Here is a list of all class members with links to the classes they belong to:
- d -
- d
: AffineTransform
- data
: __Array
- Data()
: Data
, WebSocket::Data
- data
: PhysicsRayCastInfo
, spAnimationState
, spBone
, spEvent
, spSkeleton
, spSlot
- DataReaderHelper()
: DataReaderHelper
- dataVersion
: ArmatureData
- deaccelerateScrolling()
: ScrollView
- debug()
: CCBAnimationManager
- debugBones
: Skeleton
- debugDraw()
: PhysicsWorld
- DEBUGDRAW_ALL
: PhysicsWorld
- DEBUGDRAW_CONTACT
: PhysicsWorld
- DEBUGDRAW_JOINT
: PhysicsWorld
- DEBUGDRAW_NONE
: PhysicsWorld
- DEBUGDRAW_SHAPE
: PhysicsWorld
- debugName
: OpenALFile
- debugSlots
: Skeleton
- DECIMAL
: EditBox
- decode()
: OpenALDecoder
- decodeAnimation()
: DataReaderHelper
- decodeArmature()
: DataReaderHelper
- decodeBone()
: DataReaderHelper
- decodeBoneDisplay()
: DataReaderHelper
- decodeContour()
: DataReaderHelper
- decodeFrame()
: DataReaderHelper
- decodeMovement()
: DataReaderHelper
- decodeMovementBone()
: DataReaderHelper
- decodeNode()
: DataReaderHelper
- decodeTexture()
: DataReaderHelper
- decompose()
: Mat4
- DecorativeDisplay()
: DecorativeDisplay
- def
: Label::LetterInfo
- DEFAULT
: Director
, EditBox
, Texture2D
, SceneReader
- defaultAlphaPixelFormat()
: Texture2D
- defaultEngine()
: LuaEngine
- defaultFrameBuffer
: <CCESRenderer>
- defaultFramebuffer
: CCES2Renderer
- defaultFramebuffer_
: CCES2Renderer
- defaultMix
: spAnimationStateData
- defaultSkin
: spSkeletonData
- defineSourceGroups:
: CDSoundEngine
- defineSourceGroups:total:
: CDSoundEngine
- DEGREES
: CCBReader
- degreesPerSecond
: tParticle
- delay
: AnimationFrameData
, MovementBoneData
, spTrackEntry
- DelayTime()
: DelayTime
- delegate
: CDLongAudioSource
- DELETE
: HttpRequest
- DELETE_BACKWARD
: TextField
- deleteBackward()
: IMEDelegate
, TextFieldTTF
, UICCTextField
- deleteBackwardEvent()
: TextField
- deleteFrame()
: ActionNode
- deleteHashElement()
: ActionManager
- deletePathExtension()
: CCBReader
- deleteVersion()
: AssetsManager
- deltaAngle
: RotateTo
- deltaBlue
: TintBy
- deltaColor
: tParticle
- deltaGreen
: TintBy
- deltaPosition
: MoveBy
- deltaRadius
: tParticle
- deltaRed
: TintBy
- deltaRotation
: tParticle
- deltaSize
: tParticle
- density
: PhysicsMaterial
- depthBuffer_
: CCES2Renderer
- depthFormat
: CCEAGLView
- depthFormat_
: CCEAGLView
, CCES2Renderer
- dequeueCell()
: TableView
- description()
: Action
- destroy
: CCDirectorCaller
, PhysicsJoint
- destroyInstance()
: __NotificationCenter
, Animation3DCache
, AnimationCache
, Bundle3D
, Configuration
, FileUtils
, GLProgramCache
, GLProgramStateCache
, MeshCache
, MeshSkinDataCache
, HttpClient
, SocketIO
, ObjectFactory
, PoolManager
, ScriptHandlerMgr
, Sprite3DMaterialCache
, SpriteFrameCache
, TextureCache
, UserDefault
, NodeLoaderLibrary
, ActionManagerEx
, ArmatureDataManager
, DictionaryHelper
, GUIReader
, ObjectFactory
, SceneReader
, TriggerMng
- destroyTextureCache()
: Director
- DETACH_WITH_IME
: TextField
- detachChild()
: Node
- detachDelegateWithIME()
: IMEDispatcher
- detachWithIME()
: IMEDelegate
, TextFieldTTF
- detachWithIMEEvent()
: TextField
- detect()
: BaseTriggerCondition
, TriggerObj
- detectFormat()
: Image
- determinant()
: Mat4
- determineIndex()
: AnimationCurve< componentSize >
- device
: sealed
- DictionaryHelper()
: DictionaryHelper
- dictValue()
: LuaValue
, LuaValueField
- didAccelerate()
: Layer
, InputDelegate
- didAttachWithIME()
: IMEDelegate
- didDetachWithIME()
: IMEDelegate
- didNotSelectSelf()
: TextField
- diffuse
: ObjLoader::material_t
- diffuse_texname
: ObjLoader::material_t
- dir
: tParticle
- Direct3DContentProvider()
: Direct3DContentProvider
- Direct3DInterop()
: sealed
- Direction
: ScrollView
, LoadingBar
, ScrollView
- Director
: AtlasNode
, Director
- DirtyFlag
: EventDispatcher
- DISABLE
: BlendFunc
- disableCascadeColor()
: Node
, ProtectedNode
- disableCascadeOpacity()
: Node
- DISABLED
: Control
- disabledTextureScaleChangedWithSize()
: Button
- disableEffect()
: Label
, Text
- disableParticle()
: ParticleBatchNode
- disableShadow()
: LabelTTF
- disableStroke()
: LabelTTF
- discardFramebufferSupported_
: CCEAGLView
- disconnect()
: SIOClient
- Disconnect()
: Direct3DContentProvider
, sealed
- dispatchCustomEvent()
: EventDispatcher
- dispatchDeleteBackward()
: IMEDispatcher
- dispatchEvent()
: EventDispatcher
, TriggerMng
- dispatchEventToListeners()
: EventDispatcher
- dispatchFocusEvent()
: Widget
- dispatchInsertText()
: IMEDispatcher
- dispatchKeyboardDidHide()
: IMEDispatcher
- dispatchKeyboardDidShow()
: IMEDispatcher
- dispatchKeyboardWillHide()
: IMEDispatcher
- dispatchKeyboardWillShow()
: IMEDispatcher
- dispatchListforControlEvent()
: Control
- DispatchMode
: Touch
- dispatchTouchEvent()
: EventDispatcher
- DisplayData()
: DisplayData
- displayDataList
: BoneData
- displayFrame()
: Sprite
- displayIndex
: FrameData
- displayLink
: CCDirectorCaller
- DisplayLinkDirector()
: DisplayLinkDirector
, ThreadHelper
- DisplayManager()
: DisplayManager
- displayName
: DisplayData
- displayTimers()
: Profiler
- displayType
: DisplayData
- dissociateNodeAndEventListener()
: EventDispatcher
- dissolve
: ObjLoader::material_t
- distance()
: Vec2
, Vec3
, Vec4
- distanceBetweenPointAndPoint()
: ControlPotentiometer
- distanceFieldEnabled
: TTFConfig
- DistanceFieldFontSize
: Label
- DistanceMapSpread
: FontFreeType
- distanceSquared()
: Vec2
, Vec3
, Vec4
- DlgTemplateData
: WIN32INPUTBOX_PARAM
- DlgTemplateName
: WIN32INPUTBOX_PARAM
- doAddBody()
: PhysicsWorld
- doAddJoint()
: PhysicsWorld
- doAnimationWhenAnotherEditBeClicked
: CCEAGLView
- doAnimationWhenKeyboardMove()
: CCEditBoxImplWp8
, EditBoxImpl
, EditBoxImplAndroid
, EditBoxImplWin
- doAnimationWhenKeyboardMoveWithDuration:distance:
: CCEAGLView
, CCEditBoxImplIOS_objc
, CCEditBoxImplMac
- doCaller:
: CCDirectorCaller
- DOCUMENT
: LuaMinXmlHttpRequest
- DOCUMENT_ROOT
: CCBReader
- doesAdjustBackgroundImage()
: ControlButton
- doLayout()
: Layout
, LayoutManager
, LayoutProtocol
, ListView
, PageView
, ScrollView
- DONE
: EditBox
- done()
: BaseTriggerAction
, TriggerObj
- DONE
: LuaMinXmlHttpRequest
- doRemoveBody()
: PhysicsWorld
- doRemoveJoint()
: PhysicsWorld
- dot()
: Vec2
, Vec3
, Vec4
- DOUBLE
: Value
- doubleVal
: Value
- doubleValue()
: __String
- DOWN
: Widget
- DOWN_OVER
: TransitionScene
- downLoad()
: AssetsManager
- downloadAndUncompress()
: AssetsManager
- DRAG_ENTER
: Control
- DRAG_EXIT
: Control
- DRAG_INSIDE
: Control
- DRAG_OUTSIDE
: Control
- DragonBone_XML
: DataReaderHelper
- draw()
: AtlasNode
, DrawNode
, VideoPlayer
, PhysicsDebugNode
, PhysicsSprite
, Label
, LayerColor
, MotionStreak
, Node
, ParticleBatchNode
, ParticleSystemQuad
, ProgressTimer
, RenderTexture
, Sprite3D
, Sprite
, SpriteBatchNode
, TransitionCrossFade
, TransitionFadeTR
, TransitionPageTurn
, TransitionScene
, TransitionSplitCols
, TransitionTurnOffTiles
, Armature
, BatchNode
, Skin
- Draw()
: Direct3DContentProvider
- draw()
: GLNode
- Draw()
: sealed
- draw()
: Skeleton
- drawAtPoint()
: Texture2D
- drawBatchedQuads()
: Renderer
- drawContact()
: PhysicsDebugDraw
- drawCubicBezier()
: DrawNode
- drawDot()
: DrawNode
- drawFullScreenQuadClearStencil()
: ClippingNode
, Layout
- drawInRect()
: Texture2D
- drawJoint()
: PhysicsDebugDraw
- drawNumberOfQuads()
: TextureAtlas
- drawOrder
: spSkeleton
- drawOrders
: spDrawOrderTimeline
- drawPolygon()
: DrawNode
- drawQuadraticBezier()
: DrawNode
- drawQuads()
: TextureAtlas
- drawScene()
: Director
- drawSegment()
: DrawNode
- drawShadowWithoutBlur()
: Label
- drawShape()
: PhysicsDebugDraw
- drawTextSprite()
: Label
- drawTriangle()
: DrawNode
- dst
: BlendFunc
- dump()
: AutoreleasePool
- duration
: IMEKeyboardNotificationInfo
, FrameData
, MovementBoneData
, MovementData
, spAnimation
- DURATION_INFINITY
: ParticleSystem
- durationInSeconds
: CDSoundSource
- durationTo
: MovementData
- durationTween
: MovementData
- dwExStylesMinus
: WIN32INPUTBOX_PARAM
- dwExStylesPlus
: WIN32INPUTBOX_PARAM
- dwStylesMinus
: WIN32INPUTBOX_PARAM
- dwStylesPlus
: WIN32INPUTBOX_PARAM