#include <CCPUBehaviour.h>
virtual void copyAttributesTo |
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PUBehaviour * |
behaviour | ) |
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virtual |
var copyAttributesTo |
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var |
behaviour | ) |
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virtual |
local copyAttributesTo |
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local |
behaviour | ) |
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virtual |
const std::string& getBehaviourType |
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void |
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const |
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inline |
local getBehaviourType |
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inline |
virtual void
initParticleForEmission |
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PUParticle3D * |
particle | ) |
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inlinevirtual |
Perform initialising activities as soon as the particle with which the ParticleBehaviour is associated, is emitted.
var initParticleForEmission |
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var |
particle | ) |
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inlinevirtual |
Perform initialising activities as soon as the particle with which the ParticleBehaviour is associated, is emitted.
local initParticleForEmission |
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local |
particle | ) |
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inlinevirtual |
Perform initialising activities as soon as the particle with which the ParticleBehaviour is associated, is emitted.
virtual void
initParticleForExpiration |
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PUParticle3D * |
particle, |
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float |
timeElapsed |
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) |
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inlinevirtual |
Perform some action if a particle expires.
var initParticleForExpiration |
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var |
particle, |
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var |
timeElapsed |
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) |
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inlinevirtual |
Perform some action if a particle expires.
local initParticleForExpiration |
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local |
particle, |
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local |
timeElapsed |
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) |
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inlinevirtual |
Perform some action if a particle expires.
virtual void notifyRescaled |
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const Vec3 & |
scale | ) |
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inlinevirtual |
Notify that the Behaviour is rescaled.
var notifyRescaled |
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var |
scale | ) |
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inlinevirtual |
Notify that the Behaviour is rescaled.
local notifyRescaled |
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local |
scale | ) |
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inlinevirtual |
Notify that the Behaviour is rescaled.
void setBehaviourType |
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const std::string & |
behaviourType | ) |
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inline |
var setBehaviourType |
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var |
behaviourType | ) |
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inline |
local setBehaviourType |
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local |
behaviourType | ) |
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inline |
virtual void unPrepare |
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inlinevirtual |
virtual void updateBehaviour |
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PUParticle3D * |
particle, |
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float |
deltaTime |
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) |
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inlinevirtual |
var updateBehaviour |
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var |
particle, |
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var |
deltaTime |
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) |
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inlinevirtual |
local updateBehaviour |
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local |
particle, |
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local |
deltaTime |
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) |
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inlinevirtual |
Although the scale is on a Particle System level, the behaviour can also be scaled.
Although the scale is on a Particle System level, the behaviour can also be scaled.
Although the scale is on a Particle System level, the behaviour can also be scaled.
std::string _behaviourType |
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protected |
The documentation for this class was generated from the following file:
- /Users/minggo/SourceCode/cocos2d-x/extensions/Particle3D/PU/CCPUBehaviour.h