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PhysicsShapeBox Class Reference

A box shape. More...

#include <CCPhysicsShape.h>

Inheritance diagram for PhysicsShapeBox:
PhysicsShape Ref

Public Member Functions

virtual float calculateDefaultMoment () override
 Calculate the default moment value. More...
 
void getPoints (Vec2 *outPoints) const
int getPointsCount () const
Size getSize () const
virtual Vec2 getOffset () override
 Get offset. More...
 
- Public Member Functions inherited from PhysicsShape
PhysicsBodygetBody () const
 Get the body that this shape attaches. More...
 
Type getType () const
 Return the type of this shape. More...
 
float getArea () const
 return the area of this shape More...
 
float getMoment () const
 get moment More...
 
void setMoment (float moment)
 Set moment, it will change the body's moment this shape attaches. More...
 
void setTag (int tag)
int getTag () const
float getMass () const
 get mass More...
 
void setMass (float mass)
 Set mass, it will change the body's mass this shape attaches. More...
 
float getDensity () const
void setDensity (float density)
float getRestitution () const
void setRestitution (float restitution)
float getFriction () const
void setFriction (float friction)
const PhysicsMaterialgetMaterial () const
local getMaterial ()
void setMaterial (const PhysicsMaterial &material)
virtual Vec2 getCenter ()
 Get center of this shape. More...
 
bool containsPoint (const Vec2 &point) const
 Test point is in shape or not. More...
 
void setCategoryBitmask (int bitmask)
 A mask that defines which categories this physics body belongs to. More...
 
int getCategoryBitmask () const
void setContactTestBitmask (int bitmask)
 A mask that defines which categories of bodies cause intersection notifications with this physics body. More...
 
int getContactTestBitmask () const
void setCollisionBitmask (int bitmask)
 A mask that defines which categories of physics bodies can collide with this physics body. More...
 
int getCollisionBitmask () const
void setGroup (int group)
int getGroup ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static PhysicsShapeBoxcreate (const Size &size, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO)
static float calculateArea (const Size &size)
static float calculateMoment (float mass, const Size &size, const Vec2 &offset=Vec2::ZERO)
- Static Public Member Functions inherited from PhysicsShape
static void recenterPoints (Vec2 *points, int count, const Vec2 &center=Vec2::ZERO)
 move the points to the center More...
 
local recenterPoints ( local points, local count, local ZERO)
 move the points to the center More...
 
static Vec2 getPolyonCenter (const Vec2 *points, int count)
 get center of the polyon points More...
 

Protected Member Functions

bool init (const Size &size, const PhysicsMaterial &material=PHYSICSSHAPE_MATERIAL_DEFAULT, const Vec2 &offset=Vec2::ZERO)
virtual float calculateArea () override
 calculate the area of this shape More...
 
 PhysicsShapeBox ()
virtual ~PhysicsShapeBox ()
- Protected Member Functions inherited from PhysicsShape
bool init (Type type)
PhysicsBodyInfobodyInfo () const
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
local bodyInfo ()
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
void setBody (PhysicsBody *body)
 PhysicsShape ()
virtual ~PhysicsShape ()=0
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Protected Attributes

Vec2 _offset
- Protected Attributes inherited from PhysicsShape
PhysicsBody_body
PhysicsShapeInfo_info
Type _type
float _area
float _mass
float _moment
PhysicsMaterial _material
int _tag
int _categoryBitmask
int _collisionBitmask
int _contactTestBitmask
int _group
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Additional Inherited Members

- Public Types inherited from PhysicsShape
enum  Type {
  UNKNOWN, CIRCLE, BOX, POLYGEN,
  EDGESEGMENT, EDGEBOX, EDGEPOLYGEN, EDGECHAIN
}
 

Detailed Description

A box shape.

Constructor & Destructor Documentation

PhysicsShapeBox ( )
protected
virtual ~PhysicsShapeBox ( )
protectedvirtual

Member Function Documentation

static float calculateArea ( const Size size)
static
virtual float calculateArea ( )
overrideprotectedvirtual

calculate the area of this shape

Reimplemented from PhysicsShape.

virtual float
calculateDefaultMoment
( )
overridevirtual

Calculate the default moment value.

Reimplemented from PhysicsShape.

static float calculateMoment ( float  mass,
const Size size,
const Vec2 offset = Vec2::ZERO 
)
static
static PhysicsShapeBox* create ( const Size size,
const PhysicsMaterial material = PHYSICSSHAPE_MATERIAL_DEFAULT,
const Vec2 offset = Vec2::ZERO 
)
static
virtual Vec2 getOffset ( )
inlineoverridevirtual

Get offset.

Reimplemented from PhysicsShape.

void getPoints ( Vec2 outPoints) const
int getPointsCount ( ) const
inline
Size getSize ( ) const
bool init ( const Size size,
const PhysicsMaterial material = PHYSICSSHAPE_MATERIAL_DEFAULT,
const Vec2 offset = Vec2::ZERO 
)
protected

Member Data Documentation

Vec2 _offset
protected

The documentation for this class was generated from the following file: