Public Member Functions | |
virtual | ~NodeData () |
Destructor. | |
var | ~NodeData () |
Destructor. | |
local | ~NodeData () |
Destructor. | |
virtual void | resetData () |
Reset Data, will reset itself and children's data. | |
local | resetData () |
Reset Data, will reset itself and children's data. | |
Public Attributes | |
std::string | id |
The NodeData ID. | |
var | id |
The NodeData ID. | |
local | id |
The NodeData ID. | |
Mat4 | transform |
The NodeData transform. | |
var | transform |
The NodeData transform. | |
local | transform |
The NodeData transform. | |
std::vector< ModelData * > | modelNodeDatas |
The Model data list. | |
var | modelNodeDatas |
The Model data list. | |
local | modelNodeDatas |
The Model data list. | |
std::vector< NodeData * > | children |
The children list. | |
local | children |
The children list. | |
Node data, since 3.3.