Base class for Grid3D actions. More...
Inherits GridAction.
Inherited by FlipX3D, Lens3D, Liquid, PageTurn3D, Ripple3D, Shaky3D, Twirl, Waves, and Waves3D.
Public Member Functions | |
virtual GridBase * | getGrid () override |
Get the pointer of GridBase. More... | |
var | getGrid () |
Get the pointer of GridBase. More... | |
local | getGrid () |
Get the pointer of GridBase. More... | |
Vec3 | getVertex (const Vec2 &position) const |
Get the vertex that belongs to certain position in the grid. More... | |
var | vertex ( var position) |
Get the vertex that belongs to certain position in the grid. More... | |
Vec3 | vertex (const Vec2 &position) |
Vec3 | getOriginalVertex (const Vec2 &position) const |
Get the non-transformed vertex that belongs to certain position in the grid. More... | |
Vec3 | originalVertex (const Vec2 &position) |
void | setVertex (const Vec2 &position, const Vec3 &vertex) |
Set a new vertex to a certain position of the grid. More... | |
virtual Grid3DAction * | clone () const override |
override Action . | |
Rect | getGridRect () const |
Get the effect grid rect. More... | |
var | getGridRect () |
Get the effect grid rect. More... | |
local | getGridRect () |
Get the effect grid rect. More... | |
Public Member Functions inherited from GridAction | |
virtual GridAction * | reverse () const override |
override Action . | |
virtual void | startWithTarget (Node *target) override |
Called before the action start. More... | |
local | startWithTarget ( local target) |
Called before the action start. More... | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
virtual void | step (float dt) override |
Called every frame with its delta time, dt in seconds. More... | |
var | step ( var dt) |
Called every frame with its delta time, dt in seconds. More... | |
local | step ( local dt) |
Called every frame with its delta time, dt in seconds. More... | |
Public Member Functions inherited from FiniteTimeAction | |
float | getDuration () const |
Get duration in seconds of the action. More... | |
var | getDuration () |
Get duration in seconds of the action. More... | |
local | getDuration () |
Get duration in seconds of the action. More... | |
void | setDuration (float duration) |
Set duration in seconds of the action. More... | |
var | setDuration ( var duration) |
Set duration in seconds of the action. More... | |
local | setDuration ( local duration) |
Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
virtual void | stop () |
Called after the action that has finished. More... | |
virtual void | update (float time) |
Called once per frame. More... | |
var | update ( var time) |
Called once per frame. More... | |
local | update ( local time) |
Called once per frame. More... | |
Node * | getTarget () const |
Return the current target. More... | |
void | setTarget (Node *target) |
The setter function for the target property. More... | |
var | setTarget ( var target) |
The setter function for the target property. More... | |
local | setTarget ( local target) |
The setter function for the target property. More... | |
Node * | getOriginalTarget () const |
Return the original Target. More... | |
var | getOriginalTarget () |
Return the original Target. More... | |
local | getOriginalTarget () |
Return the original Target. More... | |
void | setOriginalTarget (Node *originalTarget) |
Set the original target, since target can be nil. More... | |
var | setOriginalTarget ( var originalTarget) |
Set the original target, since target can be nil. More... | |
local | setOriginalTarget ( local originalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag () const |
Returns a tag that is used to identify the action easily. More... | |
var | getTag () |
Returns a tag that is used to identify the action easily. More... | |
local | getTag () |
Returns a tag that is used to identify the action easily. More... | |
void | setTag (int tag) |
Changes the tag that is used to identify the action easily. More... | |
var | setTag ( var tag) |
Changes the tag that is used to identify the action easily. More... | |
local | setTag ( local tag) |
Changes the tag that is used to identify the action easily. More... | |
unsigned int | getFlags () const |
Returns a flag field that is used to group the actions easily. More... | |
void | setFlags (unsigned int flags) |
Returns a flag field that is used to group the actions easily. More... | |
var | setFlags ( var flags) |
Returns a flag field that is used to group the actions easily. More... | |
local | setFlags ( local flags) |
Returns a flag field that is used to group the actions easily. More... | |
Public Member Functions inherited from Ref | |
void | retain () |
Retains the ownership. More... | |
local | retain () |
Retains the ownership. More... | |
void | release () |
Releases the ownership immediately. More... | |
Ref * | autorelease () |
Releases the ownership sometime soon automatically. More... | |
unsigned int | getReferenceCount () const |
Returns the Ref's current reference count. More... | |
local | getReferenceCount () |
Returns the Ref's current reference count. More... | |
virtual | ~Ref () |
Destructor. | |
Public Member Functions inherited from Clonable | |
Ref * | copy () const |
Returns a copy of the Ref. | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
unsigned int | _ID |
object id, ScriptSupport need public _ID | |
local | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
local | _luaID |
Lua reference id. | |
void * | _scriptObject |
scriptObject, support for swift | |
local | _scriptObject |
scriptObject, support for swift | |
bool | _rooted |
When true, it means that the object was already rooted. | |
local | _rooted |
When true, it means that the object was already rooted. | |
bool | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
local | _scriptOwned |
The life of the object is scrolled by the scripting engine. More... | |
Static Public Attributes inherited from Action | |
static const int | INVALID_TAG = -1 |
Default tag used for all the actions. | |
var | INVALID_TAG = -1 |
Default tag used for all the actions. | |
local | INVALID_TAG = -1 |
Default tag used for all the actions. | |
Protected Member Functions inherited from GridAction | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
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overridevirtual |
Get the pointer of GridBase.
The pointer of GridBase.
Reimplemented from GridAction.
Reimplemented in PageTurn3D.
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overridevirtual |
Get the pointer of GridBase.
The pointer of GridBase.
Reimplemented from GridAction.
Reimplemented in PageTurn3D.
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overridevirtual |
Get the pointer of GridBase.
The pointer of GridBase.
Reimplemented from GridAction.
Reimplemented in PageTurn3D.
Get the vertex that belongs to certain position in the grid.
The position of the grid. Return a pointer of vertex.
var vertex | ( | var | position | ) |
Get the vertex that belongs to certain position in the grid.
The position of the grid. Return a pointer of vertex.
Get the non-transformed vertex that belongs to certain position in the grid.
The position of the grid. Return a pointer of vertex.
var originalVertex | ( | var | position | ) |
Get the non-transformed vertex that belongs to certain position in the grid.
The position of the grid. Return a pointer of vertex.
Set a new vertex to a certain position of the grid.
The position of the grid. The vertex will be used on the certain position of grid.
var setVertex | ( | var | position, |
var | vertex | ||
) |
Set a new vertex to a certain position of the grid.
The position of the grid. The vertex will be used on the certain position of grid.
Rect getGridRect | ( | ) | const |
Get the effect grid rect.
var getGridRect | ( | ) |
Get the effect grid rect.
local getGridRect | ( | ) |
Get the effect grid rect.