Interface that defines how to clone an Ref.
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, EaseCubicActionInOut, DelayTime, EaseCubicActionOut, EaseCubicActionIn, TintBy, EaseCircleActionInOut, TintTo, EaseCircleActionOut, FadeOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, EaseQuinticActionOut, FadeTo, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, EaseQuadraticActionInOut, ScaleTo, EaseQuadraticActionOut, BezierTo, EaseQuadraticActionIn, EaseBezierAction, BezierBy, EaseBackInOut, JumpTo, EaseBackOut, EaseBackIn, JumpBy, EaseBounceInOut, SkewBy, EaseBounceOut, __Array, SkewTo, EaseBounceIn, MoveTo, EaseBounce, __CCCallFuncO, EaseElasticInOut, MoveBy, __Dictionary, EaseElasticOut, __CCCallFuncND, RotateBy, EaseElasticIn, CallFuncN, SplitCols, RotateTo, EaseElastic, SplitRows, EaseSineInOut, Twirl, Spawn, ReuseGrid, CallFunc, JumpTiles3D, EaseSineOut, StopGrid, Waves, CatmullRomBy, CCBEaseInstant, EaseSineIn, WavesTiles3D, DeccelAmplitude, CCBRotateYTo, Follow, CatmullRomTo, RepeatForever, EaseExponentialInOut, Place, Liquid, CCBRotateXTo, TurnOffTiles, EaseExponentialOut, AccelAmplitude, Animation, CardinalSplineBy, CCBRotateTo, FlipY, Shaky3D, FadeOutDownTiles, Speed, EaseExponentialIn, CCBSoundEffect, Repeat, AccelDeccelAmplitude, __String, FadeOutUpTiles, FlipX, CardinalSplineTo, Ripple3D, CCBSetSpriteFrame, EaseInOut, TiledGrid3DAction, FadeOutBLTiles, EaseOut, FiniteTimeAction, RemoveSelf, Sequence, FadeOutTRTiles, ActionTimeline, Lens3D, EaseIn, ToggleVisibility, PointArray, Grid3DAction, SpriteFrame, FlipY3D, ShuffleTiles, Hide, OrbitCamera, AnimationFrame, EaseRateAction, ActionInterval, FlipX3D, ProgressFromTo, Show, ActionTween, LuaCallFunc, Animate3D, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, PageTurn3D, ActionEase, GridAction, ActionInstant, ProgressTo, and ShakyTiles3D.
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, EaseCubicActionInOut, DelayTime, EaseCubicActionOut, EaseCubicActionIn, TintBy, EaseCircleActionInOut, TintTo, EaseCircleActionOut, FadeOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, EaseQuinticActionOut, FadeTo, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, EaseQuadraticActionInOut, ScaleTo, EaseQuadraticActionOut, BezierTo, EaseQuadraticActionIn, EaseBezierAction, BezierBy, EaseBackInOut, JumpTo, EaseBackOut, EaseBackIn, JumpBy, EaseBounceInOut, SkewBy, EaseBounceOut, __Array, SkewTo, EaseBounceIn, MoveTo, EaseBounce, __CCCallFuncO, EaseElasticInOut, MoveBy, __Dictionary, EaseElasticOut, __CCCallFuncND, RotateBy, EaseElasticIn, CallFuncN, SplitCols, RotateTo, EaseElastic, SplitRows, EaseSineInOut, Twirl, Spawn, ReuseGrid, CallFunc, JumpTiles3D, EaseSineOut, StopGrid, Waves, CatmullRomBy, CCBEaseInstant, EaseSineIn, WavesTiles3D, DeccelAmplitude, CCBRotateYTo, Follow, CatmullRomTo, RepeatForever, EaseExponentialInOut, Place, Liquid, CCBRotateXTo, TurnOffTiles, EaseExponentialOut, AccelAmplitude, Animation, CardinalSplineBy, CCBRotateTo, FlipY, Shaky3D, FadeOutDownTiles, Speed, EaseExponentialIn, CCBSoundEffect, Repeat, AccelDeccelAmplitude, __String, FadeOutUpTiles, FlipX, CardinalSplineTo, Ripple3D, CCBSetSpriteFrame, EaseInOut, TiledGrid3DAction, FadeOutBLTiles, EaseOut, FiniteTimeAction, RemoveSelf, Sequence, FadeOutTRTiles, ActionTimeline, Lens3D, EaseIn, ToggleVisibility, PointArray, Grid3DAction, SpriteFrame, FlipY3D, ShuffleTiles, Hide, OrbitCamera, AnimationFrame, EaseRateAction, ActionInterval, FlipX3D, ProgressFromTo, Show, ActionTween, LuaCallFunc, Animate3D, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, PageTurn3D, ActionEase, GridAction, ActionInstant, ProgressTo, and ShakyTiles3D.
returns a copy of the Ref
Implemented in TargetedAction, Animate, ReverseTime, EaseCubicActionInOut, DelayTime, EaseCubicActionOut, EaseCubicActionIn, TintBy, EaseCircleActionInOut, TintTo, EaseCircleActionOut, FadeOut, EaseCircleActionIn, FadeIn, EaseQuinticActionInOut, EaseQuinticActionOut, FadeTo, EaseQuinticActionIn, Blink, EaseQuarticActionInOut, ScaleBy, EaseQuarticActionOut, EaseQuarticActionIn, EaseQuadraticActionInOut, ScaleTo, EaseQuadraticActionOut, BezierTo, EaseQuadraticActionIn, EaseBezierAction, BezierBy, EaseBackInOut, JumpTo, EaseBackOut, EaseBackIn, JumpBy, EaseBounceInOut, SkewBy, EaseBounceOut, __Array, SkewTo, EaseBounceIn, MoveTo, EaseBounce, __CCCallFuncO, EaseElasticInOut, MoveBy, __Dictionary, EaseElasticOut, __CCCallFuncND, RotateBy, EaseElasticIn, CallFuncN, SplitCols, RotateTo, EaseElastic, SplitRows, EaseSineInOut, Twirl, Spawn, ReuseGrid, CallFunc, JumpTiles3D, EaseSineOut, StopGrid, Waves, CatmullRomBy, CCBEaseInstant, EaseSineIn, WavesTiles3D, DeccelAmplitude, CCBRotateYTo, Follow, CatmullRomTo, RepeatForever, EaseExponentialInOut, Place, Liquid, CCBRotateXTo, TurnOffTiles, EaseExponentialOut, AccelAmplitude, Animation, CardinalSplineBy, CCBRotateTo, FlipY, Shaky3D, FadeOutDownTiles, Speed, EaseExponentialIn, CCBSoundEffect, Repeat, AccelDeccelAmplitude, __String, FadeOutUpTiles, FlipX, CardinalSplineTo, Ripple3D, CCBSetSpriteFrame, EaseInOut, TiledGrid3DAction, FadeOutBLTiles, EaseOut, FiniteTimeAction, RemoveSelf, Sequence, FadeOutTRTiles, ActionTimeline, Lens3D, EaseIn, ToggleVisibility, PointArray, Grid3DAction, SpriteFrame, FlipY3D, ShuffleTiles, Hide, OrbitCamera, AnimationFrame, EaseRateAction, ActionInterval, FlipX3D, ProgressFromTo, Show, ActionTween, LuaCallFunc, Animate3D, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, PageTurn3D, ActionEase, GridAction, ActionInstant, ProgressTo, and ShakyTiles3D.