#include <spine/BoneData.h>
#include <spine/SlotData.h>
#include <spine/Skin.h>
#include <spine/EventData.h>
#include <spine/Animation.h>
#include <spine/IkConstraintData.h>
Classes | |
struct | spSkeletonData |
Functions | |
spSkeletonData * | () |
void | (spSkeletonData *self) |
spBoneData * | (const spSkeletonData *self, const char *boneName) |
int | (const spSkeletonData *self, const char *boneName) |
spSlotData * | (const spSkeletonData *self, const char *slotName) |
int | (const spSkeletonData *self, const char *slotName) |
spSkin * | (const spSkeletonData *self, const char *skinName) |
spEventData * | (const spSkeletonData *self, const char *eventName) |
spAnimation * | (const spSkeletonData *self, const char *animationName) |
spIkConstraintData * | (const spSkeletonData *self, const char *ikConstraintName) |
spSkeletonData* spSkeletonData_create |
( | ) |
var spSkeletonData_create | ( | ) |
local spSkeletonData_create | ( | ) |
void spSkeletonData_dispose | ( | spSkeletonData * | self | ) |
var spSkeletonData_dispose | ( | var | self | ) |
local spSkeletonData_dispose | ( | local | self | ) |
spBoneData* spSkeletonData_findBone | ( | const spSkeletonData * | self, |
const char * | boneName | ||
) |
var spSkeletonData_findBone | ( | var | self, |
var | boneName | ||
) |
local spSkeletonData_findBone | ( | local | self, |
local | boneName | ||
) |
int spSkeletonData_findBoneIndex | ( | const spSkeletonData * | self, |
const char * | boneName | ||
) |
var spSkeletonData_findBoneIndex | ( | var | self, |
var | boneName | ||
) |
local spSkeletonData_findBoneIndex | ( | local | self, |
local | boneName | ||
) |
spSlotData* spSkeletonData_findSlot | ( | const spSkeletonData * | self, |
const char * | slotName | ||
) |
var spSkeletonData_findSlot | ( | var | self, |
var | slotName | ||
) |
local spSkeletonData_findSlot | ( | local | self, |
local | slotName | ||
) |
int spSkeletonData_findSlotIndex | ( | const spSkeletonData * | self, |
const char * | slotName | ||
) |
var spSkeletonData_findSlotIndex | ( | var | self, |
var | slotName | ||
) |
local spSkeletonData_findSlotIndex | ( | local | self, |
local | slotName | ||
) |
spSkin* spSkeletonData_findSkin | ( | const spSkeletonData * | self, |
const char * | skinName | ||
) |
var spSkeletonData_findSkin | ( | var | self, |
var | skinName | ||
) |
local spSkeletonData_findSkin | ( | local | self, |
local | skinName | ||
) |
spEventData* spSkeletonData_findEvent |
( | const spSkeletonData * | self, |
const char * | eventName | ||
) |
var spSkeletonData_findEvent | ( | var | self, |
var | eventName | ||
) |
local spSkeletonData_findEvent | ( | local | self, |
local | eventName | ||
) |
spAnimation* spSkeletonData_findAnimation |
( | const spSkeletonData * | self, |
const char * | animationName | ||
) |
var spSkeletonData_findAnimation | ( | var | self, |
var | animationName | ||
) |
local spSkeletonData_findAnimation | ( | local | self, |
local | animationName | ||
) |
spIkConstraintData* spSkeletonData_findIkConstraint |
( | const spSkeletonData * | self, |
const char * | ikConstraintName | ||
) |
var spSkeletonData_findIkConstraint | ( | var | self, |
var | ikConstraintName | ||
) |
local spSkeletonData_findIkConstraint |
( | local | self, |
local | ikConstraintName | ||
) |