cocos2d-x  3.2alpha0
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PhysicsJointFixed Class Reference

#include <CCPhysicsJoint.h>

Inheritance diagram for PhysicsJointFixed:
PhysicsJoint

Static Public Member Functions

static PhysicsJointFixedconstruct (PhysicsBody *a, PhysicsBody *b, const Vec2 &anchr)
- Static Public Member Functions inherited from PhysicsJoint
static void destroy (PhysicsJoint *joint)
 Distory the joint. More...
 
local destroy ( local joint)
 Distory the joint. More...
 

Protected Member Functions

bool init (PhysicsBody *a, PhysicsBody *b, const Vec2 &anchr)
 PhysicsJointFixed ()
virtual ~PhysicsJointFixed ()
- Protected Member Functions inherited from PhysicsJoint
 PhysicsJoint ()
virtual ~PhysicsJoint ()=0
bool init (PhysicsBody *a, PhysicsBody *b)
PhysicsBodyInfogetBodyInfo (PhysicsBody *body) const
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
var getBodyInfo ( var body)
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
NodegetBodyNode (PhysicsBody *body) const

Additional Inherited Members

- Public Member Functions inherited from PhysicsJoint
PhysicsBodygetBodyA () const
PhysicsBodygetBodyB () const
PhysicsWorldgetWorld () const
int getTag () const
void setTag (int tag)
bool isEnabled () const
void setEnable (bool enable)
 Enable/Disable the joint. More...
 
bool isCollisionEnabled () const
local isCollisionEnabled ()
void setCollisionEnable (bool enable)
 Enable/disable the collision between two bodies. More...
 
void removeFormWorld ()
 Remove the joint from the world. More...
 
void setMaxForce (float force)
 Set the max force between two bodies. More...
 
float getMaxForce () const
 Get the max force setting. More...
 
- Protected Attributes inherited from PhysicsJoint
PhysicsBody_bodyA
PhysicsBody_bodyB
PhysicsWorld_world
PhysicsJointInfo_info
bool _enable
bool _collisionEnable
var _collisionEnable
local _collisionEnable
bool _destoryMark
int _tag

Constructor & Destructor Documentation

PhysicsJointFixed ( )
inlineprotected
virtual ~PhysicsJointFixed ( )
inlineprotectedvirtual

Member Function Documentation

static PhysicsJointFixed* construct ( PhysicsBody a,
PhysicsBody b,
const Vec2 anchr 
)
static
bool init ( PhysicsBody a,
PhysicsBody b,
const Vec2 anchr 
)
protected

The documentation for this class was generated from the following file: