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PhysicsShapeEdgeSegment Class Reference

A segment shape. More...

#include <CCPhysicsShape.h>

Inheritance diagram for PhysicsShapeEdgeSegment:
PhysicsShape Ref

Public Member Functions

Vec2 getPointA () const
Vec2 getPointB () const
virtual Vec2 getCenter () override
 Get center of this shape. More...
 
- Public Member Functions inherited from PhysicsShape
PhysicsBodygetBody () const
 Get the body that this shape attaches. More...
 
Type getType () const
 Return the type of this shape. More...
 
float getArea () const
 return the area of this shape More...
 
float getMoment () const
 get moment More...
 
void setMoment (float moment)
 Set moment, it will change the body's moment this shape attaches. More...
 
void setTag (int tag)
int getTag () const
float getMass () const
 get mass More...
 
void setMass (float mass)
 Set mass, it will change the body's mass this shape attaches. More...
 
float getDensity () const
void setDensity (float density)
float getRestitution () const
void setRestitution (float restitution)
float getFriction () const
void setFriction (float friction)
const PhysicsMaterialgetMaterial () const
local getMaterial ()
void setMaterial (const PhysicsMaterial &material)
virtual float calculateDefaultMoment ()
 Calculate the default moment value. More...
 
var calculateDefaultMoment ()
 Calculate the default moment value. More...
 
local calculateDefaultMoment ()
 Calculate the default moment value. More...
 
virtual Vec2 getOffset ()
 Get offset. More...
 
bool containsPoint (const Vec2 &point) const
 Test point is in shape or not. More...
 
void setCategoryBitmask (int bitmask)
 A mask that defines which categories this physics body belongs to. More...
 
int getCategoryBitmask () const
void setContactTestBitmask (int bitmask)
 A mask that defines which categories of bodies cause intersection notifications with this physics body. More...
 
int getContactTestBitmask () const
void setCollisionBitmask (int bitmask)
 A mask that defines which categories of physics bodies can collide with this physics body. More...
 
int getCollisionBitmask () const
void setGroup (int group)
int getGroup ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static PhysicsShapeEdgeSegmentcreate (const Vec2 &a, const Vec2 &b, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, float border=1)
- Static Public Member Functions inherited from PhysicsShape
static void recenterPoints (Vec2 *points, int count, const Vec2 &center=Vec2::ZERO)
 move the points to the center More...
 
local recenterPoints ( local points, local count, local ZERO)
 move the points to the center More...
 
static Vec2 getPolyonCenter (const Vec2 *points, int count)
 get center of the polyon points More...
 

Protected Member Functions

bool init (const Vec2 &a, const Vec2 &b, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, float border=1)
 PhysicsShapeEdgeSegment ()
virtual ~PhysicsShapeEdgeSegment ()
- Protected Member Functions inherited from PhysicsShape
bool init (Type type)
PhysicsBodyInfobodyInfo () const
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
local bodyInfo ()
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
void setBody (PhysicsBody *body)
virtual float calculateArea ()
 calculate the area of this shape More...
 
 PhysicsShape ()
virtual ~PhysicsShape ()=0
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Protected Attributes

Vec2 _center
- Protected Attributes inherited from PhysicsShape
PhysicsBody_body
PhysicsShapeInfo_info
Type _type
float _area
float _mass
float _moment
PhysicsMaterial _material
int _tag
int _categoryBitmask
int _collisionBitmask
int _contactTestBitmask
int _group
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Friends

class PhysicsBody

Additional Inherited Members

- Public Types inherited from PhysicsShape
enum  Type {
  UNKNOWN, CIRCLE, BOX, POLYGEN,
  EDGESEGMENT, EDGEBOX, EDGEPOLYGEN, EDGECHAIN
}
 

Detailed Description

A segment shape.

Constructor & Destructor Documentation

PhysicsShapeEdgeSegment ( )
protected
virtual ~PhysicsShapeEdgeSegment ( )
protectedvirtual

Member Function Documentation

static PhysicsShapeEdgeSegment*
create
( const Vec2 a,
const Vec2 b,
const PhysicsMaterial material = PHYSICSSHAPE_MATERIAL_DEFAULT,
float  border = 1 
)
static
virtual Vec2 getCenter ( )
overridevirtual

Get center of this shape.

Reimplemented from PhysicsShape.

Vec2 getPointA ( ) const
Vec2 getPointB ( ) const
bool init ( const Vec2 a,
const Vec2 b,
const PhysicsMaterial material = PHYSICSSHAPE_MATERIAL_DEFAULT,
float  border = 1 
)
protected

Friends And Related Function Documentation

friend class PhysicsBody
friend

Member Data Documentation

Vec2 _center
protected

The documentation for this class was generated from the following file: