | |
virtual SpriteFrame * | clone () const override |
Returns a copy of the Ref. | |
var | clone () |
Returns a copy of the Ref. | |
local | clone () |
Returns a copy of the Ref. | |
void | setPolygonInfo (const PolygonInfo &polygonInfo) |
Set the polygon info for polygon mesh sprites. More... | |
var | setPolygonInfo ( var polygonInfo) |
Set the polygon info for polygon mesh sprites. More... | |
local | setPolygonInfo ( local polygonInfo) |
Set the polygon info for polygon mesh sprites. More... | |
const PolygonInfo & | getPolygonInfo () const |
Get the polygonInfo for this sprite. More... | |
bool | hasPolygonInfo () const |
Check if sprite frame is a polygon sprite. More... | |
var | hasPolygonInfo () |
Check if sprite frame is a polygon sprite. More... | |
local | hasPolygonInfo () |
Check if sprite frame is a polygon sprite. More... | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
local | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. | |
Public Member Functions inherited from Clonable | |
Ref * | copy () const |
Returns a copy of the Ref. | |
Static Public Member Functions | |
static SpriteFrame * | create (const std::string &filename, const Rect &rect) |
Create a SpriteFrame with a texture filename, rect in points. More... | |
var | create ( var filename, var rect) |
Create a SpriteFrame with a texture filename, rect in points. More... | |
local | create ( local filename, local rect) |
Create a SpriteFrame with a texture filename, rect in points. More... | |
static SpriteFrame * | create (const std::string &filename, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize) |
Create a SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels. More... | |
local | create ( local filename, local rect, local rotated, local offset, local originalSize) |
Create a SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels. More... | |
static SpriteFrame * | createWithTexture (Texture2D *pobTexture, const Rect &rect) |
Create a SpriteFrame with a texture, rect in points. More... | |
static SpriteFrame * | createWithTexture (Texture2D *pobTexture, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize) |
Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
var | createWithTexture ( var pobTexture, var rect, var rotated, var offset, var originalSize) |
Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
local | createWithTexture ( local pobTexture, local rect, local rotated, local offset, local originalSize) |
Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
Protected Member Functions | |
bool | initWithTexture (Texture2D *pobTexture, const Rect &rect) |
Initializes a SpriteFrame with a texture, rect in points. More... | |
var | initWithTexture ( var pobTexture, var rect) |
Initializes a SpriteFrame with a texture, rect in points. More... | |
local | initWithTexture ( local pobTexture, local rect) |
Initializes a SpriteFrame with a texture, rect in points. More... | |
bool | initWithTextureFilename (const std::string &filename, const Rect &rect) |
Initializes a SpriteFrame with a texture filename, rect in points; It is assumed that the frame was not trimmed. | |
bool | initWithTexture (Texture2D *pobTexture, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize) |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
var | initWithTexture ( var pobTexture, var rect, var rotated, var offset, var originalSize) |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
local | initWithTexture ( local pobTexture, local rect, local rotated, local offset, local originalSize) |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
bool | initWithTextureFilename (const std::string &filename, const Rect &rect, bool rotated, const Vec2 &offset, const Size &originalSize) |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels. More... | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
local | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
local | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
local | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
local | _rooted |
When true, it means that the object was already rooted. | |
bool | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
local | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
A SpriteFrame has:
You can modify the frame of a Sprite by doing:
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Create a SpriteFrame with a texture filename, rect in points.
It is assumed that the frame was not trimmed.
Texture file name. A specified rect. An autoreleased SpriteFrame object.
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Create a SpriteFrame with a texture filename, rect in points.
It is assumed that the frame was not trimmed.
Texture file name. A specified rect. An autoreleased SpriteFrame object.
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static |
Create a SpriteFrame with a texture filename, rect in points.
It is assumed that the frame was not trimmed.
Texture file name. A specified rect. An autoreleased SpriteFrame object.
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Create a SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in pixels of the frame before being trimmed.
Texture filename A specified rect. Is rotated if true. A specified offset. A specified original size. An autoreleased SpriteFrame object.
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Create a SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in pixels of the frame before being trimmed.
Texture filename A specified rect. Is rotated if true. A specified offset. A specified original size. An autoreleased SpriteFrame object.
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Create a SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in pixels of the frame before being trimmed.
Texture filename A specified rect. Is rotated if true. A specified offset. A specified original size. An autoreleased SpriteFrame object.
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Create a SpriteFrame with a texture, rect in points.
It is assumed that the frame was not trimmed. The texture pointer. A specified rect. An autoreleased SpriteFrame object.
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static |
Create a SpriteFrame with a texture, rect in points.
It is assumed that the frame was not trimmed. The texture pointer. A specified rect. An autoreleased SpriteFrame object.
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static |
Create a SpriteFrame with a texture, rect in points.
It is assumed that the frame was not trimmed. The texture pointer. A specified rect. An autoreleased SpriteFrame object.
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static |
Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in points of the frame before being trimmed. The texture pointer. A specified rect. Is rotated if true. A specified offset. A specified original size. An autoreleased SpriteFrame object.
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static |
Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in points of the frame before being trimmed. The texture pointer. A specified rect. Is rotated if true. A specified offset. A specified original size. An autoreleased SpriteFrame object.
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static |
Create a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in points of the frame before being trimmed. The texture pointer. A specified rect. Is rotated if true. A specified offset. A specified original size. An autoreleased SpriteFrame object.
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Get rect of the sprite frame.
The rect of the sprite frame, in pixels.
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Get rect of the sprite frame.
The rect of the sprite frame, in pixels.
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Get rect of the sprite frame.
The rect of the sprite frame, in pixels.
void setRectInPixels | ( | const Rect & | rectInPixels | ) |
Set rect of the sprite frame.
The rect of the sprite frame, in pixels.
var setRectInPixels | ( | var | rectInPixels | ) |
Set rect of the sprite frame.
The rect of the sprite frame, in pixels.
local setRectInPixels | ( | local | rectInPixels | ) |
Set rect of the sprite frame.
The rect of the sprite frame, in pixels.
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Is the sprite frame rotated or not.
Is rotated if true.
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Is the sprite frame rotated or not.
Is rotated if true.
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Is the sprite frame rotated or not.
Is rotated if true.
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Set rotated of the sprite frame.
Rotated the sprite frame if true.
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Set rotated of the sprite frame.
Rotated the sprite frame if true.
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Set rotated of the sprite frame.
Rotated the sprite frame if true.
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Get rect of the frame.
The rect of the sprite frame.
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Get rect of the frame.
The rect of the sprite frame.
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Get rect of the frame.
The rect of the sprite frame.
void setRect | ( | const Rect & | rect | ) |
Set rect of the frame.
The rect of the sprite.
var setRect | ( | var | rect | ) |
Set rect of the frame.
The rect of the sprite.
local setRect | ( | local | rect | ) |
Set rect of the frame.
The rect of the sprite.
const Vec2& getOffsetInPixels | ( | ) | const |
Get offset of the frame.
The offset of the sprite frame, in pixels.
var getOffsetInPixels | ( | ) |
Get offset of the frame.
The offset of the sprite frame, in pixels.
local getOffsetInPixels | ( | ) |
Get offset of the frame.
The offset of the sprite frame, in pixels.
void setOffsetInPixels | ( | const Vec2 & | offsetInPixels | ) |
Set offset of the frame.
The offset of the sprite frame, in pixels.
var setOffsetInPixels | ( | var | offsetInPixels | ) |
Set offset of the frame.
The offset of the sprite frame, in pixels.
local setOffsetInPixels | ( | local | offsetInPixels | ) |
Set offset of the frame.
The offset of the sprite frame, in pixels.
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Get original size of the trimmed image.
The original size of the trimmed image, in pixels.
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Get original size of the trimmed image.
The original size of the trimmed image, in pixels.
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Get original size of the trimmed image.
The original size of the trimmed image, in pixels.
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Set original size of the trimmed image.
The original size of the trimmed image, in pixels.
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Set original size of the trimmed image.
The original size of the trimmed image, in pixels.
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Set original size of the trimmed image.
The original size of the trimmed image, in pixels.
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inline |
Get original size of the trimmed image.
The original size of the trimmed image.
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inline |
Get original size of the trimmed image.
The original size of the trimmed image.
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inline |
Get original size of the trimmed image.
The original size of the trimmed image.
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Set original size of the trimmed image.
The original size of the trimmed image.
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Set original size of the trimmed image.
The original size of the trimmed image.
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Set original size of the trimmed image.
The original size of the trimmed image.
Texture2D* getTexture | ( | ) |
Get texture of the frame.
The texture of the sprite frame.
var getTexture | ( | ) |
Get texture of the frame.
The texture of the sprite frame.
local getTexture | ( | ) |
Get texture of the frame.
The texture of the sprite frame.
void setTexture | ( | Texture2D * | pobTexture | ) |
Set texture of the frame, the texture is retained.
The texture of the sprite frame.
var setTexture | ( | var | pobTexture | ) |
Set texture of the frame, the texture is retained.
The texture of the sprite frame.
local setTexture | ( | local | pobTexture | ) |
Set texture of the frame, the texture is retained.
The texture of the sprite frame.
const Vec2& getOffset | ( | ) | const |
Get offset of the frame.
The offset of the sprite frame.
var getOffset | ( | ) |
Get offset of the frame.
The offset of the sprite frame.
local getOffset | ( | ) |
Get offset of the frame.
The offset of the sprite frame.
void setOffset | ( | const Vec2 & | offsets | ) |
Set offset of the frame.
The offset of the sprite frame.
var setOffset | ( | var | offsets | ) |
Set offset of the frame.
The offset of the sprite frame.
local setOffset | ( | local | offsets | ) |
Set offset of the frame.
The offset of the sprite frame.
void setPolygonInfo | ( | const PolygonInfo & | polygonInfo | ) |
Set the polygon info for polygon mesh sprites.
polygonInfo | triangle mesh of the sprite |
var setPolygonInfo | ( | var | polygonInfo | ) |
Set the polygon info for polygon mesh sprites.
polygonInfo | triangle mesh of the sprite |
local setPolygonInfo | ( | local | polygonInfo | ) |
Set the polygon info for polygon mesh sprites.
polygonInfo | triangle mesh of the sprite |
const PolygonInfo& getPolygonInfo | ( | ) | const |
Get the polygonInfo for this sprite.
var getPolygonInfo | ( | ) |
Get the polygonInfo for this sprite.
local getPolygonInfo | ( | ) |
Get the polygonInfo for this sprite.
bool hasPolygonInfo | ( | ) | const |
Check if sprite frame is a polygon sprite.
var hasPolygonInfo | ( | ) |
Check if sprite frame is a polygon sprite.
local hasPolygonInfo | ( | ) |
Check if sprite frame is a polygon sprite.
Initializes a SpriteFrame with a texture, rect in points.
It is assumed that the frame was not trimmed.
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Initializes a SpriteFrame with a texture, rect in points.
It is assumed that the frame was not trimmed.
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Initializes a SpriteFrame with a texture, rect in points.
It is assumed that the frame was not trimmed.
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Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in points of the frame before being trimmed.
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Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in points of the frame before being trimmed.
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Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in points of the frame before being trimmed.
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protected |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in pixels of the frame before being trimmed.
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protected |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in pixels of the frame before being trimmed.
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protected |
Initializes a SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
The originalSize is the size in pixels of the frame before being trimmed.