#include <CCPURender.h>
Public Member Functions | |
virtual void | render (Renderer *renderer, const Mat4 &transform, ParticleSystem3D *particleSystem) override |
var | render ( var renderer, var transform, var particleSystem) |
local | render ( local renderer, local transform, local particleSystem) |
virtual PUSphereRender * | clone () override |
local | clone () |
virtual void | copyAttributesTo (PURender *render) override |
local | copyAttributesTo ( local render) |
virtual | ~PUSphereRender () |
Public Member Functions inherited from PUParticle3DEntityRender | |
virtual void | setDepthTest (bool isDepthTest) override |
var | setDepthTest ( var isDepthTest) |
local | setDepthTest ( local isDepthTest) |
virtual void | setDepthWrite (bool isDepthWrite) override |
local | setDepthWrite ( local isDepthWrite) |
virtual | ~PUParticle3DEntityRender () |
Public Member Functions inherited from PURender | |
virtual void | prepare () |
virtual void | unPrepare () |
virtual void | updateRender (PUParticle3D *particle, float deltaTime, bool firstParticle) |
local | updateRender ( local particle, local deltaTime, local firstParticle) |
const std::string & | getRenderType (void) const |
local | getRenderType () |
void | setRenderType (const std::string &observerType) |
Public Member Functions inherited from Particle3DRender | |
virtual void | notifyStart () |
Perform activities when a Renderer is started. More... | |
var | notifyStart () |
Perform activities when a Renderer is started. More... | |
local | notifyStart () |
Perform activities when a Renderer is started. More... | |
virtual void | notifyStop () |
Perform activities when a Renderer is stopped. More... | |
virtual void | notifyRescaled (const Vec3 &scale) |
Notify that the Particle System is rescaled. More... | |
local | notifyRescaled ( local scale) |
Notify that the Particle System is rescaled. More... | |
void | setVisible (bool isVisible) |
bool | isVisible () const |
CC_CONSTRUCTOR_ACCESS | _isVisible (true) |
CC_CONSTRUCTOR_ACCESS | _rendererScale (Vec3::ONE) |
CC_CONSTRUCTOR_ACCESS | _depthTest (true) |
CC_CONSTRUCTOR_ACCESS | _depthWrite (false) |
virtual | ~Particle3DRender () |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. More... | |
Static Public Member Functions | |
static PUSphereRender * | create (const std::string &texFile="") |
var | create () |
local | create () |
Public Attributes | |
CC_CONSTRUCTOR_ACCESS | __pad0__: PUSphereRender() |
Public Attributes inherited from PUParticle3DEntityRender | |
CC_CONSTRUCTOR_ACCESS | __pad0__: PUParticle3DEntityRender() |
local | __pad0__: PUParticle3DEntityRender() |
Public Attributes inherited from PURender | |
bool | autoRotate |
Public Attributes inherited from Particle3DRender | |
CC_CONSTRUCTOR_ACCESS | __pad0__: Particle3DRender() : _particleSystem(nullptr) |
Protected Member Functions | |
void | buildBuffers (unsigned short count) |
Protected Member Functions inherited from PUParticle3DEntityRender | |
bool | initRender (const std::string &texFile) |
Protected Member Functions inherited from Ref | |
Ref () | |
Constructor. More... | |
Ref () | |
Constructor. More... | |
Protected Attributes | |
unsigned short | _numberOfRings |
unsigned short | _numberOfSegments |
var | _numberOfSegments |
local | _numberOfSegments |
std::vector< VertexInfo > | _vertexTemplate |
var | _vertexTemplate |
local | _vertexTemplate |
Protected Attributes inherited from PUParticle3DEntityRender | |
MeshCommand * | _meshCommand |
Texture2D * | _texture |
GLProgramState * | _glProgramState |
IndexBuffer * | _indexBuffer |
VertexBuffer * | _vertexBuffer |
std::vector< VertexInfo > | _vertices |
std::vector< unsigned short > | _indices |
var | _indices |
local | _indices |
std::string | _texFile |
Protected Attributes inherited from PURender | |
std::string | _renderType |
Protected Attributes inherited from Particle3DRender | |
ParticleSystem3D * | _particleSystem |
bool | _isVisible |
Vec3 | _rendererScale |
bool | _depthTest |
bool | _depthWrite |
Protected Attributes inherited from Ref | |
unsigned int | _referenceCount |
count of references More... | |
local | _referenceCount |
count of references More... | |
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Implements PURender.
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Implements PURender.
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Implements PURender.
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overridevirtual |
Reimplemented from PUParticle3DEntityRender.
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Reimplemented from PUParticle3DEntityRender.
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Reimplemented from PUParticle3DEntityRender.
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Implements Particle3DRender.
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Implements Particle3DRender.
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Implements Particle3DRender.
CC_CONSTRUCTOR_ACCESS __pad0__ |
var __pad0__ |
local __pad0__ |
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