#include <CCMeshSkin.h>
Public Member Functions | |
| unsigned int | getBoneCount () const |
| void | setBoneCount (int boneCount) |
| Bone * | getBoneByIndex (unsigned int index) const |
| Bone * | getBoneByName (const std::string &id) const |
| Bone * | getRootBone () const |
| void | setRootBone (Bone *joint) |
| int | getBoneIndex (Bone *joint) const |
| Vec4 * | getMatrixPalette () |
| unsigned int | getMatrixPaletteSize () const |
| void | updateBoneMatrix () |
| ~MeshSkin () | |
| bool | initFromSkinData (const SkinData &skindata) |
| void | removeAllBones () |
| void | addBone (Bone *bone) |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Static Public Member Functions | |
| static MeshSkin * | create (const std::string &filename, const std::string &name) |
Public Attributes | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: MeshSkin() |
Protected Attributes | |
| Vector< Bone * > | _bones |
| Bone * | _rootBone |
| Vec4 * | _matrixPalette |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
| ~MeshSkin | ( | ) |
| void addBone | ( | Bone * | bone | ) |
|
static |
| Bone* getBoneByIndex | ( | unsigned int | index | ) | const |
| Bone* getBoneByName | ( | const std::string & | id | ) | const |
| unsigned int getBoneCount | ( | ) | const |
| int getBoneIndex | ( | Bone * | joint | ) | const |
| Vec4* getMatrixPalette | ( | ) |
| unsigned int getMatrixPaletteSize | ( | ) | const |
| Bone* getRootBone | ( | ) | const |
| bool initFromSkinData | ( | const SkinData & | skindata | ) |
| void removeAllBones | ( | ) |
| void setBoneCount | ( | int | boneCount | ) |
| void setRootBone | ( | Bone * | joint | ) |
| void updateBoneMatrix | ( | ) |
| CC_CONSTRUCTOR_ACCESS __pad0__ |
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protected |
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protected |