Interface that defines how to clone an Ref.
returns a copy of the Ref
Implemented in TargetedAction, EaseCubicActionInOut, Animate, EaseCubicActionOut, ReverseTime, EaseCubicActionIn, EaseCircleActionInOut, DelayTime, EaseCircleActionOut, TintBy, EaseCircleActionIn, EaseQuinticActionInOut, TintTo, EaseQuinticActionOut, FadeOut, EaseQuinticActionIn, FadeIn, EaseQuarticActionInOut, FadeTo, EaseQuarticActionOut, EaseQuarticActionIn, Blink, EaseQuadraticActionInOut, ScaleBy, EaseQuadraticActionOut, EaseQuadraticActionIn, ScaleTo, EaseBezierAction, BezierTo, EaseBackInOut, BezierBy, EaseBackOut, EaseBackIn, JumpTo, EaseBounceInOut, __Array, JumpBy, EaseBounceOut, SkewBy, EaseBounceIn, SkewTo, EaseBounce, __CCCallFuncO, __Dictionary, EaseElasticInOut, MoveTo, __CCCallFuncND, EaseElasticOut, MoveBy, EaseElasticIn, CallFuncN, SplitCols, RotateBy, EaseElastic, SplitRows, Twirl, JumpTiles3D, EaseSineInOut, RotateTo, CallFunc, ReuseGrid, EaseSineOut, CatmullRomBy, CCBEaseInstant, StopGrid, Waves, WavesTiles3D, Spawn, CCBRotateYTo, EaseSineIn, CatmullRomTo, DeccelAmplitude, Liquid, CCBRotateXTo, Follow, Place, TurnOffTiles, EaseExponentialInOut, CardinalSplineBy, CCBRotateTo, Animation, RepeatForever, AccelAmplitude, Shaky3D, EaseExponentialOut, FlipY, FadeOutDownTiles, CCBSoundEffect, __String, Speed, CardinalSplineTo, EaseExponentialIn, FadeOutUpTiles, CCBSetSpriteFrame, AccelDeccelAmplitude, Ripple3D, FlipX, Repeat, TiledGrid3DAction, EaseInOut, FadeOutBLTiles, RemoveSelf, SpriteFrame, FiniteTimeAction, FadeOutTRTiles, EaseOut, Lens3D, OrbitCamera, PointArray, ToggleVisibility, Sequence, EaseIn, Grid3DAction, FlipY3D, ShuffleTiles, Hide, AnimationFrame, EaseRateAction, FlipX3D, ProgressFromTo, ActionTween, ActionInterval, LuaCallFunc, Show, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, ActionInstant, PageTurn3D, ActionEase, GridAction, ProgressTo, and ShakyTiles3D.
returns a copy of the Ref
Implemented in TargetedAction, EaseCubicActionInOut, Animate, EaseCubicActionOut, ReverseTime, EaseCubicActionIn, EaseCircleActionInOut, DelayTime, EaseCircleActionOut, TintBy, EaseCircleActionIn, EaseQuinticActionInOut, TintTo, EaseQuinticActionOut, FadeOut, EaseQuinticActionIn, FadeIn, EaseQuarticActionInOut, FadeTo, EaseQuarticActionOut, EaseQuarticActionIn, Blink, EaseQuadraticActionInOut, ScaleBy, EaseQuadraticActionOut, EaseQuadraticActionIn, ScaleTo, EaseBezierAction, BezierTo, EaseBackInOut, BezierBy, EaseBackOut, EaseBackIn, JumpTo, EaseBounceInOut, __Array, JumpBy, EaseBounceOut, SkewBy, EaseBounceIn, SkewTo, EaseBounce, __CCCallFuncO, __Dictionary, EaseElasticInOut, MoveTo, __CCCallFuncND, EaseElasticOut, MoveBy, EaseElasticIn, CallFuncN, SplitCols, RotateBy, EaseElastic, SplitRows, Twirl, JumpTiles3D, EaseSineInOut, RotateTo, CallFunc, ReuseGrid, EaseSineOut, CatmullRomBy, CCBEaseInstant, StopGrid, Waves, WavesTiles3D, Spawn, CCBRotateYTo, EaseSineIn, CatmullRomTo, DeccelAmplitude, Liquid, CCBRotateXTo, Follow, Place, TurnOffTiles, EaseExponentialInOut, CardinalSplineBy, CCBRotateTo, Animation, RepeatForever, AccelAmplitude, Shaky3D, EaseExponentialOut, FlipY, FadeOutDownTiles, CCBSoundEffect, __String, Speed, CardinalSplineTo, EaseExponentialIn, FadeOutUpTiles, CCBSetSpriteFrame, AccelDeccelAmplitude, Ripple3D, FlipX, Repeat, TiledGrid3DAction, EaseInOut, FadeOutBLTiles, RemoveSelf, SpriteFrame, FiniteTimeAction, FadeOutTRTiles, EaseOut, Lens3D, OrbitCamera, PointArray, ToggleVisibility, Sequence, EaseIn, Grid3DAction, FlipY3D, ShuffleTiles, Hide, AnimationFrame, EaseRateAction, FlipX3D, ProgressFromTo, ActionTween, ActionInterval, LuaCallFunc, Show, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, ActionInstant, PageTurn3D, ActionEase, GridAction, ProgressTo, and ShakyTiles3D.
returns a copy of the Ref
Implemented in TargetedAction, EaseCubicActionInOut, Animate, EaseCubicActionOut, ReverseTime, EaseCubicActionIn, EaseCircleActionInOut, DelayTime, EaseCircleActionOut, TintBy, EaseCircleActionIn, EaseQuinticActionInOut, TintTo, EaseQuinticActionOut, FadeOut, EaseQuinticActionIn, FadeIn, EaseQuarticActionInOut, FadeTo, EaseQuarticActionOut, EaseQuarticActionIn, Blink, EaseQuadraticActionInOut, ScaleBy, EaseQuadraticActionOut, EaseQuadraticActionIn, ScaleTo, EaseBezierAction, BezierTo, EaseBackInOut, BezierBy, EaseBackOut, EaseBackIn, JumpTo, EaseBounceInOut, __Array, JumpBy, EaseBounceOut, SkewBy, EaseBounceIn, SkewTo, EaseBounce, __CCCallFuncO, __Dictionary, EaseElasticInOut, MoveTo, __CCCallFuncND, EaseElasticOut, MoveBy, EaseElasticIn, CallFuncN, SplitCols, RotateBy, EaseElastic, SplitRows, Twirl, JumpTiles3D, EaseSineInOut, RotateTo, CallFunc, ReuseGrid, EaseSineOut, CatmullRomBy, CCBEaseInstant, StopGrid, Waves, WavesTiles3D, Spawn, CCBRotateYTo, EaseSineIn, CatmullRomTo, DeccelAmplitude, Liquid, CCBRotateXTo, Follow, Place, TurnOffTiles, EaseExponentialInOut, CardinalSplineBy, CCBRotateTo, Animation, RepeatForever, AccelAmplitude, Shaky3D, EaseExponentialOut, FlipY, FadeOutDownTiles, CCBSoundEffect, __String, Speed, CardinalSplineTo, EaseExponentialIn, FadeOutUpTiles, CCBSetSpriteFrame, AccelDeccelAmplitude, Ripple3D, FlipX, Repeat, TiledGrid3DAction, EaseInOut, FadeOutBLTiles, RemoveSelf, SpriteFrame, FiniteTimeAction, FadeOutTRTiles, EaseOut, Lens3D, OrbitCamera, PointArray, ToggleVisibility, Sequence, EaseIn, Grid3DAction, FlipY3D, ShuffleTiles, Hide, AnimationFrame, EaseRateAction, FlipX3D, ProgressFromTo, ActionTween, ActionInterval, LuaCallFunc, Show, ShatteredTiles3D, __Integer, ActionCamera, __Bool, Waves3D, __Double, __Float, Action, ActionInstant, PageTurn3D, ActionEase, GridAction, ProgressTo, and ShakyTiles3D.