Classes | |
class | PhysicsBody |
A body affect by physics. More... | |
class | PhysicsContact |
Contact infomation. More... | |
class | PhysicsContactPreSolve |
Presolve value generated when onContactPreSolve called. More... | |
class | PhysicsContactPostSolve |
Postsolve value generated when onContactPostSolve called. More... | |
class | EventListenerPhysicsContact |
Contact listener. More... | |
class | EventListenerPhysicsContactWithBodies |
This event listener only be called when bodyA and bodyB have contacts. More... | |
class | EventListenerPhysicsContactWithShapes |
This event listener only be called when shapeA and shapeB have contacts. More... | |
class | EventListenerPhysicsContactWithGroup |
This event listener only be called when shapeA or shapeB is in the group your specified. More... | |
class | PhysicsHelper |
A physics helper class. More... | |
class | PhysicsJoint |
An PhysicsJoint object connects two physics bodies together. More... | |
class | PhysicsJointFixed |
A fixed joint fuses the two bodies together at a reference point. More... | |
class | PhysicsJointLimit |
A limit joint imposes a maximum distance between the two bodies, as if they were connected by a rope. More... | |
class | PhysicsJointPin |
A pin joint allows the two bodies to independently rotate around the anchor point as if pinned together. More... | |
class | PhysicsJointDistance |
Set the fixed distance with two bodies. More... | |
class | PhysicsJointSpring |
Connecting two physics bodies together with a spring. More... | |
class | PhysicsJointGroove |
Attach body a to a line, and attach body b to a dot. More... | |
class | PhysicsJointRotarySpring |
Likes a spring joint, but works with rotary. More... | |
class | PhysicsJointRotaryLimit |
Likes a limit joint, but works with rotary. More... | |
class | PhysicsJointRatchet |
Works like a socket wrench. More... | |
class | PhysicsJointGear |
Keeps the angular velocity ratio of a pair of bodies constant. More... | |
class | PhysicsJointMotor |
Keeps the relative angular velocity of a pair of bodies constant. More... | |
class | PhysicsShape |
A shape for body, you can view PhysicsBody to see how to create it. More... | |
class | PhysicsShapeCircle |
A circle shape. More... | |
class | PhysicsShapePolygon |
A polygon shape. More... | |
class | PhysicsShapeBox |
A box shape. More... | |
class | PhysicsShapeEdgeSegment |
A segment shape. More... | |
class | PhysicsShapeEdgePolygon |
An edge polygon shape. More... | |
class | PhysicsShapeEdgeBox |
An edge box shape. More... | |
class | PhysicsShapeEdgeChain |
A chain shape. More... | |
class | PhysicsWorld |
An PhysicsWorld object simulates collisions and other physical properties. More... | |
class | PhysicsDebugDraw |
A physics helper class. More... | |