- w -
- w
: Quaternion
, Vec4
- waves
: Liquid
, Ripple3D
, Waves3D
, Waves
, WavesTiles3D
- weight
: Bone3D::BoneBlendState
- weights
: spSkinnedMeshAttachment
- weightsCount
: spSkinnedMeshAttachment
- WHITE
: Color3B
, Color4B
, Color4F
- width
: FontLetterDefinition
, Size
, TextureData
, FTLineInfo
, spAtlasPage
, spAtlasRegion
, spMeshAttachment
, spRegionAttachment
, spSkeletonData
, spSkinnedMeshAttachment
, tImageTGA
- WindowBounds
: sealed
- WindowOrientation
: sealed
- worldRotation
: spBone
- worldScaleX
: spBone
- worldScaleY
: spBone
- worldX
: spBone
- worldY
: spBone
- wrapS
: NTextureData
, TexParams
- wrapT
: NTextureData
, TexParams