cocos2d-x  3.5
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Particle3D Struct Reference

#include <CCParticleSystem3D.h>

Inheritance diagram for Particle3D:

Public Member Functions

 Particle3D ()
virtual ~Particle3D ()
local ~Particle3D ()

Public Attributes

Vec3 position
Quaternion orientation
Vec4 color
Vec2 lb_uv
Vec2 rt_uv
float width
float height
float depth
std::map< std::string, void * > userDefs

Constructor & Destructor Documentation

var Particle3D ( )
local Particle3D ( )
virtual ~Particle3D ( )
var ~Particle3D ( )
local ~Particle3D ( )

Member Data Documentation

Vec4 color
var color
local color
float depth
var depth
local depth
float height
var height
local height
Vec2 lb_uv
var lb_uv
local lb_uv
Quaternion orientation
var orientation
local orientation
Vec3 position
var position
local position
Vec2 rt_uv
var rt_uv
local rt_uv
std::map<std::string, void*>
var userDefs
local userDefs
float width
var width
local width

The documentation for this struct was generated from the following file: