Inherits Grid3DAction.
Public Member Functions | |
float | getAmplitude () const |
Get the amplitude of the effect. More... | |
var | getAmplitude () |
Get the amplitude of the effect. More... | |
local | getAmplitude () |
Get the amplitude of the effect. More... | |
void | setAmplitude (float amplitude) |
Set the amplitude to the effect. More... | |
var | setAmplitude ( var amplitude) |
Set the amplitude to the effect. More... | |
local | setAmplitude ( local amplitude) |
Set the amplitude to the effect. More... | |
float | getAmplitudeRate () const |
Get the amplitude rate of the effect. More... | |
local | getAmplitudeRate () |
Get the amplitude rate of the effect. More... | |
void | setAmplitudeRate (float amplitudeRate) |
Set the ampliture rate of the effect. More... | |
local | setAmplitudeRate ( local amplitudeRate) |
Set the ampliture rate of the effect. More... | |
virtual Waves * | clone () const override |
override Action . | |
local | clone () |
override Action . | |
virtual void | update (float time) override |
Called once per frame. More... | |
local | update ( local time) |
Called once per frame. More... | |
Public Member Functions inherited from Grid3DAction | |
virtual GridBase * | getGrid () override |
Get the pointer of GridBase. More... | |
var | getGrid () |
Get the pointer of GridBase. More... | |
local | getGrid () |
Get the pointer of GridBase. More... | |
Vec3 | getVertex (const Vec2 &position) const |
Get the vertex that belongs to certain position in the grid. More... | |
var | vertex ( var position) |
Get the vertex that belongs to certain position in the grid. More... | |
Vec3 | vertex (const Vec2 &position) |
Vec3 | getOriginalVertex (const Vec2 &position) const |
Get the non-transformed vertex that belongs to certain position in the grid. More... | |
Vec3 | originalVertex (const Vec2 &position) |
void | setVertex (const Vec2 &position, const Vec3 &vertex) |
Set a new vertex to a certain position of the grid. More... | |
Rect | getGridRect () const |
Get the effect grid rect. More... | |
var | getGridRect () |
Get the effect grid rect. More... | |
local | getGridRect () |
Get the effect grid rect. More... | |
Public Member Functions inherited from GridAction | |
virtual GridAction * | reverse () const override |
override Action . | |
virtual void | startWithTarget (Node *target) override |
Called before the action start. More... | |
local | startWithTarget ( local target) |
Called before the action start. More... | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
virtual void | step (float dt) override |
Called every frame with its delta time, dt in seconds. More... | |
var | step ( var dt) |
Called every frame with its delta time, dt in seconds. More... | |
local | step ( local dt) |
Called every frame with its delta time, dt in seconds. More... | |
Public Member Functions inherited from FiniteTimeAction | |
float | getDuration () const |
Get duration in seconds of the action. More... | |
var | getDuration () |
Get duration in seconds of the action. More... | |
local | getDuration () |
Get duration in seconds of the action. More... | |
void | setDuration (float duration) |
Set duration in seconds of the action. More... | |
var | setDuration ( var duration) |
Set duration in seconds of the action. More... | |
local | setDuration ( local duration) |
Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
virtual void | stop () |
Called after the action that has finished. More... | |
Node * | getTarget () const |
Return the current target. More... | |
void | setTarget (Node *target) |
The setter function for the target property. More... | |
var | setTarget ( var target) |
The setter function for the target property. More... | |
local | setTarget ( local target) |
The setter function for the target property. More... | |
Node * | getOriginalTarget () const |
Return the original Target. More... | |
var | getOriginalTarget () |
Return the original Target. More... | |
local | getOriginalTarget () |
Return the original Target. More... | |
void | setOriginalTarget (Node *originalTarget) |
Set the original target, since target can be nil. More... | |
var | setOriginalTarget ( var originalTarget) |
Set the original target, since target can be nil. More... | |
local | setOriginalTarget ( local originalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag () const |
Returns a tag that is used to identify the action easily. More... | |
var | getTag () |
Returns a tag that is used to identify the action easily. More... | |
local | getTag () |
Returns a tag that is used to identify the action easily. More... | |
void | setTag (int tag) |
Changes the tag that is used to identify the action easily. More... | |
var | setTag ( var tag) |
Changes the tag that is used to identify the action easily. More... | |
local | setTag ( local tag) |
Changes the tag that is used to identify the action easily. More... | |
unsigned int | getFlags () const |
Returns a flag field that is used to group the actions easily. More... | |
void | setFlags (unsigned int flags) |
Returns a flag field that is used to group the actions easily. More... | |
var | setFlags ( var flags) |
Returns a flag field that is used to group the actions easily. More... | |
local | setFlags ( local flags) |
Returns a flag field that is used to group the actions easily. More... | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
local | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. | |
Public Member Functions inherited from Clonable | |
Ref * | copy () const |
Returns a copy of the Ref. | |
Static Public Member Functions | |
static Waves * | create (float duration, const Size &gridSize, unsigned int waves, float amplitude, bool horizontal, bool vertical) |
Create the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical. More... | |
Protected Member Functions | |
bool | initWithDuration (float duration, const Size &gridSize, unsigned int waves, float amplitude, bool horizontal, bool vertical) |
Initializes the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical. More... | |
var | initWithDuration ( var duration, var gridSize, var waves, var amplitude, var horizontal, var vertical) |
Initializes the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical. More... | |
local | initWithDuration ( local duration, local gridSize, local waves, local amplitude, local horizontal, local vertical) |
Initializes the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical. More... | |
Protected Member Functions inherited from GridAction | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
local | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
local | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
local | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
local | _rooted |
When true, it means that the object was already rooted. | |
bool | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
local | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
Static Public Attributes inherited from Action | |
static const int | INVALID_TAG = -1 |
Default tag used for all the actions. | |
var | INVALID_TAG = -1 |
Default tag used for all the actions. | |
local | INVALID_TAG = -1 |
Default tag used for all the actions. | |
Waves action.
This action is used for take effect on the target node as waves. You can control the effect by these parameters: duration, grid size, waves count, amplitude, whether waves on horizontal and whether waves on vertical.
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static |
Create the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical.
Specify the duration of the Waves action. It's a value in seconds. Specify the size of the grid. Specify the waves count of the Waves action. Specify the amplitude of the Waves action. Specify whether waves on horizontal. Specify whether waves on vertical. If the creation sucess, return a pointer of Waves action; otherwise, return nil.
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static |
Create the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical.
Specify the duration of the Waves action. It's a value in seconds. Specify the size of the grid. Specify the waves count of the Waves action. Specify the amplitude of the Waves action. Specify whether waves on horizontal. Specify whether waves on vertical. If the creation sucess, return a pointer of Waves action; otherwise, return nil.
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static |
Create the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical.
Specify the duration of the Waves action. It's a value in seconds. Specify the size of the grid. Specify the waves count of the Waves action. Specify the amplitude of the Waves action. Specify whether waves on horizontal. Specify whether waves on vertical. If the creation sucess, return a pointer of Waves action; otherwise, return nil.
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inline |
Get the amplitude of the effect.
Return the amplitude of the effect.
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inline |
Get the amplitude of the effect.
Return the amplitude of the effect.
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inline |
Get the amplitude of the effect.
Return the amplitude of the effect.
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inline |
Set the amplitude to the effect.
The value of amplitude will be set.
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inline |
Set the amplitude to the effect.
The value of amplitude will be set.
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inline |
Set the amplitude to the effect.
The value of amplitude will be set.
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inline |
Get the amplitude rate of the effect.
Return the amplitude rate of the effect.
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inline |
Get the amplitude rate of the effect.
Return the amplitude rate of the effect.
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inline |
Get the amplitude rate of the effect.
Return the amplitude rate of the effect.
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inline |
Set the ampliture rate of the effect.
The value of amplitude rate will be set.
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inline |
Set the ampliture rate of the effect.
The value of amplitude rate will be set.
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inline |
Set the ampliture rate of the effect.
The value of amplitude rate will be set.
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overridevirtual |
Called once per frame.
time is a value between 0 and 1.
For example:
1 Means that the action is over.
A value between 0 and 1.
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time is a value between 0 and 1.
For example:
1 Means that the action is over.
A value between 0 and 1.
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time is a value between 0 and 1.
For example:
1 Means that the action is over.
A value between 0 and 1.
Reimplemented from Action.
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protected |
Initializes the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical.
Specify the duration of the Waves action. It's a value in seconds. Specify the size of the grid. Specify the waves count of the Waves action. Specify the amplitude of the Waves action. Specify whether waves on horizontal. Specify whether waves on vertical. If the initialization sucess, return true; otherwise, return false.
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protected |
Initializes the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical.
Specify the duration of the Waves action. It's a value in seconds. Specify the size of the grid. Specify the waves count of the Waves action. Specify the amplitude of the Waves action. Specify whether waves on horizontal. Specify whether waves on vertical. If the initialization sucess, return true; otherwise, return false.
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protected |
Initializes the action with duration, grid size, waves count, amplitude, whether waves on horizontal and on vertical.
Specify the duration of the Waves action. It's a value in seconds. Specify the size of the grid. Specify the waves count of the Waves action. Specify the amplitude of the Waves action. Specify whether waves on horizontal. Specify whether waves on vertical. If the initialization sucess, return true; otherwise, return false.