This TerrainData struct warp all parameter that Terrain need to create. More...
Public Member Functions | |
TerrainData () | |
empty constructor | |
TerrainData () | |
empty constructor | |
TerrainData (const char *heightMapsrc, const char *textureSrc, const Size &chunksize=Size(32, 32), float mapHeight=2, float mapScale=0.1) | |
constructor, this constructor construct a simple terrain which only have 1 detailmap | |
TerrainData ( var heightMapsrc, var textureSrc, var 32, var 2, var 1) | |
constructor, this constructor construct a simple terrain which only have 1 detailmap | |
TerrainData ( local heightMapsrc, local textureSrc, local 32, local 2, local 1) | |
constructor, this constructor construct a simple terrain which only have 1 detailmap | |
TerrainData (const char *heightMapsrc, const char *alphamap, const DetailMap &detail1, const DetailMap &detail2, const DetailMap &detail3, const DetailMap &detail4, const Size &chunksize=Size(32, 32), float mapHeight=2, float mapScale=0.1) | |
constructor, this constructor construct a terrain which have 4 detailmaps, 1 alpha map | |
TerrainData ( local heightMapsrc, local alphamap, local detail1, local detail2, local detail3, local detail4, local 32, local 2, local 1) | |
constructor, this constructor construct a terrain which have 4 detailmaps, 1 alpha map | |
TerrainData (const char *heightMapsrc, const char *alphamap, const DetailMap &detail1, const DetailMap &detail2, const DetailMap &detail3, const Size &chunksize=Size(32, 32), float mapHeight=2, float mapScale=0.1) | |
constructor, this constructor construct a terrain which have 3 detailmaps, 1 alpha map | |
TerrainData ( local heightMapsrc, local alphamap, local detail1, local detail2, local detail3, local 32, local 2, local 1) | |
constructor, this constructor construct a terrain which have 3 detailmaps, 1 alpha map | |
Public Attributes | |
Size | _chunkSize |
deterimine the chunk size,chunk is the minimal subdivision of the Terrain | |
std::string | _heightMapSrc |
height Map source path | |
local | _heightMapSrc |
height Map source path | |
std::string | _alphaMapSrc |
the source path of the alpha map | |
var | _alphaMapSrc |
the source path of the alpha map | |
local | _alphaMapSrc |
the source path of the alpha map | |
DetailMap | _detailMaps [4] |
detail maps | |
float | _mapHeight |
terrain Maximum height | |
var | _mapHeight |
terrain Maximum height | |
local | _mapHeight |
terrain Maximum height | |
float | _mapScale |
terrain scale factor,you can combine setScale later. | |
var | _mapScale |
terrain scale factor,you can combine setScale later. | |
local | _mapScale |
terrain scale factor,you can combine setScale later. | |
int | _detailMapAmount |
the amount of detailmap | |
var | _detailMapAmount |
the amount of detailmap | |
local | _detailMapAmount |
the amount of detailmap | |
float | _skirtHeightRatio |
the skirt height ratio, only effect when terrain use skirt to fix crack | |
var | _skirtHeightRatio |
the skirt height ratio, only effect when terrain use skirt to fix crack | |
local | _skirtHeightRatio |
the skirt height ratio, only effect when terrain use skirt to fix crack | |
This TerrainData struct warp all parameter that Terrain need to create.