#include <unordered_map>
#include "3d/CCBundle3DData.h"
#include "base/ccMacros.h"
#include "base/CCRef.h"
#include "base/CCVector.h"
#include "base/ccTypes.h"
#include "math/CCMath.h"
Classes | |
class | Bone |
Defines a basic hierachial structure of transformation spaces. More... | |
struct | Bone::BoneBlendState |
class | MeshSkin |
class | MeshSkinDataCache |
Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |